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Red Stone Leaders
Topic Started: Mar 7 2011, 02:17 PM (86 Views)
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Name: Kopesh Seven-Fangs
Age: 58
Gender: Female
Race: Gouge
--Subspecies: Chimera
Alignment: Lawful Neutral

Appearance: Tall for a Gouge (especially a female), Kopesh stands at 6' even 300-plus pounds, her body ripped with muscles... and scars, both physical and other kinds. An able-bodied warrior to the core, she is built like a female bodybuilder, what skin she leaves exposed is covered with pinkish skin underneath the gray scutes that protect her joints, much like an armadillo's back; this is especially apparent on her hands (which are rather huge to begin with), where the only covering is a joint-free gauntlet, the back of her fingers and wrist covered with this natural armor plating. Her head is akin to a lioness, though without the extended jaw, with hard, green eyes, seven dagger-sharp fangs appearing at evenly-spaced places (one on the left-forward side, nearest the center of her mouth, is missing, hence her surname), and a scar running diagonally across the left cheek, just beneath the eye. Her feet are bird-like in appearance, with hardened "scales" and a three-toed footprint.

However, most of the time the exposed skin is covered by fat-polished heavy plate mail, which she wears seemingly without even thinking of it's weight. Although most of the joints are left unprotected, a rather robust system of wires and leather straps keeps the armor in place. She wears this outfit most of the time.

Attitude: Despite all appearances, Kopesh is a cool-headed benevolent tyrant of an individual, rarely getting worked up over anything unless it demands it. She commands her part of the Red Stone agenda with a dove's grace in one hand and an iron fist in the other; although she has been known to show mercy, even to long-standing enemies, Kopesh has also come to be known for her brutality, and her ability to simply not care whom or what she kills. She has also become known for her hatred of lazy individuals, as well as her accomplishment of banding together (whether by choice or by force) about half of the twenty-seven tribes to form the basis of Red Stone single-handedly.

When one is on her good side, she can be generous and thoughtful, allowing a great deal to happen without raising a hand - or her voice. Like many Gouge, she is kind towards her own kin, but even towards the Alhaz and Demons she opens her arms and home to them. On the other hand, for those whom make an enemy of her, she is a vicious, cruel bitch that will stop at nothing to see that they are "brought to justice" - one way or another. One particular incident comes to mind - in which a particularly-loud Golden Horizon goon wandered into camp, mouthed off, and Kopesh personally nailed the man to a nearby rock, where he remains to this day, a rotting corpse and a reminder of how seriously the Queen of Red Stone takes her name and people.

Background: Born about a decade before the Demon Scourge, Kopesh was on the fast-track to be the leader of her tribe when she was 17 years of age. And with good reason - her father was a well-known and much-feared Bloody Hand, and her mother was related to the current leader by blood. However, when she was still young, the demons descended, and all hope was lost. Or so it would seem.

Even before they finally left, very little of the world she had known for a brief time wasleft: the world was in shambles, raiding tribes were already being formed by the scores, and parents slaughtered their children for food, sometimes going further out of desperation, despair, or even sheer insanity. Her family slaughtered, her life ruined, Kopesh wandered for years, living off the land that she once knew, until she crossed paths with a young Elsar within the Well of Souls. Hungry, desperate, and half-mad with dehydration, she sought to murder the man, to have a taste of blood, to destroy another weakling... but the fight was long and wasteful.

After two days of endless fighting, the two collapsed into each other, exhausted by their efforts. It did not take much to realize that they were equals, with little giving either an advantage. Eventually, they sought a truce, and after licking her wounds Kopesh began wandering once more, though this time with a companion in two. Along the way to the Valley of the Bones, they discussed policies, compared stories, and simply talked. They came to the conclusion together that such fighting was unnecessary, and that they could eek out an existence together - and help others to do so as well. Thus began their quest to build Red Stone; Elsar with his diplomacy skills and magic, Kopesh with her determination and sheer physical might. Kopesh was 47 at the time.


Abilities: Kopesh uses her physical strength and expertise in the arts of war to bear upon her foes, as well as her time-honed charisma to lead armies into battle. Although she cares about tactics and the like, she leaves the heavy strategizing to Elsar, preferring to break everything in her path, "just as a good Gouge should!"

Weapon: large warhammer of unknown origin, dubbed "Unholy Messenger", which fits her grasp with ease



Name: Elsar Dawngrin
Age: 40
Gender: Male
Race: Drudkh
Alignment: Lawful Good

Appearance: Elsar stands exactly five feet tall and is very thin in build. He has long straight blonde hair as well as a long blonde beard that goes down to his chest. His eyes are often squinting, hiding the vibrant green color of his pupils. His nose is pointed but small and his lips are thin and often chapped. His skin is a pale white and is covered in dark orange tattoos that glow when something dark is going on in his mind.

