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Topic Started: Sep 25 2013, 06:51 PM (213 Views)
Tasha the Gypsy
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Female
Name: Reema
Age: unknown
Personality and interests: Excellent warrior, fierce in combat but gentle when at peace. Usually not sociable, but has a few friends. Excellent at stealth and camouflage.
Background: Grew up with two brothers. No parents in . They learned how to fight very quickly, having to take care of themselves. Both brothers slain in a long ago battle. After they were slain, she hired herself out as an assassin, but stopped for an unknown reason. Now she usually keeps herself to herself.
She is a Half-Star (the daughter of a star)
Weapon: is best with daggers and small knives, but she can use a staff with skill. She also has considerable skill as a healer.
Description of looks: Not your typical Half-Star, Reema does not faintly shine. She has a fair complexion, but with dark brown (almost black) hair, and eyes that can change from black to grey. Is slight in build, and can fit into very small places.

Female
Name: Harma
Personality and Interests: She is a skill thief, the best at what she does. She uses her magic to aid her when at all possible. She is well known among the pirates of Galer (the lake in the mountain), and even feared by a few
Background [history]: Unknown
Description: She is medium in height, but not overly small. She has startlingly blue eyes that flash when she is angry. Her brown hair has red highlights that show when she is in bright sunlight.
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Tasha the Gypsy
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Male
Name: Derrak
Age: late 30's
Background: Derrak was the son of the village blacksmith, also born with certain magic skills inherited from his grandfather. He grew up learning the art and magic of the forge, and by the age of twelve he was a master at his craft. When he was almost fourteen, he disappeared in the woods while hunting. Though the whole village turned out in a search for him, he wasn't to be found.
Almost ten years later he returned to his native village to find it deserted. The inhabitants had moved to another, larger village across the mountains die to the fairer weather and better farmland. Derrak stayed in the deserted village long enough to forge himself two special blades, then disappeared again.
Weapon: He has two short, light, slightly curved swords that he made for himself with his magic and his forging skills. He also carries a short bow and arrows, although he can throw his swords with the accuracy of a knife, which is why they are smaller than other swords.
Description: Derrak is tall and has a strong build. His hair and skin are dark from the sun, and his hard, steel grey eyes shine out even brighter against the dark skin. There is also a scar of a lighter color running down his left cheek, almost to his jaw.
Edited by Tasha the Gypsy, Sep 29 2013, 11:32 PM.
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The Inkweaver
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Merfolk

General Description: a combination of human and fish. The only thing relating to humans is the general shape of the body (head, neck, torso, two arms, two legs), and the arrangement of the face (mer-person ears are sort of like frogs’ “ears”: hollow, drum-like organs called tympani; in lieu of ear-lobes they have small fins on the sides of their heads; two eyes on the front of the head, below them the gill-slits instead of a human nose, and a fish-like mouth below that). Adult Merfolk can be anywhere from ten feet to twenty feet tall. Skin tone ranges from bright blue to dark grey. Eyes are bulbous and fish-like, but their color ranges between merpeople as much as human eye color does: brown, blue, green, hazel, violet, aqua, or amber. Hair color, also, can be any color (such as bright green or purple), and it does not change with age, as a human’s does. Both mermen and mermaids have long hair that does not stop growing throughout their lives; mermaids generally tend to tie their hair back as it grows, or pile it on their heads and tie it securely with seaweed. The more impatient mermen generally cut their hair short with bone-knives when it gets in the way of swimming.
Having separate legs instead of a single fishtail, the merfolk’s method of swimming is similar to the “butterfly stroke” used by humans. Their feet, instead of toes, have long fins, sort of like natural flippers in that a slow, easy kicking motion propels the merperson forward. Spanning the underarms from the wrist to the hip are wide, flexible, iridescent fins. To swim, a merperson extends its arms out to the side and sweeps forward with webbed hands, in the motion of the butterfly stroke mentioned before. Water gets caught in the fins and is released with the backward sweep of the hands, thrusting the merperson through the water at twice the speed of the fastest human swimmer over the water. Also contributing to the fluidity of a mer-person’s movements is the fact that their bodies are streamlined, in the manner of a fish. The front of their torsos are very flat compared to a human’s, and their backs are smooth like a dolphin’s, from the neck to the heel. They glide through the water much like manta rays.

Specific Characters:

Retaan--Amber eyes, dark-blue hair (mostly close-cropped), grey skin. Retaan is around four meters tall. He is much more curious about the surface world than his species, and quick to pick up any interesting news of the goings-on--which was how he discovered the existence of the powerful Waterstone, and commissioned Harma the pirate to get it for his leader.

