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The Windemerians; Reference Data
Topic Started: Jul 11 2013, 04:11 PM (97 Views)
~Kabri~
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Fuzzy Eared Goddess
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Parallel Universes:
Picture, if you will, a sink full of soap bubbles. Each bubble represents a universe in it’s entirety. Now expand that mass of bubbles into infinity and you will have an idea of how many other universes there are within the roiling maelstrom, kept in eternal motion by the weakest, and least understood of all forces - gravity. The universes that touch the universe you occupy at any given time are called parallel universes... and they change frequently.

When two ‘bubbles’ with thin membranes collide - “POP” - a ‘Big Bang”... their matter is scattered and new universes are created. Through black holes and white holes, matter is continually being exchanged throughout the universes, keeping them in a constant state of change. The laws of physics in one universe do not necessarily follow the same laws in another. Each universe is in it’s own state of development.

In most universes, there are planets, where, conditions permitting, intelligent life forms have evolved. Some of these beings are weird or grotesque by human standards. Some are even unrecognizable as living, thinking entities, but they are there.

Consider just the planet Earth... In some, it is still nothing but space dust... in others, advanced civilizations have created utopias... some have no intelligent life forms... the dinosaurs roam on some... consider every conceivable scenario - the possibilities are limitless.

The Old Ones:
In a time before time, there were the Old Ones. Each of them was a male and female soul/spirit joined together. They occupied the space between universes... garnering information about the development/evolution of each universe... like bits of data on a computer. And, like bits of data, they could do nothing without the others. They had no ability to make independent choices... no emotions... no right/wrong, good/bad... they just ‘were’.

There is no way of telling why or how, but it is known that at some point the Old Ones decided to assist the intelligent life forms that had developed in many of the universes. And so, they split apart into separate genders, assumed the outward appearance of the denizens of a planet in a universe with one exception... they all had rather large ears so that they could recognize one another... and they learned... and passed their knowledge on to the next generation, mother to daughter... father to son... a cumulative knowledge, a form of genetic memory, from generation to generation, so that they would always remember what they were.

They also learned the ultimate lesson of loneliness... Trapped in a physical body... unable to express themselves adequately with the limited vocabulary that languages possessed... separated from their soul/spirit mates... they learned all the strengths and weaknesses of the humanoids that had taken 4.5 billion years (give or take a billion or so) to evolve into a complex life forms. And they learned the death of those physical bodies they had assumed... and re-birth... always searching for their soul-mate so that they could join together and never have to ‘live’ a humanoid existence again.

In their search for their soul/spirit mate, the Old Ones became ‘Walkers’ also known as Kabri. A small gland attached behind and to the left of the pituitary gland, created positive energy density, causing a loop to form, this facilitated a tear in the fabric of space-time-dimension. The quantum entity that was about to be involved in an interaction sent out an ‘offer’ wave. The space-time-dimension destination picked up the offer wave and sent a response echoing back. The advanced and retarded waves combined to create a “handshake” between the two space-time-dimension areas which, in a sense atemporally, determined the outcome of the interact at the instant the entity started to make the offer.

The medial temporal lobes (near the sagittal plane that divides left and right cerebral hemispheres) are thought to be involved in episodic/declarative memory. Used in conjunction with the aforementioned gland, a Windemerian Walker needed only to mentally declare intent to open a “Travel Gate” between space, time or dimensions or all three combined. Unfortunately, the time between the declaration and the actual travel is milliseconds and therefore it is impossible to give exact details of the journey.

“Walkers” were able to breach the barriers of parallel universes, finding the planets in them that could sustain their lives. Many times, they brought with them knowledge and information that would greatly aid in future development, or prevent mistakes that had occurred in another universe.

But, the greatest ability they possessed was that of Sanator or empathic healer. They could absorb into themselves the pain, illness, molecular damage, or correct DNA strand anomalies, of any humanoid... healing them completely. Then, they would fall into a deep sleep while their bodies healed themselves. Depending on the severity of the ‘healing’ this could take as little as a few minutes to several weeks.

During this self-healing, they were exceptionally vulnerable to ~capture~ by beings with ulterior motives. Unfortunately, or perhaps fortunately, it was impossible for a Sanator to determine who to heal based on whether they were ‘good or bad’. Any in need were treated the same. So warring factions would try to imprison a Sanator on their side.

