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| Democracy; Attention! | |
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| Tweet Topic Started: Jul 18 2011, 12:00 PM (2,279 Views) | |
| DeLux | Jul 19 2011, 01:41 AM Post #41 |
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The Dominion of Lux de Bestias
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Of course, but those things need to be written out plainly so players can see it and can't claim ignorance. |
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| Demoness | Jul 19 2011, 01:55 AM Post #42 |
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Amoratae Dea Augusta
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I am open to this idea, but as Lux said there needs to be some rules laid down. When AoM was first spoken about when I joined, there were a few nations who suspiciously were able to retain technology, etc. from that age. There's also the fact that magic is allowed in AoM and that's a lot easier to godmod than whether or not my Miata will outrun your Skyline. We also briefly spoke about environmental effects, which is something at least one nation claimed, but I think that can be placed firmly under not going to affect Alterra.
The point of the committees was to get X amount of work done and then phase them out or reduce them in the first place; I think that happened quicker than anticipated. Honestly, you don't need twenty people to work on Cartography once geography has been worked out, ne?
As above, I'm fairly certain they were supposed to be phased out, but I will PM each chair and essentially review the committee's existence. The cartography committee, as hard as you guys work, only came into being because ELE went AWOL and couldn't handle it on his own. And I know you guys worked hard because I pissed Skye off and she told me. ![]() Recruitment does need to get handled, but that honestly does need to come after retention. It's pointless to recruit a dozen people and then have them all leave if they don't see anything worth staying for. It's wasted effort. As for recruitment itself, I was actually thinking about requiring mods to do that, but we'll see what happens whenever the rest of the construction dust settles.
Might as well still PM me... >.>
It's a delicate balance, honestly. On the one hand, some people aren't a problem and simply don't want their resources dictated to them. On the other, some people do need them dictated because they'll claim every resource under the sun. That's something that really does need to be discussed. Personally, I don't care who claims gold, silver, or platinum, but I have a problem with uranium, coal, oil, etc. *shrugs* Then again, resources relate to economy and I have no interest in that aspect of RP.
Appreciate the effort nevertheless. |
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| Fenwick | Jul 19 2011, 01:59 AM Post #43 |
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As long as the claims are done tastefully, I don't mind it. I may claim petroleum, but I don't claim enough to even be self-sufficient. >.> |
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| Amarek | Jul 19 2011, 02:23 AM Post #44 |
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Self-sufficiency is possible, provided your nation is small and your taxes are high. Denmark is a good RL example of this. They went from being one of the biggest petroleum importers to one of the biggest exporters over the course of a decade or so. It took a lot of alternative fuels (mainly wind power), but they made it possible. @Demoness: Regarding godmodding and magic and the like. I have one suggestion for a rule that I believe would be suggested anyways, plus an alternative for magic use. First: In AoM, the Moderator's Word is Law. Meaning, if a mod says you can't do that, you can't do that. (Unless the mod is accused of godmodding by someone other than the person they wronged.) Then as an alternate law for magic, you could have it used for defensive purposes only. Just a thought. |
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| Demoness | Jul 19 2011, 02:41 AM Post #45 |
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Amoratae Dea Augusta
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Hmm... Using magic for defensive purposes doesn't necessarily solve the problem. I launch orihalcon nukes at you; your magic shield renders you impervious to the damage. If this were RL, I'd just roll dice to determine chance of success, damage, etc., but rolling dice is dubious on a forum, so your suggestion of a mod is a good alternative. |
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| DeLux | Jul 19 2011, 02:57 AM Post #46 |
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The Dominion of Lux de Bestias
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I don't think magic should be limited in terms of its application. I just think players need to show maturity and understand that creating impervious characters effectively kills RP. If you can't be touched, why bother to enter a conflict? You can be perfect and untouchable on the sidelines. The idea of Mods having final say works but they should only come in at a players request. If player a and b agree on what happened between them, then Mod c shouldn't be able to overrule that unless its going to affect others. All in all, I'm generally content to have minimal rules/guidelines until players show that they aren't mature enough to handle it. |
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| Florinthus | Jul 19 2011, 03:02 AM Post #47 |
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Resident Comic Relief
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Thats the perfect attitude! Less red tape is always good |
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| Amarek | Jul 19 2011, 04:00 AM Post #48 |
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The most that can be solved with the least amount of interference is the best solution, by far. The defensive idea was actually the alternative, as giving a moderator the power to determine what is and is not acceptable removes the need to limit magic by an alternate rule. I must admit, having a nation of druids makes me excited about the prospect of AoM RP much more than Present Day. In the reality parallel, Rahu Mir is merely an ink blot on the map, and it's hard to find a place for peaceful druids among high-tech gadgetry and nuclear arsenals. In the Age of Myth, though, a druid has the potential to be a force to be reckoned with. |
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| Xosaia | Jul 19 2011, 06:30 AM Post #49 |
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Scientific Research State
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I suspect that when we finally start doing AoM rping, it will become a forum in its own right, comparable to what we have now. And Yasutomi, as I said originally, the geography map is very general. the erosion effects are pretty much aesthetic. The only thing it rly shows is general elevation; you can have a sudden deep canyon along your border, or some randomly tall mountains. you just can't say that your entire country is a floodplain or something. Also, I have suggested in the cart committee that we update the maps based on specific details generated by individual nations, but as Sky ultimately makes the maps, and she's on hiatus, that wont happen for a while. Finally, I think there is less ooc politics and rigidness than there seems to be. As Sky said very strongly, it is the responsibility of existing nations to alter backstories to accommodate new nations, not the other way around. The war cmt doesnt tell you what your military is, it just records it and makes sure you're not godmodding, and we are rather lenient at the moment imo. As for the econ cmt, the reason that things arent working is because it's not a cmt at this point. It's just Leraq doing whatever he wants as long as I dont notice or object-- everyone else has gone silent. I'm not gonna get too into this here, but it is my opinion that there needs to be some overhaul, to put it mildly. |
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| Raz | Jul 19 2011, 02:46 PM Post #50 |
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Ruler of The Republic of Vantel
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Yes indeed I bet it would. I suspect his problem is that it's really mountainous anyway, which was cramping his style. Skye and I had agreed that it would be to difficult to keep track of individual requests if we get much larger so we are going with the "Generalized Map" system because it's easier but allows us to still maintain some control of Godmodding and some realism. Agreed, both the nations that have tried to come to one of the spots I claimed as historically part of my land have been fine with what I had as long as I allowed them the freedom to do what they liked pretty much everywhere else. Correct on War committee. Econ really just hit a brick wall once Leraq forced his way in to the first tier, otherwise, the econ committee is dead. |
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