| Welcome to Alternaverse. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Marrelkian Expanse; and related stuff | |
|---|---|
| Tweet Topic Started: Jul 16 2013, 06:31 PM (92 Views) | |
| Alkarii | Jul 16 2013, 06:31 PM Post #1 |
|
Nubcake
|
Okay, here's where I'm gonna put the reference info for everything related to the Expanse. This will be a separate continuity from everything else, so you won't see characters from the H. Nocturnus roleplay (except those who can travel between universes) talking to Capt. Picard or duking it out with Cylons unless there's a really good reason for it, like holes in the spacetime continuum, or someone giving too much sugar to their atomic hamster. I have a couple hundred kB on my flashdrive of this stuff, but I'll post my equivalent of Cliff's Notes here. Warp Drives Apparently, warp drives are actually possible, if you can provide the energy. They collapse space at the front of the warp field and create it at the back, creating a bubble of space that moves. There's no acceleration needed; everything in that bubble moves at once. There's also apparently no limit to how much you can "fold" the space in front of you, aside from the capabilities of your drive system and the amount of energy you can put into it. Antimatter is probably a good choice of fuel. To create a warp field, one of the easier methods involves the warp ring. This structure projects the warp field and keeps it stable. Internal rings are trickierand therefore considered more advanced. Marrelkian, Vokrayan, and Nerim ships use internal rings; human ships currently have external (at least, those seen in the human colonies at the edge of the expanse). Artificial gravity The easiest was to pull this of is to have rotating sections in your ship. The warp ring doesn't technically need to rotate, but maintenance crews don't like it when their tools start floating away. Nations Vokrayan Collective A very advanced teolse nation. Their society doesn't use money. It's common practice for Vokrayans to augment themselves with cybernetics and artificial tissues. Think Borg from Star Trek, add free will and individuality, and make the cybernetic enhancements much less obvious (and more streamlined), and you'd get a vague idea. They control only a few systems, but their technological capabilities are higher than just about everyone else in the Expanse. They have been allies of the Marrelkian Union for some time. Marrelkian Union Not quite as advanced as the V.C., but close enough. They control a large portion of the Expanse (as far as worlds hospitable to their race are concerned; interstellar borders work differently), but they aren't really expansionist. They don't waste resources trying to conquer other races. (I'll post more later) |
![]() |
|
| Alkarii | Jul 23 2013, 04:09 PM Post #2 |
|
Nubcake
|
Marrelkian Union (cont.) The MU and the VC have been military allies for about 30 years now (Marrelkian standard; a little over 50 terran years). A few years before first contact was made with humanity, they had emerged victorious from a long and brutal war against the Nerimskrili Confederation for not just ther territory, but their survival as well. The Surrukev The surrukev are an elite class of bodyguards. Think samurai meets Spetsnaz meets Secret Service. Most of them are assigned to politicians or diplomats, but some have been assigned to other peopleas well. Their assignments are not based on nationality; for example, a Marrelkian surrukev may be put in charge of protecting a Vokrayan official. Becoming a surrukev requires years of intense training. They train mostly in hand-to-hand and edged weapon combat, focusing primarily on the sizhera, a sword that is functionally similar to the katana, differing only in that the handle is longer and that about a hand length of the back of the blade is sharped at the tip. Upon completiom of their training, a surrukev face is tattooed with the yukarten, a black tattoo which starts below the outer corner of one eye, curves downward beneath the eye and then up as it crosses the bridge of the nose before curving below the oter eye and stopping beneath the outer corner of that eye. (The ends are pointed.) One is not born into the surrukev class; one must earn it. Also, it does not matter it a person is male or female, nor does it matter what their social standing was or is; if a person can complete the training, they become a surrukev. Human colonies Because of the location of the Marrelkian Expanse, teolke have only encountered a handful of human colonies so far. Freya The site of first contact between humans and teolke. The teolke had already known of theplanet, but hadn't colonized it because of the war with the Nerim. Since the initial surveys, a human colony had been set up on the planet. It is now under the unofficial protection of the MU and VC. Chimera Another colony world set up by the same parent nation as Freya, yet a little more developed. Both colonies have made a move for independence, and it was during the ensuing cinflict with Dionysia (the parent nation) when a Marrelkian ship had come across the colony on Freya. Dionysia A corrupt corpofacist world. Though no peace treaty has been signed between Dionysia and the Colonial Secessionists, there has been an indefinate hold on hostilities since the incident on Freya. |
![]() |
|
| « Previous Topic · Character Profiles · Next Topic » |






1:01 PM Jul 11