He often wears a red robe when around the people at the Red Stone headquarters, he even wears a crown made of bones that the people gave to him shortly after the Red Stone was founded, though he only wears it to please his people and doesn't see himself as a king. He often walks around bare foot, having no need for shoes for he can levitate a few feet above the ground if it becomes treacherous. When it comes to battle, he seldom participates, but just in case he wears a red helmet and adorns an enchanted Drudkh cape which he claims gives him additional powers.

Attitude: Elsar is a kindhearted man who wishes nothing but to let peace prosper throughout the world. Unfortunately, the rise of other factions and their ideals has led to conflicts so peace must be put on hold. Nevertheless, he makes it a point to not act with violence unless absolutely necessary. He cares for his people and tries to hold ceremonies to keep their spirits up in these dark times, some think it is pointless but he always insists that good memories are important in this day and age.

He often deals with diplomatic matters himself and makes most of the big decisions, but he prefers letting Kopesh deal with matters of conflict. He doesn't see himself as a good leader in times of war due to the little experience he has in battle. He takes his time with decisions, thinking about everything in solitude, often meditating in peace rather than discussing with others. He is reluctant to aid those that are Demons, but often does so in order to keep an open mind.

Background: Elsar remembers the invasion of the Demons quite well, before that terrible event he was little to no one in the Drudkh community. His mother was a healer and his father was a tailor. For years his father had been working on a cape that would deflect the powers of the Alhaz warriors, but without funding, he was unable to perfect it and mass produce them. Every Drudkh commander he brought the cape to would just laugh at him and say that only more powerful magics and weaponry would be able to aid them against an Alhaz attack, not a ragged old cape.

Elsar learned his magical abilities through his father who was a fairly powerful Hydromancer. His father would always tell him that magic was just an extension of their will and that it was only limited by their imaginations. With this in mind Elsar would play a game with himself: he would find a wild animal, most often a bird or a rodent of some sort, and would try to see if he could create a cage around it. He tried this every day for years but was never able to get it to work.

When the Alhaz dropped their Cleanser onto the Drudkh settlements, Elsar hid in his fathers workshop, covering himself with the cape his father was making to conceal himself. Interestingly enough, the cape managed to protect himself from the Cleanser's effects and none of his magical abilities were lost. After a few hours he went outside and was shocked to see that an Alhaz invasion was not commencing. Instead deformed creatures known as Demons flooded the streets and were killing everything in sight. A Demon spotted him and charged towards him, the only thing Elsar could think about was how he wished he could create cages out of magic at this very moment. Surprisingly, purple iron bars conjured around the Demon and locked it in place. It screamed obscenities as it tried to escape but to no avail. Elsar, steeled by this achievement ran home to his parents.

When he arrived, his parents were dead- their heads ripped off and their bodies mangled. He had no time to mourn, for a large group of Demons were patrolling the area. Within hours their settlement had been captured. He escaped later that night and met up with a group of other Drudkh who were marching off to an underground Subterran settlement for protection.

Years passed and the Demons left, the world had been turned into a mass of dust and decay. A few Drudkh wanted to go to the site of another Drudkh city which they believed would still be functioning after the destruction due to it having walls that reached the sky and housing the strongest spellcasters in the Drudkh army. They were shocked to see a gigantic glowing lake of water in it's place. They couldn't examine it for long for a raiding party of Gouge attacked them, killing all but Elsar. He was the only one who retained all his magical powers so he was able to fend them off easily. Very tired after the conflict and unsure as to what to do, he buried his companions and made a camp by the lake, wanting to study it's properties.

Three days later, a lone Gouge woman wandered near the lake and tried to fight him. She was hungry, dehydrated and near crazy. Her strength was vast and she was as quick as lightning, but Elsar's magics were able to keep her at bay. They fought for two days before calling a truce. They spoke for a bit an she convinced him to leave this Well of Souls and to wander with her until they could find a proper place to live. He reluctantly agreed and accompanied her. On their journeys they spoke much of their ideals and what they wanted to do with the world, and eventually they came across the Valley of Bones and saw it as a perfect place to start a settlement. They formed the Red Stone after a few people joined their settlement and sought to teach others how to adapt to their new world as they had.


Abilities: Elsar has many magical abilities at his disposal. He isn't very good at hand to hand combat and prefers not to fight at all. He is able to defend himself very well with powerful ice and water based magics, but also casts many spells that are meant to impede his foes, such as a unique ability to conjure a cage of energy whenever he pleases.

Weapon: A long golden staff with glowing red runes engraved into it.
Edited by malebolgia2163, Mar 7 2011, 07:39 PM.
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