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Inferno in 4th job; blue ... need your opinion
Topic Started: Feb 3 2008, 11:42 AM (494 Views)
zedex
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BOOO we lost!
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in sleepy, illogikul claimed he regrets getting inferno maxed, and it's totally useless in 4th job...
illogik
 
I know there's been countless discussions about inferno but all of them pre4th job. Now that we have it I think its time to reopen it.

First off let me say I have maxed inferno and was an avid supporter of it in hopes that one day Nexon would create a good map that inferno could be used. Now after training with hurricane I realized there's no need for it at all besides lure. I even use bomb still to stun mobs greater than 4 which is great crowd control.

I feel that mb and hawk are extremely important skills to have for training at leafre. Jr newts auto agro and skelegons just flat out rape your hp. Hawk could help ease the pot costs and also help with mob control. I only have 5% mb but the times that it activates when a monster spawns on me giving me room to continue spamming hurricane while pushing it back. I now firmly believe that both mb and hawk should be maxed while dropping leftover points into inferno.

I've always argued in case of inferno but I have to say now that I regret getting it and I'm just going to invest some 4th job sp into mb. I hope rangers still early in third job can note this and save theirselves the trouble later on.


and this...
i'm one of those "advocate of 21 Hawk, max the rest"

WhiteAsIce
 
I was an advocate of 21 Hawk, max the rest (nix Thrust). Now that Leafre is here, I regret that. As nice as level 30 Inferno is, level 29/30 Hawk is just so much better. Even still, level 30 Inferno is not that nice. Once you max Sharp Eyes and Hurricane, you're outputting on average 1902.4% damage per second (based on numbers provided by RoyalCat). To even match that, you'd have to be hitting at least 5 monsters with both Arrow Rain (2044% on 5, 2452.8% on 6) or Inferno (1974% on 5, 2368.8% on 6). Realistically, you will rarely be constantly training on mobs of 5 or more.

Level 30 Inferno may be the best long-range AOE a BM gets, but its damage pales in comparison to Hurricane + Sharp Eyes. Level 21 Inferno is good enough for long-range luring, which is probably the only reason you would use it come 4th job.


so your take on it?
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Technolink
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The Overlord
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Blue provided a great counter in a basil thread, something like just because you don't use inferno now doesn't mean it is always going to be useless.

I'll let him explain. They both do make great arguments though.

And why odesn't thrust get some love?
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Russt
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If you're not going to get 30, no point getting 21. The range increases at 16, not 21.
5 thrust ftw?
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Kevvl
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Technolink
Feb 3 2008, 09:08 AM
Blue provided a great counter in a basil thread, something like just because you don't use inferno now doesn't mean it is always going to be useless.

I'll let him explain. They both do make great arguments though.

And why odesn't thrust get some love?

I love thrust :(

*insert 10 Thrust by level 100 here*

*max by lv 120*
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zedex
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BOOO we lost!
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i still want maxed inferno, i'm on the way of maxing it right now... 13 @ lvl 99 o.o!

but yeah... if it's not even that great, and those who used to love it regret getting it... i don't know
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Zinc210
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^ I think they only regret it because they could have used the points into something that's more universally useful, like Hawk for them stronger monsters, or MB for those situations where it being maxed is more useful :o If they had a choice to max it along with their other skills, they would.

I guess its because Inferno isn't really required to train anywhere, but it can still be useful, I'd think.
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Status: lvl 77, Got 3 more Arrow Rain. Still need to do them PPQs for my lvl 70 hat >.>; 75 done so far...
Next level: Still More AR Plox

Hawk's name: Tobias Argentum
Puppet's name: Meat Shield
Crow's name: Knitpicker
White Tiger's name: Ivory
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bluebomber2425
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They are training at Jr newties and Skelegons in which you would use any mob skill less frequntly on those maps because they cater to Singular hit skills. They are acting purely out of fallacy. Which is why I dislike Sleepy.

it outdamages Hurricane on a mob of 4 for a long time, until 20 points is put into the main three, and it still crushes it on mobs of 5+ which if they haven't noticed by now mobs are starting to appear in 6+.

Also they are currently training the conservative way at sleepywood. i saw a video of a Bowmaster using Phoenix, Inferno, Puppet, Dragon Pulse combos, and killing much faster in Msea, i will verify this eventually (if the verification is correct it would utterly crush what those two posts claim). When the mobs were less than 3 together she used hurricane, when it became 4+ Inferno.

Basically If you want to summarize what Illogik is saying look at it this way:

Because I am currently training on 2 maps that have no need for Inferno, it is useless in regards to the whole game.




....that truly is illogical.


Now for Hawk. I have 21 points in it, and honestly, there is no need for me to put more in it, or I would have killed Strafe some more by now. They times that it does not stun is rare, and when it doesn't You take ONE 2.1-2.8k dmg which at my level you definatley can survive.

Only if you are trying to solo Skelegons w/o HB would having max Hawk be SLIGHTLY advantageous, but chances are the difference is not that much, because its esy to stay a good distance from Skelegons, and if you died you were too close.

NOT to mention if you can't take one hit from them you are most likely trying to train there too early, which ALWAYS comes at a price.



Altho I don't want to I could easily do live tests on my char and prove that Inferno is useful and record the pph of using it to contrary to using it. I am positive it would yeild great results.
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bluebomber2425
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Ok I am starting to compile data that supports Infernos usage, heres link 1:

http://www.youtube.com/watch?v=IXbHZEyXHzE


notice the number of monsters. her exp was decent but this was before 4th job, and her exp should have increased to be above average with SE and expt
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The Overlord
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videos a tad dated, it seems to be before 4th, otherwise she'd be SoAing.
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bluebomber2425
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Technolink
Feb 3 2008, 10:21 PM
videos a tad dated, it seems to be before 4th, otherwise she'd be SoAing.

I stated that in the edit. But Hurricane fails on 5+ mob which is all her mobs consist of on this mob, almost always 6+
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zedex
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BOOO we lost!
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ouch... near 3.5k damage >.<

and no drop? lol

but it does use up pots like crazy...

but yeah... hurricane and SE would speed up the process, as well as DB
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bluebomber2425
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zedex
Feb 3 2008, 10:24 PM
ouch... near 3.5k damage >.<

and no drop? lol

but it does use up pots like crazy...

but yeah... hurricane and SE would speed up the process, as well as DB

at her level 3.5k is bearable and thats skelegons only. and again she has no 4th job applications. With Hurricane, Skelegons would not be able to touch her at all.

At most when she is mobbing the bottom she should use aobut 5 pots max, and no pots at the top.
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KWSN
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I was thinking of doing max inferno and hawk and dumping my last several points into either thrust or MB.

The thing about inferno is unlike bomb the first monster hit doesn't take under 100% damage (correct me here, I think it's 40% on the first one, 130% on the rest), but does 150% across the board (plus, if.

Plus, I think if you combine that with DP at blue wyvrens, you'll do a ton of damage on mobs. Or blue kents.
9x ranger. Sometimes a rainger *flees*.
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bluebomber2425
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yea, but unless your in a party i wouldn't recommend those maps, cuz they hurt.

the best maps for inferno, so far are the non ice ones -__-
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Sum41
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bluebomber2425
Feb 5 2008, 08:25 PM
yea, but unless your in a party i wouldn't recommend those maps, cuz they hurt.

the best maps for inferno, so far are the non ice ones -__-

Ice = inferno weak, right?
omg are you serious?!?!
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