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dm_breakordie
Topic Started: Apr 24 2009, 02:47 AM (801 Views)
Bernardo
Advanced Member
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Alright, Since like recently i had just joined [XE] as my clan community.

So i have decided to make a map to celebrate my warm welcome.

Hope you guy will like it, And of course, This map could be use in any online clan battle!

So, Enjoy. ;)

EDIT : Please don't forget to leave your rate, comments or feedbacks for this map to me! Thanks yet again.

Here's the screenshot preview :

Posted Image

Credits :

- Bernardo (Original)
- TOP_PRO & Xiphirx (Shadows)

Download : http://ifile.it/jts3ny6
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hippQ
Advanced Member
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I like youre bigger maps xD
But the design is a bit boring.
Always grey and so on :(


Shadows looks good :rolleyes: :rolleyes:
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Bernardo
Advanced Member
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Boring? What makes you think it's boring? Other then design?

Maybe i might possible to do some changes? Heehee...

Please leave some details to me. So i might possible to take down your request? :huh:

EDIT : Please let a rate for this map! Thanks. :D
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hippQ
Advanced Member
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I mean the color.
Too grey like dm_arena
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Bernardo
Advanced Member
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Yes, This map is something similar to the map (dm_arena) that i have made.

But yet, I have re-edited the tiles, added better shadows and better waypoint for this map!

So ya, Hope you will like it! :P And please rate, Thanks.
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zzrezz
Member Avatar
Christopher+Robert... <3
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try putting rewards at the end of dead ends.. nobody likes to get to a dead end with nothin out of it :\

annndddd....

try ading noob traps..
like..
long narrow hallways to go down..
straight trough big ass blocks of space...

but otherwise..
ni ni ni nice job :D
good ans fancy..
but fancy is to be expected from most of yo maps :)
dad1
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Bernardo
Advanced Member
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Sorry? I don't really get what you mean?

Maybe a better details? Hmmm... :rolleyes:
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xXxSpectre@
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Moderator
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Good job with the shadows, but in my opinion it just looks like an extremely simplifed version of de_inferno. There seems to be four buildings and no actual context for the players. Not bad tiles, but try filling in the blank space between the pathways. Right now it seems just kind of like a maze of corridors.
R3
 
If you say 'plz' because it is shorter than 'Please' then I'll say 'no' because it's shorter than 'yes'.

Xiphirx,Sep 27 2009
07:32 PM
AND I WOULD HAVE GOTTEN AWAY WITH IT IF IT WERENT FOR THOSE MEDDELING FRENCHIES!


Posted Image
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Bernardo
Advanced Member
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Thanks xXxSpectre@ for your advise!

I might do some changes tomorrow morning? (Timezone: 8.00)

Heehee... Cause currently it's 12.01 AM here now! :P (Request will be taken!)
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Immortal-
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Skeet Moderator
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Bernardo
Apr 24 2009, 08:01 AM
Thanks xXxSpectre@ for your advise!

I might do some changes tomorrow morning? (Timezone: 8.00)

Heehee... Cause currently it's 12.01 AM here now! :P (Request will be taken!)

maybe you should call this dm_arena2 to make it sound more appropriate, since the tiles and layout was kinda similar to it.

just a suggestion though, low priority on this.

but in both ways, good job again!
SUBSCRIBE TO THIS FOR GUARANTEED SKEET.

Posted Image
Xiphirx
 
oh nothing, i just turned female, spartan has over 9000 felonies, doublehawk now snorts twistie ties, specter plays cspsp once again, muhu came back hopeufully and were trying to revive cspsp.
muhu
 
I will fap in the most furious manner while indulging in these sinful acts of sexuality.
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hippQ
Advanced Member
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Yes thats a good idea.
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muhu
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Moderator
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I prefer dm_arena to be honest.
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hippQ
Advanced Member
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Ive never played this map to be honest.
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Bernardo
Advanced Member
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Alright, Currently i'm still working on the roof as requested by xXxSpectre@. (As I might need some help with it! xXxSpectre@, Do you have any idea?)

Hmmm... As for the name, I will still stick with this name i guess!

And hippQ, You should try it out first and know how good can be. Trust me! ;)
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TOP_PRO
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Advanced Member
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HEY bernardo, welcome to the creed.

you tile amazingly and now you got the hang of planning the map out.

NOW here's the thing, people are telling you to add more excitement to the map.

what this means is that you see how 85% of your map is black space and grey shadowed halls?
That repetition is making the map boring, once you play in it, youre gonna get lost easily because everything looks almost identical.

Here's a good piece of advice, for your maps, instead of thinking of a map as a Box with corridors in it. Try imagining a real world environment (Like you did with prison camp :D) in fact, prison camp is the perfect example of how you should keep making maps. Prison camp had many exciting tiles and barricades that were different from one another and made the environment look more "real".

hope you got that, good job :)
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