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| Limbremon | |
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| Tweet Topic Started: Sep 27 2010, 06:19 PM (1,158 Views) | |
| Seraph | Sep 27 2010, 06:19 PM Post #1 |
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~FWOOOSH~
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Name: Ichnemon Digimon Level: Baby Attribute: Vaccine Type: Slime Digimon Category: [+] Digimon Nature Spirits family - Generic monsters and beasts. Also represents grasslands and canyons. Element: Light Height: 10" Weight: .5 lbs Appearance: A white slime looking thing with visible ears and round magenta eyes. Attacks: ~Sneeze Breeze: Sneezes cutely and makes the target think of not attacking. Digivolves from: Digitama Digivolves to: Albimon Name: Albimon Digimon Level: In-training Attribute: Vaccine Type: Little Beast Digimon Category: [+] Digimon Nature Spirits family - Generic monsters and beasts. Also represents grasslands and canyons. Element: Light Height: 1'6" Weight: 3lbs Appearance: A large ball of white fur with stumpy legs and a long tail. Its ears are tall and it has pretty magenta eyes. Attacks: ~Sneeze Breeze: Sneezes cutely and makes the target think of not attacking. ~Bubble Bubble: Blows bubbles at the target that explode in vibrant colors. Digivolves from: Ichnemon Digivolves to: Limbremon Name: Limbremon Digimon Level: Rookie Attribute: Vaccine Type: Bewitching Beast Digimon Category: [+] Digimon Nature Spirits family - Generic monsters and beasts. Also represents grasslands and canyons. Element: Light Height: 5'6" Weight: 90lbs Appearance: Similar in size to Renamon with white sleek fur, Limbremon is a feminine digimon that looks mongoose esque with a slender form. She wears a white kimono and has magenta colored eyes. Her tail has a small ring on it. She carries a sacred vajra on her left hip. Attacks: ~Light Hunting: Grabs the sacred vajra and produces a blade of pure light from it to attack the enemy with. ~PainNullification: Placing her hand on a single target ally, she removes the pain from their wounds temporarily but does not remove the wounds themselves. In the same vein she feels the pain from their wounds but does not take any herself. Digivolves from: Albimon Digivolves to: Otomemon Name: Otomemon Digimon Level: Champion Attribute: Vaccine Type: Holy Beast Digimon Category: [+] Digimon Nature Spirits family - Generic monsters and beasts. Also represents grasslands and canyons. [+] Digimon Virus Busters family - Heroic or angelic Digimon, often includes main characters from the anime or manga. Can represent the sky or heavens. Element: Light Height: 5'8" Weight: 100lbs Appearance: Otomemon possess a more pernounced feminine figure but still retains her white fur and overall animalistic appearance. Parts of her kimono have been torn away revealing prayer beads and tailsmen spell tags wrapped around her body. She now has two vajras strapped to her hips and the ring that was around her tail is gone. Instead she has two golden rings at her wrists. Attacks: ~Radiant Blessing: Extends her radiant aura to her allies to lessen the damage they take for a short period of time. The aura also slightly enhances their speed and power. ~Life Share: Takes the damage inflicted upon her allies and transfers it to herself healing them but wounding herself as well. ~Light Cross: Grasps the sacred vajra which produce twin light blades which she can attack the enemy with. Digivolves from: Limbremon Digivolves to: Inorimon Name: Inorimon Digimon Level: Ultimate Attribute: Vaccine Type: Holy Maiden Digimon Category: [+] Digimon Nature Spirits family - Generic monsters and beasts. Also represents grasslands and canyons. [+] Digimon Virus Busters family - Heroic or angelic Digimon, often includes main characters from the anime or manga. Can represent the sky or heavens. Element: Light Height: 5'9" Weight: 106lbs Appearance: Her Kimono is torn and shreaded with parts still clinging to her body. However her goods and assets are covered in soft white cloth preventing them from being seen. Her legs are wrapped in sacred tailsmen except for her feet and her arms have prayer beads wrapped around them. The uncovered parts of her body bare numerous previous wounds from her taking on the pain from others. She still retains a very sacred and noble appearance as well as her white fur and animalistic traits. Four Vajra now float behind her that are larger than before. Attacks: ~Life Share: Takes the damage inflicted upon her allies and transfers it to herself healing them but wounding herself as well. ~Banishing Evil: Radiates a holy aura around her hands and releases this energy on her allies blessing their attacks with holy energy. ~Sacred Vajra: The four vajra produce blades of light from them and levitate to her side. She can then direct them to attack with. They can only travel ten feet from her before returning ~Holy Shockwave: A powerful holy attack that creates a wall of energy in front of her and travels forward three feet. Attacks that hit the shockwave bounce back as spheres of holy energy. Digivolves from: Otomemon Digivolves to: Shintoumon Name: Shintoumon Digimon Level: Mega Attribute: Vaccine Type: Sacred Maiden Digimon Category: [+] Digimon Nature Spirits family - Generic monsters and beasts. Also represents grasslands and canyons. [+] Digimon Virus Busters family - Heroic or angelic Digimon, often includes main characters from the anime or manga. Can represent the sky or heavens. Element: Light Height: 5'9" Weight: 106lbs Appearance: Shintoumon returns to a beautiful white kimono that lacks sleeves for her arms are adorned in white armor up to her hands which have black gloves on them. On the palms of the gloves are a sacred kanji representing fullfillment. On her armor near the shoulders is the