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Standard Clan War Rules; [SCWR]
Topic Started: May 10 2009, 08:56 PM (6,561 Views)
SkAzZ
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Who Dat?
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Hey Spartan what RemoteJoy do you use to record matches?
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CSPSP Map Centralization Topic

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FoShizzle17
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[TF2PSP dev]
[ *  *  * ]
Spartan
Aug 21 2010, 06:17 PM
First post updated for 1.7 along with a quick fix for balancing. Hopefully it the changes I've made help make the game a little more fair rather than a match to see who can get an Aug first.

The spread on the shotguns is really cheap. You shouldn't be able to kill people long range with those.

You should change the spread on the shotguns to like 0.5
TF2PSP -- Team Fortress 2 mod for CSPSP (Work in progress)
SkyPlatforms -- a platform sniping map in the clouds
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Spartan
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Boderator
[ *  *  * ]
FoShizzle17
Aug 23 2010, 04:38 PM
Spartan
Aug 21 2010, 06:17 PM
First post updated for 1.7 along with a quick fix for balancing. Hopefully it the changes I've made help make the game a little more fair rather than a match to see who can get an Aug first.

The spread on the shotguns is really cheap. You shouldn't be able to kill people long range with those.

You should change the spread on the shotguns to like 0.5

K, dealio, I'll do some testing with them and get back to ya.
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FFFJAKER
 
Greetings to You Are necessary the Server for your clan I can to start it at itself on the computer for your game
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Joekinglord
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JkZ ftw. And CSPSP ftw.
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Yeah I mean there alot more fun but at the same time alot more cheap :(
~JkZ~ Leader, once again we are back.
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nataku92
Jan 24 2010, 11:49 PM
Also, for everyone else, I know it's been a long time since the last release, but I'm definitely still working on a new one.
russilker
Apr 24 2010, 12:22 PM
Typical frenchman underestimating the power of America's foreign workforce.
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PR3DAT0R
Advanced Member
[ *  *  * ]
I'd like to have a discussion with all of you guys that play clan wars, because I think that the manual shotgun is overpowered. you actually can kill your opponent with only 4 shotgun's bullets. I think that it could be reduce to a value that force you to hit your opponent with all the bullets in the same time to kill him.

what do you think about it?
wiseguy
 
There are some exceptional players in this community, but I wouldn't call them pros. No one gets paid to play this game competitively and I don't believe anyone should. Please stop throwing around the term and learn the difference.

http://signup.leagueoflegends.com/?ref=4c334db42fc7c
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muhu
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Moderator
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Shotty is fine. Just don't get close to me. :ph43r:
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PR3DAT0R
Advanced Member
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muhu
Oct 5 2010, 10:26 PM
Shotty is fine. Just don't get close to me. :ph43r:

Lol with this kind of shotty, close means the right way on dust2.
wiseguy
 
There are some exceptional players in this community, but I wouldn't call them pros. No one gets paid to play this game competitively and I don't believe anyone should. Please stop throwing around the term and learn the difference.

http://signup.leagueoflegends.com/?ref=4c334db42fc7c
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muhu
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Moderator
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I just want to mention that due to recent changes matches should be played with alltalk off to combat ghosting.
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Xentrolis
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i r ninja
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New rules for CTF mode in case anyone wants to have CTF clan wars?

Like no excessive flag base camping, first team to X number of flag captures wins, no excessive spawn killing, stuff like that.
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bLaZe
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.Blaze*
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i agree to xent :)

@predator: yeah manual shotty is a lilbit over power, specially in narrowed space lol :)
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muhu
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Moderator
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The SCWR is in desperate need of an update. I'm going to need feedback, so please join my server tonight. ^^
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H3RO
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THE H3RO
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What time are you going to start hosting?
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muhu
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Moderator
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You tell me. ^^
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JasonEditz
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Host it, now, please.
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muhu
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Moderator
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Any last comments before I make things final?
Code:
 
28
0 93 300 0.0 0 0 0 1.8 0.0 0.0 0 2 KNIFE
1 25 125 0.0 20 10 1500 1.8 10.0 0.0 0 1 GLOCK
2 25 125 0.0 20 10 1500 1.8 10.0 0.0 0 1 USP
3 30 140 0.0 15 8 1500 1.8 10.0 0.0 500 1 P228
4 45 225 0.0 7 6 1500 1.8 40.0 0.0 1000 1 DEAGLE
5 35 80 0.0 30 5 2150 1.8 10.0 0.0 800 1 FIVESEVEN
6 35 80 0.0 30 5 2150 1.8 10.0 0.0 800 1 ELITE
7 40 950 0.35 8 5 3500 1.40 66.6 0.0 4000 0 M3
8 35 200 0.40 7 5 4000 1.40 40.0 0.0 5000 0 XM1014
9 25 70 0.15 30 6 1150 1.65 15.0 0.0 1500 0 TMP
10 25 70 0.15 30 6 1150 1.65 15.0 0.0 1500 0 MAC10
11 30 75 0.20 30 5 1700 1.65 20.0 0.0 2000 0 MP5
12 40 85 0.0 30 5 2250 1.65 25.0 0.0 3000 0 UMP
13 25 70 0.05 50 4 2500 1.65 35.0 0.0 2000 0 P90
14 35 80 0.15 30 4 2000 1.5 25.0 0.0 2500 0 FAMAS
15 35 80 0.15 30 4 2000 1.5 25.0 0.0 2500 0 GALIL
16 93 1200 0.0 10 10 1700 1.45 99.9 0.0 2500 0 SCOUT
17 40 80 0.10 30 4 2000 1.45 30.0 0.0 3000 0 M4A1
18 40 80 0.10 30 4 2000 1.45 30.0 0.0 3000 0 AK47
19 45 75 0.05 30 5 2500 1.35 35.0 0.0 3500 0 AUG
20 45 75 0.05 30 5 2500 1.35 35.0 0.0 3500 0 SG552
21 55 200 0.0 20 5 3100 1.35 99.9 0.0 2500 0 SG550
22 55 200 0.0 20 5 3100 1.35 99.9 0.0 2500 0 G3SG1
23 110 1500 0.0 10 5 2750 1.35 99.9 0.0 4500 0 AWP
24 35 80 0.0 100 3 4250 1.35 30.0 0.0 3500 0 M249
25 0 750 0.0 1 1 338 1.8 0.0 0.0 500 3 FLASHBANG
26 125 750 0.0 1 338 0 1.8 0.0 0.0 1500 3 HE-GRENADE
27 0 750 0.0 1 1 338 1.8 0.0 0.0 500 3 SMOKE-GRENADE



quad damage delay spread clip #ofclips reloaddelay walkingspeed bulletspeed viewangle money type name
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