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arrow blow speed
Topic Started: Nov 16 2007, 11:08 PM (263 Views)
zedex
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posted on basil here

and upon techno's suggestion i'm posting here too...

well basically... i randomly read on another one of those AB vs DS topics *GOD i'm so TIRED of those!* that someone said "Arrow Blow shoots faster because it registers 1 hit while Double Shot needs time to register 2 before you can shoot again"...

as always, my first reaction: BULLSHIT! that has NOTHING to do with shooting speed...

then yesterday in game... i got bored... and was staring at my key setting, and saw the arrow blow key... which i haven't touched in over 30 levels o.o so i decided to test it out!

and i was VERY surprised to notice a slight increase in speed compared to double shot!

i alternated between 2 attacks often to really make sure i'm not just "hallucinating" it...

it seems to be faster only if you hit monsters, and those 1hko ones... eg snails/orange mush/slimes/pigs/etc which i was testing on ... around henesys...

shooting at thin air won't make a difference, that i'm certain... but while hitting monsters, i THINK double shot's slower than any other shot *including strafe* arrow blow just seemed to come out faster...

so now i just want others who are FA-less obviously ... final attack can ruin everything >.> ... to try and test it out... to see if indeed i was just hallucinating or not...
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Technolink
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The Overlord
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Someone on the basil thread posted that AB, DS, and strafe werwe all the same speed while hitting a goby house:

Reginleif
 
I tested it. No change. I got 84spm against a Goby House and shooting thin air for Strafe, Double Shot, and Arrow Blow.


I will be happy to do some further testing though, especially since I'm in the neighborhood of gobies atm, I just gotta do my HW first.
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Russt
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Basil won't let me post for some reason >.> no, I'm not banned, but when I hit 'submit post' it just gives me a blank page.

Anyways, this is what I meant to say:

Reginleif
 
I tested it. No change. I got 84spm against a Goby House and shooting thin air for Strafe, Double Shot, and Arrow Blow.

To those who think Strafe is faster: IN YOUR FACE.
However, I've noticed that most rangers seem to think the speed is the same while most snipers seem to think it's faster, so it may be different for snipers. Doubt it though.
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Kevvl
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Sapphire8
Nov 17 2007, 10:13 AM
Basil won't let me post for some reason >.> no, I'm not banned, but when I hit 'submit post' it just gives me a blank page.

Anyways, this is what I meant to say:

Reginleif
 
I tested it. No change. I got 84spm against a Goby House and shooting thin air for Strafe, Double Shot, and Arrow Blow.

To those who think Strafe is faster: IN YOUR FACE.
However, I've noticed that most rangers seem to think the speed is the same while most snipers seem to think it's faster, so it may be different for snipers. Doubt it though.

Its nothing more than an optical illusion. Strafe has 4 arrows, and by the time you see the damage for the last arrow hit, you've fired off another shot. With strafe, the time between damage dealt, and your next shot is shorter than it is for DS, creating the illusion of a faster fire rate.
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The Overlord
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Its for everyone sap, no one can post on basil.
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Kevvl
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Technolink
Nov 17 2007, 10:39 AM
Its for everyone sap, no one can post on basil.

Yeah. Last post was around 7:00 this morning (BST)
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Russt
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I noticed.
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bluebomber2425
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As a game creator it would only make logical sense (again I say this because I thought I was going ot make video games for a living, so I do know sorta how a gamemaker thinks) to have all the skills at the same speed and have the Frames of the char determine the actual gameplay speed, because it would be easy to add on or change any skill this way without effecting or drastically adding a different gameplay in the attack skills. by haveing it based on frame speeds they KNOW how fast the skill will fire and can determine what % dmg to give to the skill and etc etc and still make it fair. When you increase the speed of a skill you are unnecesarily making it hard to create a fair skill, as your adding a variable that you don't really need.

Basically if they wanted the effects of Strafe to be different in 3rd job for overall DoT, they would have increased the damage not the speed. That is probaly why Strafe was at 110% at first, then after further testing they decided to change it to 100%. Changing Speed creates various variabilities and is harder to measure and requires ALOT of testing, changing a skill percent is literally just the click of a button for them.

Skills like Pierce and SoA are based on pretty much time and speed and have very little frame invovlement with frames over time and are not included in those catergories.
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The Overlord
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I jsut did some test on goby houses. Both AB and DS got the same speed ratings, which were ~14 per 10 seconds (both had the exact same amount). BTW, I clocked my speed at 82spm, normal xbow, booster on (luck be have it, a rouge goby hit me at around the 30 second mark, but I kept spamming, so I actually got 82 shots out in a minute (and it didn't kill the house thanks to def up ^^))

Now you owe me money for the barbarian elixers I used because of my weak sauce eruption....

and the lvl 70 cb that I killed......
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strongdude
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Sapphire8
Nov 17 2007, 01:13 PM
Basil won't let me post for some reason >.> no, I'm not banned, but when I hit 'submit post' it just gives me a blank page.

Anyways, this is what I meant to say:

Reginleif
 
I tested it. No change. I got 84spm against a Goby House and shooting thin air for Strafe, Double Shot, and Arrow Blow.

To those who think Strafe is faster: IN YOUR FACE.
However, I've noticed that most rangers seem to think the speed is the same while most snipers seem to think it's faster, so it may be different for snipers. Doubt it though.

Its that the 4 arrows coming out one after another for both classes at ALMOST the same speed create the illusion that they are the same speed, therefore making some snipers think that it's faster.
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zedex
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ehmm... people... that person and all of you... are doing it on 2 types of situations:
Stationary HARD TO KILL or THIN AIR

which mean it's the same... i KNOW that for a fact

what i want you to test out is try killing a MASSIVE number of monsters you can kill in 1 hit... with each skill... i think you'll notice the difference...

it's the KILL that speeds it up IMO

just... try it

1HKO! not a goby house or squid or viking or wtv that takes 10+ hits to kill or nothingness... nothingness' been thoroughly tested OVER AND OVER AND OVER again... and it's been PROVEN it's the same
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Technolink
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The Overlord
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Tha'd be impossible to test. You'd have to get the same exact spawn twice in a row in order to test that.

As far as I'm concerned, hitting a monster or thin air is the same speed. Anything else is psychological.
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Russt
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Looks like a job for Fraps.

It could work on any Fraps clip at all of someone attacking, as long as it isn't laggy.
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zedex
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Technolink
Nov 30 2007, 06:34 PM
Tha'd be impossible to test. You'd have to get the same exact spawn twice in a row in order to test that.

As far as I'm concerned, hitting a monster or thin air is the same speed. Anything else is psychological.

that's my problem and that's what i thought... AT FIRST

until i tried it...

and i WANT TO find out if it's REALLY just my mind playing tricks... but the more i try, the more i feel like it's a bit faster... or double shot a bit slower
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The Overlord
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its your mind. Try doing AB and strafe, if strafe seems slower than you know you have a problem.
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