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The Court of Savagery; Fair Folk Dominion, Outer Region
Topic Started: Apr 22 2012, 01:38 PM (56 Views)
James the Storyteller
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Court of Savagery
A loose collection of barbarian tribes, wyld-mutants and fair folk cults the Court of Savagery spends as much time fighting itself as it does fighting outsiders. Each Fair Folk Noble is a barbarian king in his own tribe and wars against the others, or forms alliances and foments intrigue and double-dealing.

Magnitude 6
Military 5; Government 2; Culture 2; Economy 3
Supernatural Military 4; Supernatural Government 2; Supernatural Culture 2
Total Military 9; Total Government 4; Total Culture 4; Total Economy 3
Awareness 4; Bureaucracy 1; Craft 2; Integrity 2 (Xenophobia +1): Investigation 2: Occult 3: Performance 4; Presence 4; Stealth 4; War 5
Compassion 2; Conviction 3; Temperance 3; Valour 5 (flawed)
Willpower 9
Difficulty to Control 15
Bonus Points: Abilities (16); Specialties (1); Virtues (7); Willpower (6)
Artisans College x1, Children of Chaos x2, Church x1, Martial Arts Dojo x1, Thaumaturge Academy x3

Ruler
Fire Eater, Fair Folk Noble: The principal ‘god’ of the tribes that make up the Court of Savagery. The Fire Eater appears as a humanoid-shaped flame that rises out of a fire built around a living mortal sacrifice. The tribes call upon his blessings when they go to war – though he sometimes arises out of ordinary flames to give their rulers commands.
Gain Audience: Petition 5; Bureaucracy 6; Deception 4; Violence 10. Appearance 4
Compel: Request 11; Manipulate 11; Intimidate 24. Appearance 6
Act: Awareness 4; Bureaucracy 4; Craft 6; Integrity 6: Investigation 3: Occult 6: Performance 5; Presence 5; Stealth 4; War 5
Fire-Eater rolls 11 dice to control the Dominion, against a difficulty of 0.
Fire-Eater can add 6 dice to any Dominion action taken.

Officials
Chieftain Lor-Karag, Fae-Blooded: The ruler of the largest tribe in the Court of Savagery, Lor-Karag is granted much respect by the other chiefs. He is aging, his beard is grey and his glory days are behind him but Lor-Korag, at over 8 feet tall is still one of the tribes greatest fighters and shamans.
Gain Audience: Petition 3; Bureaucracy 5; Deception 5; Violence 9. Appearance 2
Compel: Request 8; Manipulate 8; Intimidate 15. Appearance 4
Act: Awareness 3; Bureaucracy 5; Craft 5; Integrity 5: Investigation 3: Occult 5: Performance 5; Presence 5; Stealth 5; War 5
Lor-Karag rolls 10 dice to control the Dominion, against a difficulty of 0.
Lor-Karag can add 3 dice to any Dominion action taken.

Court of Savagery
The territory of the Court is spread far and wide and, some of its tribes are semi- or fully nomadic. Generally most tribes live in villages where they grow crops and aise animals until their fair folk overlord calls them to battle against another tribe.
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