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| It lives again!; Abandon all hope all ye who enter | |
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| Tweet Topic Started: Nov 22 2005, 01:15 AM (3,155 Views) | |
| Iyestorm | Dec 13 2005, 10:17 PM Post #241 |
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Sage
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Yay! |
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Dr. Wiley has surrendered. Mega Man has saved the planet from destruction. But will it last!!! "Think about it, mate: legends! When has a legend ever not been true, huh? HUH?!" --Marine, Sonic Rush Adventure "Good Morniii--AGH! I can't do it! I don't wanna be cute! I wanna be a boy!" --Ouran High School Host Club; Haruhi's English Voice Actor messing around. | |
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| TheWeirdo | Dec 18 2005, 01:43 PM Post #242 |
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Regular
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PROGRESS! |
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| Drekal | Dec 18 2005, 06:24 PM Post #243 |
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Birthday Ninja
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Not yet! I am being kept busy this christmas, with....stuff I'd rather not get into right now! You'll see. You'll all see, soon enough. *Cue maniacal laughter. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| TheWeirdo | Dec 18 2005, 09:24 PM Post #244 |
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Regular
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Ok well bump when you have something to work with. |
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| Drekal | Dec 22 2005, 10:55 PM Post #245 |
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Birthday Ninja
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Random thought alert: I'm just putting these ideas into form, so you can discuss them if you want. May contradict previous thoughts and ideas, and may be discarded. Part of the problem I've always had with this game is that you don't particularly have to have an avatar or signature if you don't want one. So, maybe a player shouldn't start with an avatar or a signature card on the field. Also, for some reason, when I think really hard on the matter, I constantly equate postcount with mana from magic. So, maybe post cards would be like fields or something, and allow you to play other cards. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| Drekal | Dec 25 2005, 01:06 AM Post #246 |
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Birthday Ninja
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Double Post: Knowing me, I'm gonna have a hell of a time getting sleep tonight. So, instead, I'll begin programming and designing the system. Even if the rules aren't, you know, completed yet, there is probably enough outside the actual rules of the game that I can do. Also, nobody had anything to say about those thoughts from earlier? For shame... |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| mordain | Dec 25 2005, 03:20 AM Post #247 |
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Codewalker
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Uh... Let's see. Not having a signature would be fine. It might give some sort of bonus still, like +1 willpower or energy or somesuch. But how would not having an avatar work? |
| Live and learn - or die and teach by example. | |
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| Drekal | Dec 25 2005, 01:23 PM Post #248 |
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Birthday Ninja
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Subtle reworking of the rules, and what an avatar actually does for you. I guess. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| Iyestorm | Jan 13 2006, 01:38 AM Post #249 |
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Sage
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And you can change both avatars and signatures, right? *BUMP'd!* |
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Dr. Wiley has surrendered. Mega Man has saved the planet from destruction. But will it last!!! "Think about it, mate: legends! When has a legend ever not been true, huh? HUH?!" --Marine, Sonic Rush Adventure "Good Morniii--AGH! I can't do it! I don't wanna be cute! I wanna be a boy!" --Ouran High School Host Club; Haruhi's English Voice Actor messing around. | |
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| mordain | Jan 13 2006, 04:57 AM Post #250 |
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Codewalker
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As far as I recall, no... I think a long time ago the idea was you could, but Drek nixed it last time I ask... I think. |
| Live and learn - or die and teach by example. | |
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| Drekal | Jan 13 2006, 02:41 PM Post #251 |
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Birthday Ninja
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Well, to be honest, the idea of being able to change avatars too is....strangely intriguing. Not to mention more realistic. Which, of course, means we would have to rethink the system a little, and what an avatar actually does for you. Thoughts? |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| Robotech Master | Jan 14 2006, 01:32 AM Post #252 |
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Councilor
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Changing the topic slightly, could someone post a list or something of what the rules are right now, or the ideas or whatever for those of us too lazy to read 13 pages? |
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"Death is a primitive concept, I prefer to think of them as battling evil, in another dimension!" -Gary Gygax http://tv.zeroboy.net/springtime Check out Red (White Meteos) and I's livestream! | |
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| Drekal | Feb 22 2006, 12:21 PM Post #253 |
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Birthday Ninja
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I was bored today, so I went and rewrote the whole thing from scratch. Not gonna be able to load it onto the site 'till I get home, though. Anyway, here's the basic gist of what I came up with. Tell me what you think, yada-yada. Battle: A player can only attack once on their own turn. They select an opponent to attack for the turn, and that player becomes the defending player. A player may not attack himself. The attacking player and the defending player take turns tapping cards. Attacker turns cards toward the left, and the defender to the right. Also, the attacker starts there. A player may choose not to tap any cards, but should both players take this option one after the other, then they go into battle resolution. Add up the total Insanity of all the cards tapped to the left on the attacking players side of the field, to that players avatars Insanity. Call the resulting value I. Add up the total Willpower of all the cards tapped to the right on the defending players side of the field, to that players avatars Willpower. Call the resulting value W. I>W: Destroy all the defending creatures, and inflict damage to defending player equal to I-W. I=W: Destroy all defending and attacking creatures. I<W: Destroy all attacking creatures, and inflict damage to attacking player equal to W-I. All cards are untapped at the beginning of the players next turn. Cards used to attack cannot be used to defend until they are untapped. I'll go on to the other aspects of gameplay once you tell me what you think. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| femmesimonbelmont | Feb 22 2006, 12:36 PM Post #254 |
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you know you love it.