Totally incapable of aggression... the Old Ones could only defend themselves by slipping into a parallel universe or using cytoplasma. The latter was used only as a last resort... when there were no other means of escape and their life was in peril... for cytoplasma would break down the molecular/atomic structure of the assailant into individual particles... and the assailant would cease to be. The Windemerians

Classes:
The Males: Windemerian males are of little or no value, except for the propagation of the species. They have no rights, possessions or voice in anything. They are given to a female, chosen by the High Council, and are the property of that female until they fulfill their obligation or are rejected as unsatisfactory. It is the woman who decides whether she wishes to be benevolent and keep the male or discard him - at which time he becomes a laborer for the good of the people. The only two discipline he can go into are animal husbandry or farming. Male children are removed from the household upon attaining puberty and sent to school to learn how to please a mate and one of the two disciplines. The life expectancy of the average male is 23.35 Windemerian years.

The Proletariat: This is the lowest social class on Windemere and the most numerous. Although outward physical appearances are comparable with the human species, there are subtle internal differences. Through years of population controls, Windemerian females are only capable of producing two children... a girl is always born first, and a male. When the girl has reached maturity - around 14 years of age - she is given a mate. Her mother is then required to serve in the Shield... the equivalent of an army... where they are trained to use all available weapons (including feminine wiles), and especially in single combat. Life expectancy: 50.05 Windemerian years.

The Academican: Those of the Proletariat class who have shown superior intelligence. They spend their entire lives learning, studying, promoting the advancement of the sciences and teaching select females. Life expectancy: 66.73 Windemerian years.

The Council Of Twelve: The elite of Windemerian society, they have the power of life and death over the entire planet. Every facet of Windemere is under their absolute control. They are direct descendants of ‘The Old Ones” and possess Kabri and Sanator powers. They do not have children, but are cloned to assure that these powers are kept intact. Each has one daughter that is allowed to grow to adult, and a cloned embryo in storage should something happen to that daughter. When the daughter has reached maturity and is herself cloned, all previous clones are destroyed. (This is not known to the general public). In addition to the position on the Council, vital memories are passed from mother to daughter. Life expectancy 133.46 Windemerian years.

The Non Classes:
Kabri: Space/Time/Dimensional Walkers. They have some of the genetic makeup, a small organ just behind the pituitary gland in the brain which facilitates Walking, and are the only ones who have the tell-tale ears of The Old Ones. Kabri are able to breach the barriers of space, time and dimensions, but it is a limited ‘Walk’, in that the destination has to be fixed. They visit other Windemerian societies to assist in their development and carry messages between Windemerian cultures.

The Sanator: Empathic Healers. Sanator are able to absorb into themselves the pain, molecular damage, illness or DNA strand anomalies of any other humanoid being through the use of their aura. Though there are male Sanator, they are very few and therefore are a level above the average male. They are not allowed to have a mate and are kept in strict control, secluded from the general population until it is deemed by the High Council that their ability is needed.

Kabri/Sanator: Walker/Healers. The rarest of the Windemerians, these have a Walking ability that is only limited by one factor. They cannot enter a dimension, time or space where they have already been born and are living. Dimensional identification seals will deflect their attempt to enter off to another dimension where they do not exist on any plane.

The Kabri/Sanator have control over their aural colors... each signifying a different ability. The main colors are: the blue aura is the healing aura... the white aura is mainly used as a toy or to examine another being... and the red aura of destruction which is rarely used and usually only when under extremely stressful situations.

For defense, Kabri/Sanators use cytoplasm, the jelly-like material that fills cells. Cytoplasm in the human species contain three groups of organelles... in a Kabri/Sanator, there are six groups. Under extreme duress, caused by fear for life, this thin, viscous substance collects on the tips of the fingers. Should any of this substance be placed on anything, it has the property of spreading rapidly, breaks down the cellular structure and causes massive, irreparable damage. That which is not used is reabsorbed into the body. Though every Kabri/Sanator possess this weapon, there has never been a recorded instance of it’s use, the Kabri/Sanator preferring to ‘Walk’ instead of using it.

When a Kabri/Sanator uses an amount of energy to ‘Walk’ or for healing, they must absorb energy in an equal amount to replace it. This replacement energy can come from the atmosphere in the form of static electricity or from any power source that is nearby. Sleep facilitates the absorption at an accelerated rate. The time necessary for replenishment depends on the amount of energy used, the location and intensity of the supplanting energy.


Names of The Council of Twelve: When a daughter assumes the position of her mother, she takes her mothers name. Until then, she uses her birth name.

1.) Aello (meaning: Whirlwind)
2.) Bremusa (meaning: Raging Female)
3.) Clyemne (meaning: Famous Might)
4.) Dimala (meaning: Head or Leader)
5.) Eumache (meaning: Good Fighter)
6.) Fala (meaning: A Crow)
7.) Geva (meaning: A Small Mount)
8.) Halona (meaning: One Who Is Fortunate)
9.) Iona (meaning: Purple Jewel)
10.) Jazlyn (meaning: Flower)
11.) Kelsi (meaning: Warrior)
12.) Lina (meaning: Light)
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