Lady Kish--Violet eyes, bright-green hair tied only loosely with a length of seaweed and studded with starfish, blue-green skin, roughly eleven feet long. As the Ruler of the Mer-folk, she tends to be more reserved when it comes to dealing with the outside world. She is wise and cunning, which makes her an effective negotiator when it comes to trading valuable resources exclusive to the Lake bed.

Gondu--ice-blue eyes, bright-white hair (close-cropped except for a single lock that he winds about his head like a turban), fully fifteen feet long. Gondu is the large, silent bodyguard of Lady Kish. He says little with his mouth, but his size and strength speak volumes. In spite of intimidating appearance, he is a keen judge of character and would generally opt for friendship and peace before violence--unless absolutely necessary, in which case few would survive.

Chanka--sea-green eyes, bright-red hair (piled and tied tightly with seaweed), roughly ten feet long. Chanka is a special agent of Lady Kish, usually posted on the outskirts of the kingdom as patrol. She is fiercely loyal to her kind, and generally suspicious of all non-merfolk. She is a dangerous fighter; being impatient, she consistently opts for the quickest method of dispatching her enemies with whatever weapons she has available, usually bone-knives or coral daggers.
Edited by The Inkweaver, Oct 6 2013, 12:00 AM.
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The Inkweaver
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Laurelindolonorina (Laurel)
Race: Elf
Age: 30 Elf-years (or 150 human years)
Appearance: she has all the poise and grace of an Elf--yet her skin is slightly darker than that of other Elves (only noticeable when compared to another Elf) and her eyes, instead of being one "pure" color, are a mix of blue, violet, green, and flecked with brown, like mother-of-pearl. She generally wears either woods-elf garb consisting of forest-green tunic and leggings with a leather jerkin over it, and she carries a long, magnificent sword. She also has a long, purple scar down her left forearm.
Personality: As Elvish royalty, Laurel has the Gift known among her people as the "Inner Sight": she can sense the true motives and inner character of others. In spite of this, she is generally slow to trust someone unless absolutely necessary, particularly if the first impression is a negative one. She is loyal to her friends, and a skilled fighter.

Moraenor
Race: Elf
Age: 45 Elf-years (or 225 human years)
Appearance: Is about average height for an Elf, with long fair hair and deep blue eyes. Moraenor also wears woods-elf garb, occasionally attaching swaths of chain mail over the more exposed areas.
Personality: Moraenor had been a new recruit in Laurel's father's army when the latter made Moraenor his lieutenant. Hence Moraenor developed a driving desire to prove himself and never to disappoint his commander. He studied battle strategy extensively--until the day Commander Nareandor appointed Moraenor as guardian for his then-"teenage" daughter Laurel. At first Moraenor viewed this as a demotion, but loyalty to his commander drove him to study Laurel as deeply as he'd studied war, and over time he became as devoted to Laurel as he had been to her father. Moraenor served as a father-figure for the Elf-maiden after Nareandor's death, and his wisdom and patience aid in countering her intensity, while teaching her how to be the leader she was meant to be.

Renata
Race: Human
Age: roughly mid-20's
Appearance: wears dark colors, mostly cloaks and dresses. Hazel eyes and bright-red curly hair, which most would consider impossible to hide, but Renata has learned from the Elves how to make herself unseen at will. She is small and lithe, which makes it easy to slip around corners, through crowds, and into cramped spaces.
Personality: as the daughter of an itinerant entertainer, Renata possesses a cheery disposition and ready sense of humor. She is very sensitive and caring, having grown up helping her mother care for four rambunctious pygmies and two younger siblings, and is learning to be firm and courageous in battle, though she hasn't had much experience. She is loyal first of all to Laurel, and would willingly do anything her friend asked. Renata possesses pinpoint accuracy with both throwing knives and a bow-and-arrow, both of which she carries with her.
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Tasha the Gypsy
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Female
Name: Iona Kaland
Background: Iona was born to one of the rulers of Terrarum, but when she was three, her father (the duke of Kaland) was thrown into disgrace, and banished. She grew up on the plans at the foot of the mountains, hearing tales about how he had been treated unfairly, and now has a deep rooted hatred of them. She has been planning and working to bring down the other rulers, intending to take the throne (which she believes is rightfully hers) and establish her own rule over Terrarum.
Weapon: Iona carries a broadsword everywhere she goes, and also has two small pistols which she keeps in her belt but rarely fires, due to the limited amount of powder since the end of the war.
Description of looks: Taller than most woman with glossy black hair that almost looks blue in sunlight. Her almond shaped eyes are a brilliant shade of purple, standing out against her cream colored skin
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