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Warcraft like 2D for PSP; __ Start Source in LUA ___
Topic Started: Dec 28 2008, 12:32 PM (2,746 Views)
Hero2
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darkSymphonie
Dec 28 2008, 04:01 PM
Hmmph, C version.. Not LUA.. We could use JGE++ as it's good =) (game music gear uses it, and CSPSP)

Or you could use PSPGU, its not as hard as it looks, but it requires more work than using a pre-made lib. Nice job BTW. Don't have time to test it, bit when there's more work done on it I'll be sure to give it a try.
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UnlimitedX
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ok thx hero ;) i could create a kind of wiki / blog / forum , to keep people aware of the progress of the project .
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darkSymphonie
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Hero2
Dec 29 2008, 07:58 PM
darkSymphonie
Dec 28 2008, 04:01 PM
Hmmph, C version.. Not LUA.. We could use JGE++ as it's good =) (game music gear uses it, and CSPSP)

Or you could use PSPGU, its not as hard as it looks, but it requires more work than using a pre-made lib. Nice job BTW. Don't have time to test it, bit when there's more work done on it I'll be sure to give it a try.

Well, every problem I have sometimes, is COMPILING the actual source.. Sometimes works, others not, especially EBOOTs. PRXs and ELFs for some reason, works perfectly. Do you have a way of helping? How do YOU compile EBOOTs?

Oh and UnlimitedX, wheres the dammit www.ifile.it link >.>! Always put one! They don't have limits/waiting time!
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Hero2
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darkSymphonie
Dec 29 2008, 07:04 PM
Hero2
Dec 29 2008, 07:58 PM
darkSymphonie
Dec 28 2008, 04:01 PM
Hmmph, C version.. Not LUA.. We could use JGE++ as it's good =) (game music gear uses it, and CSPSP)

Or you could use PSPGU, its not as hard as it looks, but it requires more work than using a pre-made lib. Nice job BTW. Don't have time to test it, bit when there's more work done on it I'll be sure to give it a try.

Well, every problem I have sometimes, is COMPILING the actual source.. Sometimes works, others not, especially EBOOTs. PRXs and ELFs for some reason, works perfectly. Do you have a way of helping? How do YOU compile EBOOTs?

Oh and UnlimitedX, wheres the dammit www.ifile.it link >.>! Always put one! They don't have limits/waiting time!

WTF?! The ELF file is the first file compiled before it is turned into a PRX. To compile EBOOTs I just add to my Makefile.
When you put BUILD_PRX=1 in your Makefile, pack-pbp will make the PBP with the PRX instead of the ELF
Code:
 

TARGET =hello
OBJS = main.o

BUILD_PRX=1

INCDIR =
CFLAGS = -O2 -G0 -Wall
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)

LIBDIR =
LDFLAGS =

EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE =HelloWorld

PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak

For me this builds a PRX and an EBOOT. If you have trouble compiling, then maybe you didn't specify the -Wall option in your Makefile. The -Wall option makes gcc tell you what is wrong with your source code, if you don't have that option in your makefile, you won't see any errors and you won't get your ELF/PRX or your EBOOT.
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Pouria
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This game needs to get better and to be online.
Im thinking Exactly like CSPSP but with swords and magic and bows.
And your character can level up in training maps and when hes strong enought
he goes to the pvp arena to fight.
Leveling up needs to be online too, like you walk thru a portal and change maps or ask a teleporter in the town and she'll send you to the city.
yes im thinking an Ragnarok Online Style Of Gameplay.
Try that game so u know what i mean
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Hero2
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Pouria
Dec 29 2008, 07:42 PM
yes im thinking an Ragnarok Online Style Of Gameplay.

You actually sound like your talking bout RuneScape lol. PvP worlds, the Battle Arena, leveling, portals, magic, swords, bows, etc...Are all online games like this?
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UnlimitedX
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No :)
Listen ,

To begin, we already make a simple game, with two castle on each side.
each player will have an account and password . After the player was authentificated .
the players will be assigned automatically to a game in progress. fight with other players increase our level (level max 20 ) . each team have reinforcements/soldiers (500 ) when a player dead 499 , 498 , 497 . . .the first team who has 0 lose and the other win .

In the castle there will are shop , Inn etc .

I also think siege engine ( trebuchet , catapult )

4 classes : Warrior , Archer , Caster , healer



:P

EDIT : darkSymphonie , pour le lien file-it le serveur était surchargé hier j'ai pas pu :s .
darkSymphonie , about the " i-file" link the serveur was surcharged yesterday. Sry

http://ifile.it/rv9xyzf
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UnlimitedX
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i will implement "for" in the rotate and movements of pictures for more fluidity . sry for my english
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MiLkY JoE
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Good new year luck on the project. ;) I play Wc3 everyday.:D Great game!
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firecrotch
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may be able to help with grapichs a bit, i made both the gun .gif thats my avi and the charector in my sig.

also...ummm...anyone know an easy way to compress large animations that were made in photoshop and turn them into .gifs?
cause i made a couple that are around 200-300 frames and accidentally made the dpi really high so my computer freezes up every time i try to save them as .gifs
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hi :) you should download and try Animation shop ; It's a good way to make gifs .
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OneAndOnLy
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cool
can u make the Dota version. Frozen Throne you know that or how u make this game cause ill try making a Dota PSP. and play online and adhoc yehey ill make DOTA players happy
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UnlimitedX
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:))) In the next version :


a Loading screen ( debug)
Mouse system
A real test map ( with two castle)
A test bot
Menu music same World of warcraft :D

more :)

EDIT : yes i've Frozen !! i love Dota maps ! It's awesome .
i will create a Warcraft psp forum or wiki

REDIT : The real map bug U_u not enought ram =DD
i will make map with a .txt file .
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UnlimitedX
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Update released .
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darkSymphonie
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Nice progress!... Without me =[ xD
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