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Some Rules for v17
Topic Started: Sep 1 2010, 07:49 AM (278 Views)
Squangos

Skill Usages by Attributes
Physical: Advanced Movement, Melee Weapon Attack, Overcoming
Mental: Information Manipulation, Analysis, Creation
Social: Intelligence Manipulation, Detection, Misinformation
Coordination: Physical Manipulation, Hiding, Ranged Weapon Attack

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Enhancement: Pay a Stage (5 power points) for 3 Boost Points. Boost Points can be spent as a free action to:
- Enhance a Base Attribute by 1 for 2 Boost Point. Recalculate all derived values.
- Enhance another value by 1 for 1 Boost Point.
Powers list which stats and values can be enhanced. No enhancement may be greater than the number of Stages paid.

Mental Enhancement: Mental; Dodge, Initiative, Known Skill, Ranged Damage
Physical Enhancement: Physical, Coordination; Accuracy, Damage Reduction, Dodge, Melee Damage, Movement
Sensory Enhancement: Social; Accuracy, Dodge, Initiative, Ranged Damage
Shapeshifting: Damage Reduction, Dodge, Fly Speed, Movement, Swim Speed, Unarmed Damage, Unarmed Range
Photoreflexive Memory: Coordination; Accuracy, Dodge, Observed Skill
Edited by Squangos, Sep 5 2010, 07:00 AM.
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