| Welcome to Captain SNES. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| CSNESF Smash!; Just like the normal game. Except not. | |
|---|---|
| Tweet Topic Started: Jul 27 2006, 03:33 AM (2,372 Views) | |
| Cyrus | Jul 28 2006, 05:05 AM Post #181 |
|
Guru
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I'm narcissistic enough to want in! Though, Alan made fighting game sprites of all of us a while ago. I think Immy was one of the few that didn't get a sprite based on his character, but instead an avatar he had had for a long time or somesuch. |
| |
![]() |
|
| demener | Jul 28 2006, 05:07 AM Post #182 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Okok... Ill look through RPG maker 2003 (might be xp or something) for a good sprite base. I remember RPG maker 2000 had a mage type that represented me good. Ill write up the move list tomorow as well, I have an exam at noon. |
![]() |
|
| Registered | Jul 28 2006, 05:15 AM Post #183 |
![]()
Postinator
![]() ![]() ![]() ![]() ![]() ![]()
|
Immolation and Cyrus are in. Please PM me containing descriptions of the characters you wish to be sprited. The second spot is still reserved for Redheero, pending her approval or disapproval. I'm sure it will take some time, but I'll try and get it complete in at most, a week. No guarantees, though. |
![]() |
|
| Cyrus | Jul 28 2006, 06:22 AM Post #184 |
|
Guru
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
...oh, right, move list for a "smash bros" Cyrus. Optimally, Cyrus would be a "style" character. He starts out with a shortsword, with relatively fast attacks, though weak. Note that all the movesets would be mostly similar with a few differences, as well as the pacing and damage. B switches him to shortsword. When it this form, pressing B again does a projectile energy slash that isn't that fast and doesn't go the full screen. ^B, he would switch to a curved blade. When in this form, pressing ^B again does an uppercut. This style juggles better, but isn't as fast. Any of the slashes are stronger, and the thrusts are weaker. <B or >B, and he whips out a rapier. Pressing again does a side dash/stab thing. This style is basically the opposite of the cutlass/shamshir/curved blade, juggling poorly, but thrusts stronger, slashes weaker, and attacks cause the enemy to flinch slightly longer, making it easier to combo. VB and he whips out the claymore. Again, and he does a short hop before slamming it into the ground, damaging and throwing slightly into the air those ahead and behind him for a short range, though not that fast at going about it. The attacks here are really slow, but damaging. He can't rapid thrust in this form. Any of these give pause, so while it makes him versatile, he can't just whip out anything anywhere; the player needs to be prepared. Thus, his "third jump" is probably slower at getting out, and thus not as good. The moveset: ^A slashes upwards, knocking those nearby upwards. A swings a downward overhead slash >A, <A does a thrusts, which has three hit combo before starting rapid thrusts. VA, and he thrusts it forwards, low, probably getting a bit more range than the standing thrust, but doesn't combo and is low, and slightly slower. Doesn't damage those behind him. Smash ^A, and he thrusts the sword straight up. Smash side A, and he does a quick jump forward, with a single spin and slash. Smash VA and he does a sweep with the sword around him. His grapple wouldn't be that great, and his attack while grappling would be a headbutt. The taunt would be holding the sword up with one hand triumphantly while like... giving a heartly laugh. |
| |
![]() |
|
| Newb | Jul 28 2006, 10:58 AM Post #185 |
|
The Obfuscated One
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Why would I be Mr. Game and Watch? |
| An Adventure, Hopefully: Multiverse SI | |
![]() |
|
| Ou des | Jul 28 2006, 11:09 AM Post #186 |
|
Clockwork Contraption
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
No Ou des? What kind of fighting game is without a robot? |
![]() |
|
| Alan Bates | Jul 28 2006, 12:46 PM Post #187 |
|
Transcendent
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I had a lot of them already on my computer. |
![]() |
|
| Zap Rowsdower | Jul 28 2006, 12:54 PM Post #188 |
![]()
