| Welcome to Captain SNES. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Games and Stuff; Gaming talk, and so forth... | |
|---|---|
| Tweet Topic Started: Oct 18 2004, 05:49 AM (230,411 Views) | |
| mordain | May 23 2006, 07:26 PM Post #20121 |
![]()
Codewalker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
...just to toss this out there, but... ...because it's a new game? |
| Live and learn - or die and teach by example. | |
![]() |
|
| Arc | May 23 2006, 07:29 PM Post #20122 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
(Q)_< Why is everyone so against having things that were in the old game?I cant see how getting rid of characters makes it better... |
![]()
| |
![]() |
|
| Terra Drake | May 23 2006, 07:49 PM Post #20123 |
![]()
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Because some characters are incredibly stupid. And because it's a new game. You can't take the GCN game and just smack a few new characters into it. They're not removing characters, they're choosing not to include certain old characters when they make their new game. |
![]() Vote for the shoujo-ai! | |
![]() |
|
| Arc | May 23 2006, 07:52 PM Post #20124 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
(Q)_< I just dont see what it would hurt to include them Well...except taking the time to face lift them and make new ending movies for them and supers and...well they arent that stupid
|
![]()
| |
![]() |
|
| Terra Drake | May 23 2006, 07:55 PM Post #20125 |
![]()
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Every character you include has to be designed, programmed, etc. You guys are acting like they're building an expansion pack for SSBM; that all the current characters are already programmed and designed, and all they have to do is make new ones. That's not what they're doing. |
![]() Vote for the shoujo-ai! | |
![]() |
|
| Drekal | May 23 2006, 08:00 PM Post #20126 |
|
Birthday Ninja
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Yes. They will most likely be making all sorts of subtle changes to the game engine, which could result in characters becoming under/over powered. This means changing the movesets of characters that are gonna be used. And so on. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
![]() |
|
| Alphawolf55 | May 23 2006, 08:19 PM Post #20127 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
As long as they keep Link balanced like he's been so far and make Stamina Mode more customizable, I'll be happy. Also a stage designer wouldn't be half bad. |
|
<img src="http://i1.endoftheinter.net/i/n/8f19b90f194b8c7e52fc31ec2cbbcb78/cookie monster smile.gif" /> I dare you to look at this and not smile at least a little. | |
![]() |
|
| MechaV | May 23 2006, 08:22 PM Post #20128 |
![]()
Emperor
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Dude, Dr. fucking Mario. |
![]() |
|
| Alan Bates | May 23 2006, 08:35 PM Post #20129 |
|
Transcendent
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Let's leave your kinky fetishes out of this. |
![]() |
|
| MechaV | May 23 2006, 08:44 PM Post #20130 |
![]()
Emperor
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
*smacks Alan with a turkey leg* |
![]() |
|
| Terra Drake | May 23 2006, 08:44 PM Post #20131 |
![]()
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Alan wins the universe. |
![]() Vote for the shoujo-ai! | |
![]() |
|
| Zap Rowsdower | May 23 2006, 08:45 PM Post #20132 |
![]()
The artist formerly known as Randomlurker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
AGAIN? Yeesh. |
| "Be polite; write diplomatically; even in a declaration of war one observes the rules of politeness." - Otto von Bismarck | |
![]() |
|
| White Meteo | May 23 2006, 08:45 PM Post #20133 |
![]()
( '_')b
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
good thing its not THIS universe. I couldn't stand alan as king. |
![]() |
|
| Zap Rowsdower | May 23 2006, 08:47 PM Post #20134 |
![]()
The artist formerly known as Randomlurker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
So which did he win this time? THe elemental plane of ducks? |
| "Be polite; write diplomatically; even in a declaration of war one observes the rules of politeness." - Otto von Bismarck | |
![]() |
|
| White Meteo | May 23 2006, 08:59 PM Post #20135 |
![]()
( '_')b
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
the elemental plane of country music. |
![]() |
|
| Alphawolf55 | May 23 2006, 09:00 PM Post #20136 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I think the clone complainers should shut up personally, they add a slight difference in stats that make a giant difference in gameplay. Compare Gannondorf and Captain Falcon, then try and tell me I'm wrong. |
|
<img src="http://i1.endoftheinter.net/i/n/8f19b90f194b8c7e52fc31ec2cbbcb78/cookie monster smile.gif" /> I dare you to look at this and not smile at least a little. | |
![]() |
|
| Zap Rowsdower | May 23 2006, 09:03 PM Post #20137 |
![]()
The artist formerly known as Randomlurker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
You're wrong. Name ONE move that Ganondorf had in SSBM that he had in any other game. HOW IS THAT GANONDORF? |
| "Be polite; write diplomatically; even in a declaration of war one observes the rules of politeness." - Otto von Bismarck | |
![]() |
|
| Alphawolf55 | May 23 2006, 09:05 PM Post #20138 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I'm talking about playability bub, that decrease of speed and increase of strength is what made Ganon the suck compared to Falcon. |
|
<img src="http://i1.endoftheinter.net/i/n/8f19b90f194b8c7e52fc31ec2cbbcb78/cookie monster smile.gif" /> I dare you to look at this and not smile at least a little. | |
![]() |
|
| Terra Drake | May 23 2006, 09:05 PM Post #20139 |
![]()
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Well, they couldn't make him Ganondorf from OOT, the only time we've ever seen Ganondorf before Wind Waker, unless you wanted your fighter to just levitate in midair and shoot things at people. Seems like that would be pretty easy to beat in SSBM. |
![]() Vote for the shoujo-ai! | |
![]() |
|
| Alphawolf55 | May 23 2006, 09:06 PM Post #20140 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I think they should share Zelda's move. Have Ganondorf be able to turn into Ganon, and then give him moves based on those. |
|
<img src="http://i1.endoftheinter.net/i/n/8f19b90f194b8c7e52fc31ec2cbbcb78/cookie monster smile.gif" /> I dare you to look at this and not smile at least a little. | |
![]() |
|
![]() Join the millions that use us for their forum communities. Create your own forum today. Learn More · Sign-up Now |
|
| Go to Next Page | |
| « Previous Topic · General Posting · Next Topic » |





![]](http://z4.ifrm.com/static/1/pip_r.png)










1:58 PM Jul 11