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| quick SFX question.; please help. | |
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| Tweet Topic Started: Nov 1 2009, 11:12 PM (419 Views) | |
| imasianese0115 | Nov 1 2009, 11:12 PM Post #1 |
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I AM (AN) ACIDNT!
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a couple of questions: 1) what type of wav file should the soudns be? (8bit?, 22050Hz?) not sure. 2) what is the maximum length for the sfx? (3 seconds or 4 seconds?) 3) is there a size limit to SFXs? i need help. please? D: |
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| danpas29 | Nov 2 2009, 03:48 AM Post #2 |
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.>I.).A.l.d0b.l.A.(.I<.
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Answers: 1) yes. 2) no. 3) 2.9253 hours. |
![]() ol0lo http://www.youtube.com/watch?v=XR97ZT24Yxw http://www.youtube.com/watch?v=t2UZ7BGRkE4&feature=fvw http://www.youtube.com/watch?v=cpk6FTbxvc4 | |
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| TheDarknezz | Nov 2 2009, 08:47 AM Post #3 |
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XANDROS - On your knees!
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4 Danpiss: 1) You are a fucking n00b! 2) Get a life! 3) Stop fucking spamming! 4 iamsiaetcetc... 1) i think 44100 hz, dunno 2) If you don't want an hour SFX... No limit. 3) Didn't notice... |
![]() ![]() On your knees, I want you to beg for forgiveness! | |
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| xsh0ckz | Nov 2 2009, 10:29 AM Post #4 |
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[bAz].xsh0ckz // Bratwurst FTW!
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words. |
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~~~> My CSPSP Gameplay Video <~~~ (-:-[ CSPSP ]-:-)
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| xXxSpectre@ | Nov 2 2009, 11:03 AM Post #5 |
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Moderator
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Useful comments please. Only warning. |
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| NICK^^ | Nov 2 2009, 11:49 AM Post #6 |
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Advanced Member
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1) Doens't matter. 8 bits or 16 bits, the PSP can play it. Mono or stereo, the PSP can play it 2) There's no length limit, but don't crash the PSP because the RAM is over buffered. 3) Same as above. |
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| Spartan | Nov 2 2009, 07:18 PM Post #7 |
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Boderator
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Actually, there is a limit, if your sound is too long, Ive found that my PSP simply freezes. Try to get the sounds under 3 seconds. |
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| Immortal- | Nov 4 2009, 01:14 AM Post #8 |
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Skeet Moderator
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SFX should be mono, the only stereo that might work is the BG music. |
SUBSCRIBE TO THIS FOR GUARANTEED SKEET.![]()
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| Doublehawk | Nov 4 2009, 08:04 AM Post #9 |
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Advanced Member
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Ive already PMed him on how to make sounds compatible with CSPSP. He has not replied back to this thread, so I think it should be closed. |
| My signature? Tis a silly thing to read. | |
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| FoShizzle17 | Nov 6 2009, 06:40 PM Post #10 |
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[TF2PSP dev]
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yeah the sfx have to be mono. That's about it |
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TF2PSP -- Team Fortress 2 mod for CSPSP (Work in progress) SkyPlatforms -- a platform sniping map in the clouds
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