| Welcome to Binary Gaming. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Dedicated servers vs. a host-client paradigm | |
|---|---|
| Tweet Topic Started: Feb 9 2011, 06:42 AM (178 Views) | |
| TrianLynx713 | Feb 9 2011, 06:42 AM Post #1 |
|
Security Admin
|
Multiple topics popped up on the Bungie.net forums, so I figured I'd see what everyone here thought as to which one should be used for competitive gaming. |
![]() |
|
| Arkhitect | Feb 9 2011, 05:20 PM Post #2 |
|
STREET FIGHTER MASTER
|
DEDICATED SERVERS SO EVERYONE IS ON THE SAME FOOTING |
![]() |
|
| N7R | Feb 9 2011, 08:16 PM Post #3 |
![]()
Administrator
|
Dedicated Servers sound good. But with a dedicated server doesn't someone have to be the admin of that particular server? So what if that so called admin happens to turn out to be a douche and boots ppl he dislikes at random or does unfair things. I have heard of annoying stuff like that happening in say Black Ops pc for example. My friend said some ppl running the servers would boot you if you used certain perks or guns . . . I think that is retarded. |
![]() ![]() | |
![]() |
|
| TrianLynx713 | Feb 10 2011, 05:28 AM Post #4 |
|
Security Admin
|
A dedi run by the company, like Bungie in the case of Halo Reach. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Serious Disscussions · Next Topic » |










7:23 AM Jul 11