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| Topic Started: Oct 12 2007, 11:15 PM (2,096 Views) | |
| KennethJay | Oct 12 2007, 11:15 PM Post #1 |
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AGF Member
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How the hell do we make a unbiased looks thingy section o_O |
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| bluebomber2425 | Oct 13 2007, 05:01 AM Post #2 |
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Devil's Advocate
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i can make one easy |
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| Technolink | Oct 13 2007, 11:09 AM Post #3 |
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The Overlord
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I was just throwing down ideas =P |
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| zedex | Oct 13 2007, 12:45 PM Post #4 |
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BOOO we lost!
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well... the main arguments are that "crossbows cover your face" for the pro-bow side... and "you hug your crossbow like it's your baby" on the pro-crossbow side... other than that... it's all down to opinions... like... ... lvl by lvl comparaison: War Bow > Crossbow Composite Bow ~ Battle Crossbow Hunter's Bow > Balanche Battle Bow ~ Mountain Crossbow Ryden > Eagle Crow Red Viper < Heckler Maple Bow ~ Maple Crow Vaulter 2000 > Silver Crow Maple Soul Searcher ~ Maple Crossbow *equally ugly* Olympus > Rower Asianic > Golden Crow BoMD *no comparaison* *but hella ugly imho* Hinkel < Grossjaeger Arund > Raven *LOL@arundonastick* Metus ~ Casa series Nisrock ~ Neschere Dragon Shiner Bow < Dragon Shiner Cross so in MY opinion *biased* bows win 7 times crossbows win 3 times they're both tied 6 times... but it's ... really biased... |
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| Technolink | Oct 13 2007, 01:47 PM Post #5 |
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The Overlord
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[header]Raw Math[/header] Ok, now that we have the [s=basil_thread_url#avg]table[/s] for attacks on each level, we can find the average damage per minutes of mob skills. First, the average percents. We archers have 5 different mob skills. Arrow Bomb, Iron Arrow, Inferno, Blizzard, and Arrow rain/eruption (they are the same, see its section) So here's some quick figures: Arrow Bombs first hit (Impact Damage) is 40% base damage while the rest is 130%. All of bomb's criticals are x2, not +100% which is known as Splash Damage. Iron arrow decreases by 18% each time it passes through a monster. Iron arrow's critical starts at 100%, than decreases by 18% per monster. Blizzard does not receive criticals In order to get average damages, the average critical is added to the base damage. All percents are CUMULATIVE, this means that monster 3 on the chart is monster 1 + monster 2 + monster 3 damage. This is so it can easily be compared to other skills. So, without further ado, single shot average percentages:
These %s are all you really need to know. We know that xbowmen and hunters end up doing the same damage over time *looks back at individual tests*, so a dmage over time chart is practically worthless. Therefore, the chart below is dubbed the 'Gigantic wall of useless numbers bent to only confuse the heck out of you and take over the world... of death' Read with caution fair mortals.
***Is it me, or is that chart REALLY ugly? |
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| Russt | Oct 13 2007, 01:52 PM Post #6 |
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Formula Specialist
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We*
Ar* unless it's short for "Rain" o.O And who maxes Blizzard, anyway? |
![]() "Ultimate knowledge is only an experiment away" - Magatian alchemist motto Maple Formula Sheet | Hits Per Kill Calculator | Lost in Phantom Forest? | Knuckle Combo %DPS Chart | Archer/Slinger %DPS Comparison | Archer > Hunter > Ranger Build Spoiler Maze | |
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| Technolink | Oct 13 2007, 01:59 PM Post #7 |
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The Overlord
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Ah, your right, cause than it should be shorted to Er. And idk, but I have to make an accurate comparison basis. Who trains in the nude with an unscrolled weapon? |
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| Russt | Oct 13 2007, 02:00 PM Post #8 |
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Formula Specialist
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Fair enough. I guess if you'd compare Blizzard's damage in the first place, maxed is what you'd use. |
![]() "Ultimate knowledge is only an experiment away" - Magatian alchemist motto Maple Formula Sheet | Hits Per Kill Calculator | Lost in Phantom Forest? | Knuckle Combo %DPS Chart | Archer/Slinger %DPS Comparison | Archer > Hunter > Ranger Build Spoiler Maze | |
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| bluebomber2425 | Oct 13 2007, 03:17 PM Post #9 |
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Devil's Advocate
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....depends on where the rest of this part is going wheter the setup is fine or not. but I would sorta be more desrciptive and describe what each skill does, unless you are going to state that later. I would also call the describe the first hit as being called "Impact Damage" and the X2 criticals, as "Splash Damage" because thats what most hunter-class people that actually know what they are talking about say. so I would change it to something like or say later: Arrow Bombs first hit (Impact Damage) is 40% base damage while the rest is 130%. All of bomb's criticals are x2, not +100% which is known as Splash Damage. |
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| spiritrival | Oct 13 2007, 05:39 PM Post #10 |
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Erk
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wording could be done better. i think IA is wrong. 180*1.4=252 not 220 same thing with everything else except blizzard and arrow bomb or am i missing something here? |
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| zedex | Oct 13 2007, 06:40 PM Post #11 |
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BOOO we lost!
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why would you x1.4 it? o.o iron arrow critical adds 100% no? it doesn't double like arrow bomb's... |
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| bluebomber2425 | Oct 13 2007, 07:00 PM Post #12 |
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Devil's Advocate
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at some point in time when discussing IA and Bomb you should note that although bomb is stronger on 6 monsters, both skills do about the same damage on 4-5 monsters which are very frequent in 2nd job. 6+ mobs dont come until level 80 really. also xbow-users usally can use IA on semi-clustered mobs, while bow-users usally use Bomb on clustered mobs to be effective, due to the ranges of the sskills. |
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| spiritrival | Oct 13 2007, 09:32 PM Post #13 |
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Erk
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at the top, techno said he multiplied by 40% because that's how often critical comes out well, if i multiplied by 40%, it would give me only 40% of it. i want the original damage along with the critical. so, if i multiply by 140% (1.4), i should get that result. Example: 180 * 40% = 72 180 * 140% = 252 |
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| bluebomber2425 | Oct 13 2007, 10:16 PM Post #14 |
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Devil's Advocate
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Something I think should be mentioned at some point in the guide as just a tidbit. (if you like it edit to ur hearts desire) Bow-Users tend to be the class that spend more money due to the population of thier class, damage potential from not having a 100% immobilizer, and simply using more mp from firing more shots. However there mob skills do make up for it in the end. Xbow-Users mob skills tend to fall short of a Bow-Users overall. But the combination of of thier mob skills make a powerful multi-attack, but sometimes takes time to set up. It appears that seeing Bow-Users spending more money Nexon decided to give Bow-Users the skill Concentrate in Fourth Job which greatyly reduces thier spending. Seeing that the Xbow-Users could potentially fall short in mob skills, Nexon decided to give Snipers Pierce, which is potentally the strongest mob skill in the game. Thus each character more or less is balanced out, and is just a counterpart of the other with very few weakness. That is the true power of the Bowman Class. |
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| Russt | Oct 14 2007, 02:27 AM Post #15 |
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Formula Specialist
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Err... you add 40%. I thought you knew this stuff? Add 40% per arrow. That's how you get 340% for DS and 560% for Strafe. |
![]() "Ultimate knowledge is only an experiment away" - Magatian alchemist motto Maple Formula Sheet | Hits Per Kill Calculator | Lost in Phantom Forest? | Knuckle Combo %DPS Chart | Archer/Slinger %DPS Comparison | Archer > Hunter > Ranger Build Spoiler Maze | |
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