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Pick up speed!; Solution!
Topic Started: Jan 12 2008, 05:19 PM (166 Views)
strongdude
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When I first started spamming, there was a 0.5 second delay, or otherwise known as "pick up speed". Every shot after that there was a 0.25 second delay otherwise known as "spam speed" or so called. Yeah. Thats it. This is with booster/normal bow.
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gfreak002
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I only notice that when I spam Strafe/DS/AB/Bomb/Regular attack. I really don't notice it when I'm training and moving around.
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strongdude
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gfreak002
Jan 13 2008, 05:32 AM
I only notice that when I spam Strafe/DS/AB/Bomb/Regular attack. I really don't notice it when I'm training and moving around.

That's why it's called spam speed.

Whereas every time you shoot, move, and then shoot again, it needs to pick up again. Get it?
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Russt
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I thought bows had no pickup speed.
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strongdude
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Sapphire8
Jan 13 2008, 05:47 AM
I thought bows had no pickup speed.

Very fast. If you notice, just a millisecond there, the bow has a pick up speed. Crossbows just have a slower pick up speed.
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spiritrival
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How'd you time it?
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strongdude
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I just started shooting. I noticed the tiny difference in between and I decided to use my watch. There is a difference. Also, when you first start, your character raises the bow full way, but every shot after that, he lowers it half way down and then brings it up again.
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spiritrival
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strongdude
Jan 12 2008, 07:37 PM
I just started shooting. I noticed the tiny difference in between and I decided to use my watch. There is a difference. Also, when you first start, your character raises the bow full way, but every shot after that, he lowers it half way down and then brings it up again.

Try this: shoot, stop, and then shoot again.
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Russt
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0.25 seconds is not a millisecond.
I timed this all with Fraps. There is a small margin of error, but that's less than 0.05 seconds. Anything more than that can't exist, anything less than that doesn't matter.
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strongdude
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Sapphire8
Jan 13 2008, 06:49 AM
0.25 seconds is not a millisecond.
I timed this all with Fraps. There is a small margin of error, but that's less than 0.05 seconds. Anything more than that can't exist, anything less than that doesn't matter.

I know I know, but whats the difference?
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Kevvl
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strongdude
Jan 12 2008, 05:31 PM
Sapphire8
Jan 13 2008, 06:49 AM
0.25 seconds is not a millisecond.
I timed this all with Fraps. There is a small margin of error, but that's less than 0.05 seconds. Anything more than that can't exist, anything less than that doesn't matter.

I know I know, but whats the difference?

1 millisecond = .01 Seconds.

.25 Seconds = 25 milliseconds
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Russt
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That's a centisecond, actually.
1 millisecond = .001 seconds
.25 seconds = 250 milliseconds

Strongdude, if an inch was 250 inches, I'd be about 1354 feet tall.
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Kevvl
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Brickmaster
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Sapphire8
Jan 12 2008, 05:36 PM
That's a centisecond, actually.
1 millisecond = .001 seconds
.25 seconds = 250 milliseconds

Strongdude, if an inch was 250 inches, I'd be about 1354 feet tall.

Oh, Ok. Close enough o.o
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Kevvl
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Brickmaster
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I was only off by 225 Milliseconds =)
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Technolink
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strongdude
Jan 13 2008, 12:37 AM
I just started shooting. I noticed the tiny difference in between and I decided to use my watch. There is a difference. Also, when you first start, your character raises the bow full way, but every shot after that, he lowers it half way down and then brings it up again.

The bolded words is where you go wrong. A human hand can hardly press the button twice in under .2 seconds.

Also, i just got this kick ass song editing program. If someone would be so kind as to provide me with a video AND audio (audio in any format cept mp4), I can analyze it.

Make sure you turn the BG sound off, and turn the weapon sound on max. I should be able to measure peak to peak easily and get a time within 1 mili second.
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