The artist formerly known as Randomlurker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Actually, that a pretty good idea. Instead of pokemon, theres lovecraftian horrors, me and my ilk. INstead of pokeballs, theres evil tome. I should be the pikachu, though. The one thats not an item. BEsides, I'm not the most hentai one. At least I have a censor bar and usualy use my non-hentai limbs, unlike SOME people I could mention. Edit: Whats a fighting game without a robot? Smash Bros. |
| "Be polite; write diplomatically; even in a declaration of war one observes the rules of politeness." - Otto von Bismarck | |
![]() |
|
| Drekal | Jul 28 2006, 01:13 PM Post #189 |
|
Birthday Ninja
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Actually, they couldn't get the real Ness to show up, so they built a robotic version and put him in the game. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
![]() |
|
| Newb | Jul 29 2006, 01:54 PM Post #190 |
|
The Obfuscated One
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I added some air attacks. http://z4.invisionfree.com/Captain_SNES/in...dpost&p=9953199 |
| An Adventure, Hopefully: Multiverse SI | |
![]() |
|
| Drekal | Jul 29 2006, 01:57 PM Post #191 |
|
Birthday Ninja
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Works well. Anyway... Is anybody actually gonna take this and run with it? Make up the actual game? Or is it gonna end up being left to me? ....Dammit, it's gonna be left to me isn't it. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
![]() |
|
| Juron Pilo | Jul 29 2006, 02:02 PM Post #192 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Er... my sprite is really just a direct grab from my Maple Story character. I don't have any up-to-date roleplay characters. If someone wants to invent a moveset for me, fine by me. Just don't be an ass about it. |
![]() |
|
| Drekal | Jul 29 2006, 02:03 PM Post #193 |
|
Birthday Ninja
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Very well then. You now have Peachs' stats and moveset. |
That which holds the image of an angel...![]() Amy: You do have a plan, don't you? Doctor: Of course I do! New Objective: Think of a plan. | |
![]() |
|
| Juron Pilo | Jul 29 2006, 02:18 PM Post #194 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
... Your... original? |
![]() |
|
| Alan Bates | Jul 29 2006, 02:56 PM Post #195 |
|
Transcendent
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Okay, fine! Is Jigglypuff's moveset more to your taste? |
![]() |
|
| Juron Pilo | Jul 29 2006, 03:03 PM Post #196 |
|
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
... I actually wouldn't mind Jiggly if they hadn't given er... it a roll move as its new move. Seriously, useless junk. The ball moves should at least be able to jump or something=/. |
![]() |
|
| Algasir | Jul 29 2006, 05:46 PM Post #197 |
![]()
Green hair!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Aww, I didn't make the cut. ... ... I'll get over it. *cries in corner for two weeks* |
![]() |
|
| Mr. Pinks | Jul 29 2006, 06:41 PM Post #198 |
![]()
Councilor
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
*Eeks away due to crushing realization and knowing reasons why* |
| |
![]() |
|
| Iyestorm | Jul 29 2006, 08:17 PM Post #199 |
![]()
Sage
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
...I wish I had a spritesheet... ...but I don't. ...and I'm too lazy/unskilled to make one. |
|
Dr. Wiley has surrendered. Mega Man has saved the planet from destruction. But will it last!!! "Think about it, mate: legends! When has a legend ever not been true, huh? HUH?!" --Marine, Sonic Rush Adventure "Good Morniii--AGH! I can't do it! I don't wanna be cute! I wanna be a boy!" --Ouran High School Host Club; Haruhi's English Voice Actor messing around. | |
![]() |
|
| Notty | Jul 29 2006, 09:40 PM Post #200 |
![]()
Annoying Little Boy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Isn't this like the third or forth CSNES Smash Bros topic to rear it's ugly head? Nifty chart, Alan. Not a moogle in sight either. Two thumbs up. As for movesets... ... Eh, maybe later. |
![]() |
|
| Go to Next Page | |
| « Previous Topic · General Posting · Next Topic » |





![]](http://z4.ifrm.com/static/1/pip_r.png)












2:14 PM Jul 11