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Games and Stuff; Gaming talk, and so forth...
Topic Started: Oct 18 2004, 05:49 AM (230,982 Views)
CO Cheddar
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Well, the Revolution is going to come with a built in emulator. If the list I saw of downloadable games is accurate, all 5 of the NES/SNES Fire Emblems are going to come overseas. Celice and Leaf might be a possibility if this happens before SSBM 3 comes out. Not a large possibility, of course, but there is a chance.
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Notty
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Annoying Little Boy
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We can hope, right?
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Vortex
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I don't buy this Marth > Roy thing..... I always prefer to play Roy.
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MechaV
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Roy's faster me thinks.
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Vortex
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Roy's faster, the sweet spot on his sword is in a much more useful place (Brawling is fun ^^) and his attacks set the enemy on FIRE. Thats just FUN.
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MechaV
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Ah yes, I love his charge and slash move. That's oddles of fun.
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Grandmaster Jogurt
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MechaV,Jun 21 2005
01:48 PM
Roy's faster me thinks.

You kinda... have that backwards. Just a bit.
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Notty
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Roy is way slower than Marth, and the sweet spot on Marth's Falchion is way easier to take advantage of than the one on Roy's Sword of Seals, not to mention more noticeable when you do.
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Vortex
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Easier to take advantage of if you're playing stand-off. And if you are, then I hereby brand you a cissy.
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MechaV
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Grandmaster Jogurt,Jun 21 2005
10:08 PM
MechaV,Jun 21 2005
01:48 PM
Roy's faster me thinks.

You kinda... have that backwards. Just a bit.

I haven't played in a while, so nyeh.
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Notty
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1. Marth's aerial Down+A, where do you hit? On the tip of his sword.

2. Up+A, when the opponent's in the air, where do they land? Tip of the sword.

I can give you more examples, if you like.

And edge-guarding (which is what I'm assuming that you're talking about) is incredably easy to get around. L-cancel, anyone?
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CO Cheddar
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I'd also like to mention that Marth's range is slightly longer than Roy's as well. Their swords are the same length, pretty much, but Marth has longer arms, so his reach is greater. It's not that noticable, but it's still their. Roy's air game is horrid, too.

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Vortex
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Maybe, but theres more power behind Roy's attacks...
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Grandmaster Jogurt
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Notty,Jun 21 2005
03:49 PM
And edge-guarding (which is what I'm assuming that you're talking about) is incredably easy to get around. L-cancel, anyone?

I'm pretty sure Vort's trying to say that if you aren't hugging your opponent, you're a sissy girly man.
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Notty
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Not enough to really make a difference, and with his sweet spot in a rather bad place for his moveset, not to mention the fact that Roy's not particularly spectacular in the speed department, Marth likely going to be doing just as much damage and more frequently.

Roy's biggest advantage compared to Marth, the Flare Blade, suffers from a ridiculous charge up time to get to full strength, and horrible lag time after you DO pull it off.

Now don't get me wrong, I love playing as Roy, but it's pretty much a statistical fact that Marth is better.

Which really, really sucks.
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CO Cheddar
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Yeah. I hope that they spend a bit more time next game in Character testing. Characters aren't extremely broken like in some games, but there could be more balance in the system.

Oh, and I hope there aren't clones in the next game. I can see something like Marth and Roy or Mario and Luigi happening, since they are actually quite different, but I'd rather not see things like Pichu, Falco and such. I'd rather have extra original characters than clones, myself.
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Grandmaster Jogurt
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Notty,Jun 21 2005
04:01 PM
Which really, really sucks.

This is the game where Kirby (.2 meters tall) is able to eat Bowser (~6 meters tall). They kinda disregard the source games when necessary for balance.
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MechaV
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Which is why they can get away with Captain Olimar in the next game!

Oh I hope, I hope, I hope.
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Notty
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Doesn't stop me from complaining, now does it? :P
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Vortex
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Don't push it too far, Guys. He might end up as an Ice Climbers clone :P
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