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Societal Divisions: Castes and Ranks
Topic Started: Jul 15 2010, 11:13 AM (217 Views)
Genesis
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The Yautjan society is made up of different classifications, including blooded and un-blooded. Also, demographically speaking, while not to be considered a shortage, there are less female Yautja than males, differing in population by a few percentage points.

The Yautja castes includes:

Unblooded - About 25% of male Yautja are unblooded. This means that the Yautja have no distinguishable kills amongst their race, such as killing a Xenomorph. Once a Yautja kills a Xenomorph and collects it's head as trophy, they become blooded. All unblooded are children too young to safely hunt for Xenomorphs, or they simply have not had the chance to battle a Xenomorph yet.

Blooded - About 45% of male yautja are blooded. These are warriors who have gained the clan symbol upon their forehead after their first successful Xenomorph hunt.

Elite - After Blooded then there's Elite. Not only have they survived many hunts, they have gathered many more trophies than the average hunter or have performed a great service to the entire Yautja community.

Retirees - About 10% of male yautja are retirees, yautja who have fought their time and now are too old and honored to hunt. Females can come under this section due to their roles as mothers and the driving force behind the home worlds natural way sand systems.

Hunts master - Hunts master's (or Elder Yautja) are often leaders in their clan, and are only elevated to the caste of hunts master once they have acquired a queen xenomorph skull. About 15% of Yautja are Hunts masters. Hunts masters often become retirees after a few decades.

Clan Leader - Clan leaders are only made by the Adjudicators decision. The only way to become a clan leader is to clean out and entire Xenomorph hive larger than 300 members in population with a maximum of two others. When this has been proven, the three (or less) Yautja all become clan leaders. They become the forefathers of that clan and will repopulate with Females of their choosing. In Order to be eligible for the trials of a hive cleansing, each member of the trio must have at least 3 Queen skull trophies. After this point, any hive cleansing that the forefathers complete will give the clan greater honor and standing in the caste system. Clan leaders comprise 5% of the Yautja society.

The Ancients - The mightiest of the Yautja are the veterans known as the "Ancients." Almost all had been one of the "Honored" and continued to survive for centuries of hunts. Ironically, these are the least concerned by the hunt anymore, focusing their attention to their arthritis instead. They are still great warriors; they just have too many trophies to care anymore. As a result, they are more compassionate and disciplined than most other Yautja. Many have learned new fighting techniques over the ages.

Adjudicators - The adjudicators are the ad min and law Yautja. They are world leaders and the ruling fist in the overall scheme of the Yautja culture. Less than 1% of Yautja are adjudicators, due to their massive worldly role. At this point they simply no longer have time to hunt anymore off planet, but often foray into the underground contained hunting grounds where younger hunters train in order to lend experience to the young ones. Adjudicators are always the leaders of a clan, and no adjudicators has ever risen to that position without first having completed at least five hive cleansing.

Bad Bloods - These are the criminal yautja whom have been sentenced to death and escaped. Their justice system shows that crime is very low. About 2% of Yautja are bad bloods.
Enforcer - The police force of Yautja society, they are experienced hunters, veterans of many hunts, and are skilled with many forms of weapons and combat. They hunt bad bloods, as well as clean up Xenomorph infestations, as a service for the balance of nature, and for the honor of the hunt. They tend to be rare, either few survive long enough to this rank, or most do not choose this position. The only known one is Wolf.

Killers - a clan of Predators who are enemies of mainstream Predators because of their tradition of training Aliens as attack animals rather than hunting them.
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