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Hmm, sounds clean , neat. I like it. |
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Mrs. Limburger : Crashing, and banging, all kinds of weird noises. Howling, moaning, frightful grunting, things falling out of closets, all over the place! Peter : Sounds like my weekend. -- The Real Ghostbusters, "The Hole in the Wall Gang" "Eat if you're hungry...punch if you're mad...and then... when you're wearing glasses, PRETEND TO BE INTELLIGENT!!" -- Masaru Hananakajima "Never has suicide been more appealing, until I realized how appealing murder would be." -- RTM | |
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| Drekal | Feb 22 2006, 12:39 PM Post #255 |
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Birthday Ninja
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Now, one question emerges: Should players be given the option of not attacking? If a player cannot possibly win a confrontation at the moment, then they should not be forced into it. Of course, there's always this one aspect of the game that I would like to call the Cowards Game. In which nobody wants to attack because everybody else has too good a defence up. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| femmesimonbelmont | Feb 22 2006, 12:45 PM Post #256 |
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you know you love it.
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In the case of the coward's game, there must be a chicken dance dance-off! |
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Mrs. Limburger : Crashing, and banging, all kinds of weird noises. Howling, moaning, frightful grunting, things falling out of closets, all over the place! Peter : Sounds like my weekend. -- The Real Ghostbusters, "The Hole in the Wall Gang" "Eat if you're hungry...punch if you're mad...and then... when you're wearing glasses, PRETEND TO BE INTELLIGENT!!" -- Masaru Hananakajima "Never has suicide been more appealing, until I realized how appealing murder would be." -- RTM | |
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| Drekal | Feb 22 2006, 12:48 PM Post #257 |
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Birthday Ninja
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I was gonna say no. Then I realised what forum this game is based off. Okay, the payment cost for cards. Based off a combination of Duel Masters and Megaman.exe TCG. Once a turn, the player places the top card of their deck into a postcount zone. The player taps cards in the postcount to play cards. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| femmesimonbelmont | Feb 22 2006, 12:50 PM Post #258 |
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you know you love it.
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Now you've lost me. Sorry. unfamiliar with both. |
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Mrs. Limburger : Crashing, and banging, all kinds of weird noises. Howling, moaning, frightful grunting, things falling out of closets, all over the place! Peter : Sounds like my weekend. -- The Real Ghostbusters, "The Hole in the Wall Gang" "Eat if you're hungry...punch if you're mad...and then... when you're wearing glasses, PRETEND TO BE INTELLIGENT!!" -- Masaru Hananakajima "Never has suicide been more appealing, until I realized how appealing murder would be." -- RTM | |
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| Drekal | Feb 22 2006, 12:51 PM Post #259 |
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Birthday Ninja
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Okay, so I'll need to go into more detail here... Every card will have, on the bottom of it, a Spirit stat. At the top of the card is a Resistance stat. When playing a card, refer to its Resistance. Tap cards in the postcount whose total Spirit is equal to or greater than the Resistance of the card you are playing. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
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| femmesimonbelmont | Feb 22 2006, 12:56 PM Post #260 |
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you know you love it.
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I guess... but how do you know what cards can go into your post count? I mean if your whole deck is postcoutn that gradually dimishes or is a combination graveyard, how do you add all that... oh dammit I'm probably too sleep deprived and got this all confused. bet I'll feel like an idiot in the morning... |
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Mrs. Limburger : Crashing, and banging, all kinds of weird noises. Howling, moaning, frightful grunting, things falling out of closets, all over the place! Peter : Sounds like my weekend. -- The Real Ghostbusters, "The Hole in the Wall Gang" "Eat if you're hungry...punch if you're mad...and then... when you're wearing glasses, PRETEND TO BE INTELLIGENT!!" -- Masaru Hananakajima "Never has suicide been more appealing, until I realized how appealing murder would be." -- RTM | |
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2:11 PM Jul 11