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General Rules
Topic Started: Jul 27 2012, 09:14 PM (120 Views)
MiracleWorker
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Power at a Price
General Rules:

Questionable Material: In general, any content written on our site should ideally exist within ZetaBoard’s Terms of Service, PG-13 guidelines, and/or a 2/1/2 in accordance with the rpg rating system. Anything above these guidelines is strictly non permissible on Cosmic Ragnarok. If in doubt, ask a staffer.

Godmodding: Godmodding on Cosmic Ragnarok is defined as the assumption of something happening to a character, NPC, or significant environment outside of a player’s control. This removes choice from the affected party, disregards a reasonable chance for failure, and inhibits flexibility.

The above is discouraged for a number of reasons: primarily, it robs other participants besides the godmodder of any satisfaction in-topic. In turn, it has the potential to rob an interaction of value, and denies any chance for either party to improve as writers in the topic.

An example would be as follows:

“Hank Hill shot propane and propane accessories at Bobby and Bobby died.”

MetaGaming: MetaGaming is defined as using out of character knowledge to influence in-character actions. Ideally this would not occur simply because characters do not always know what their players do. Even a character like Deadpool would fall under this rule, as breaking the fourth wall isn’t necessarily a metagaming affair. Two better examples are as follows:

Bobby has built a long-term disease or disability up as part of his character. Propane Doctor Hank Hill enters a topic with him, realises Bobby’s malady at once with no reasonable basis or history with Bobby, and sets about curing it.

Two characters are fighting each other in a tournament, and one of the characters, unbeknownst to the other, has a non-obvious achilles heel. However, the opposing player knows this, and decides that his character finds that weakness “accidentally.”

Consequences:
Ideally, writers should strive to accept that the world can affect characters, the actions of their characters will affect the world and, in response to being altered, the world will affect them right back. This is more succinctly understood by the paradigm IC actions = IC consequences, but let’s consider an example for the sake of clarity.

If Bobby is a very unpleasant individual and wants to engineer a hostage situation in a skyscraper, he is free to do so. However, propane crusader Hank Hill is also free to try to stop Bobby and possibly send him to jail for his crimes.

In summary, characters are free to do what they like but are not an island. They will be affected by things they have done. Of course, no action may violate the consent of the player as that falls under the domain of godmodding. Nevertheless, it is important to keep in mind that, although godmodding is deeply frowned upon, weaponizing consent to evade the consequence of a character’s action is equally frowned upon.
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