| Welcome to the CSPSP forums. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| -127 hp?!?! hp bug!! | |
|---|---|
| Tweet Topic Started: Jun 15 2011, 12:16 PM (363 Views) | |
| |EFT|N1GHTH4WK | Jun 15 2011, 12:16 PM Post #1 |
![]()
MODDER
![]() ![]() ![]() ![]() ![]()
|
sometimes, when the round finishes, FOR NO REASON my I get hit from NOWHERE, in the first second of the round, then when some one hits me it goes UP! eg: I am 0 hp, I got hit y a bullet, the 20-25 hp then If I get hit it goes higher then at 100 I die...-.- And also sometimes at spawning point my hp becomes minus, -127!!!!Can someone help me resolve this problem? I have the latest version 1.82.
|
|
Check out my CSPSP 4 DUMMIESAnd NH MOD 3.7! And Remember to Check out my ~NightH4wK~1337~ website to download PSP & PC Stuff! | |
![]() |
|
| RiderVang5 | Jun 15 2011, 02:07 PM Post #2 |
|
Former Player
![]() ![]() ![]() ![]() ![]()
|
Usually when that happens (-127 or -***) its only because you got hit or something by a nade at the end of the round then the next round it does it. When you get shot it will get back to like 94hp. |
|
Been here since 3/6/10. CS 1.6 & CS:GO are my domain | |
![]() |
|
| M@rKy | Jun 15 2011, 02:11 PM Post #3 |
|
Butt Sex
![]() ![]() ![]() ![]() ![]()
|
it's a problem with the gun.txt damage set to high I think as it normally happens if you are hit with awp on a su*k server lul lag can be a factor to think about to. |
![]() |
|
| 0m3GA ARS3NAL | Jun 15 2011, 04:15 PM Post #4 |
|
wot
![]() ![]() ![]() ![]() ![]()
|
Lag, or when a weapon has more than 127 damage in the guns.txt The reason this happens is because HP is stored in a signed byte, so from -128 to 127. When you get hit my something that does more than that HP starts to act wonky. |
My casual everyday account...![]() And on the occasion I'm doing better than normal...
| |
![]() |
|
| |EFT|N1GHTH4WK | Jun 16 2011, 04:34 AM Post #5 |
![]()
MODDER
![]() ![]() ![]() ![]() ![]()
|
ohh.. Thanks for the help guys! |
|
Check out my CSPSP 4 DUMMIESAnd NH MOD 3.7! And Remember to Check out my ~NightH4wK~1337~ website to download PSP & PC Stuff! | |
![]() |
|
| « Previous Topic · Bug Reports · Next Topic » |






![]](http://z4.ifrm.com/static/1/pip_r.png)




2:58 PM Jul 11