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| The Last Stand: Union City; What do you think? | |
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| Tweet Topic Started: September 19, 2010, 3:11 pm (2,079 Views) | |
| Revenger210 | February 1, 2011, 12:48 pm Post #141 |
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The Falken
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And yet, the music's too low again. Nevermind, the game's awesome! I have searched all three areas and I admit the beginning really rocks! I'd just only like a cinematic intro, like in TLS2... |
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"Behind of every action, lies a word. But, without the action, our words are meaningless." Revenger210 | |
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| Era | February 2, 2011, 8:10 am Post #142 |
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Getting started...
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Yea, I cannot wait to see the types of quests he brings in for this type of online game. Should be very interesting and alot of fun! |
| "Words can destroy and entire nation just as easily as they can save one. Words are more powerful when used with a calm voice, and can destroy the confidence of generals. The emotional power of words can shake the hearts of world leaders and high school kids alike. My words will shake the world, just you watch." - Era | |
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| Era | February 2, 2011, 8:12 am Post #143 |
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Getting started...
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I agree, it seems a bit awkward to start off next to a wreaked car...it's weird intro, even for a writer. The only redemption can come from an explanation later, but that doesn't seem very likely. Just a short little clip of it crashing or something would make me happier Overall, great BETA, cannot wait for more updates.
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| "Words can destroy and entire nation just as easily as they can save one. Words are more powerful when used with a calm voice, and can destroy the confidence of generals. The emotional power of words can shake the hearts of world leaders and high school kids alike. My words will shake the world, just you watch." - Era | |
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| Revenger210 | February 2, 2011, 11:52 am Post #144 |
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The Falken
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The quests thing looks awesome. He also promised of a rail transportation thingy, that I cannot wait to see it happening! |
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"Behind of every action, lies a word. But, without the action, our words are meaningless." Revenger210 | |
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| Revenger210 | February 2, 2011, 11:54 am Post #145 |
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The Falken
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If you look carefully on the note in the pre-loading screen, you'll manage to see that the main character (you) has gone to find his/her little(?) sister. Maybe, you pick her up in the initial cutscene, you drive away, a zombi appears, you try to dodge it and hit your car on that tree. Then, the game begins. |
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"Behind of every action, lies a word. But, without the action, our words are meaningless." Revenger210 | |
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| Mr Epic | February 2, 2011, 4:35 pm Post #146 |
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I think Con will make cutscenes, but there isn't a need to test them is there? They won't be interactive, just a standard clip of flash. |
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| Revenger210 | February 2, 2011, 4:52 pm Post #147 |
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The Falken
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Indeed, they will be. I just hope the cut-scenes will be the same comic-like style as the ones in the beginning of TLS2. |
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"Behind of every action, lies a word. But, without the action, our words are meaningless." Revenger210 | |
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| shift4101 | February 3, 2011, 5:58 am Post #148 |
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The game is amazing. |
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| Era | February 3, 2011, 6:23 am Post #149 |
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Getting started...
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fail transportation? |
| "Words can destroy and entire nation just as easily as they can save one. Words are more powerful when used with a calm voice, and can destroy the confidence of generals. The emotional power of words can shake the hearts of world leaders and high school kids alike. My words will shake the world, just you watch." - Era | |
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| Revenger210 | February 3, 2011, 10:50 am Post #150 |
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The Falken
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Rail. You know, underground trains and such. Can't remember the word now... He said that the railway will help you get from one part of the city to another in little-to-no time! |
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"Behind of every action, lies a word. But, without the action, our words are meaningless." Revenger210 | |
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Overall, great BETA, cannot wait for more updates.