kanji for tranquility. Her kimono is long and flowing with the inside being a soft blue color. It is worn closed. Her bust presses agaisnt it but does not threaten to burst the kimono open. Her lower half is garbed in hakama pants that match her kimono. Her feet are bare and still animal like as is the rest of her as she is still covered in white fur. Her magenta eyes shine with warm light. Eight sacred vajra float behind her. Four large and four small ones. She is healed of all wounds that she had from prior forms. Attacks: ~Izanami's Pain: Takes the damage inflicted upon her allies and transfers it to herself healing them but wounding herself as well. However now at mega her body will heal itself over time from any damage taken upon her from using this technique. ~Amaterasu's Blessing: Empowers her allies with sacred energy raising all their abilities by 2x for 6 posts. ~Tsukuyomi's Mirror: The four small vajra move from behind her and two go around her forming into a light ring while another two travel to a single ally and also form into a light ring. Shintoumon and her choosen ally switch places. ~Susano-o's Wrath: The four large sacred vajra move in front of her and spin releasing a destructive wave of sacred energy that only harms those with evil in their minds and hearts while leaving everything else uneffected. ~Izanagi's Will: All eight vajra move around her producing blades of light and form into a sun like shape which continues to spin with increasing speed. Shintoumon clasps her hands together and bows her head as light is shot forward in the form of a spear. After the spear is released the vajra break formation and impale Shintoumon. If the spear hits the target they take massive damage and Shintoumon takes none. If it misses she takes heavy damage. Digivolves from: Inorimon Digivolves to: N/A Edited by Seraph, Sep 28 2010, 04:48 AM.
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| Onyx Leo | Sep 27 2010, 07:46 PM Post #2 |
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*Trollface*
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Well, we've discussed my not liking Izanagi's Will on the cbox because of it's sheer power, BUT Seraph brings up a good point by thinking it's fine because of canon Mega's having ultimate finishers. Alpha, Doru, I'm leaving it up to you guys to decide yay or nay. |
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| Seraph | Sep 27 2010, 07:51 PM Post #3 |
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Also here's some points you are missing -It needs to charge -It uses a lot of energy -Its a hail like attack which means it covers a huge area but it falls randomly -Its not nearly as strong as you make it out to be. It wont OHKO a mega -And it only heals allies that are hit by the afore mentioned random attack |
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| Seraph | Sep 27 2010, 08:09 PM Post #4 |
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This should be worded better. ~Izanagi's Will: All eight vajra move around her producing blades of light. They then spin as she moves forward and clasps her hands together. She says a shinto prayer and then the vajra release their energy outward projecting a dome around her that goes out a few feet before exploding sending salvos of light beams down upon the area raining sacred light that damages all evil digimon and moderatly heals all good digimon that are her allies. The attack coves an area of about 50 yards and the falling pattern of the beams of light is completely random as some arc higher and crash further than others depending on how the dome shatters and releases its energy. Typically the closer to Shintoumon a foe is the more damage they will take while going further back will result in less damage. The same goes for healing. Edited by Seraph, Sep 27 2010, 08:09 PM.
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| Alphamon | Sep 27 2010, 08:42 PM Post #5 |
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デジモン キング
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[/i]~Izanami's Pain: Takes the damage inflicted upon her allies and transfers it to herself healing them but wounding herself. However now at mega her body will automatically heal from any damage taken upon her from using this technique. ~Amaterasu's Blessing: Empowers her allies with sacred energy raising all their abilities by 4x. ~Tsukuyomi's Mirror: The small sacred vajra move in front of her and spin creating a shield against all but the strongest attacks. ~Izanagi's Will: All eight vajra move around her producing blades of light. They then spin as she moves forward and clasps her hands together. She says a shinto prayer and then the vajra release their energy outward projecting a dome around her that goes out a few feet before exploding sending salvos of light beams down upon the area raining sacred light that damages all evil digimon and moderatly heals all good digimon that are her allies. The attack coves an area of about 50 yards and the falling pattern of the beams of light is completely random as some arc higher and crash further than others depending on how the dome shatters and releases its energy. Typically the closer to Shintoumon a foe is the more damage they will take while going further back will result in less damage. The same goes for healing.[/i] ...Where did this exactly come from? o.O Your digimon never buffed allies and never even started regenerating it's wounds up to this state, and suddenly your digimon instantly heals any injuries it takes on from allies and multiplies their strength by 4. For an example, Ouenmon, a digimon dedicated to buffing and not really a whole lot else, has a mega that still keeps the injuries it takes on and only multiplies the allied digimons' abilities by two - at a maximum. If this were ACTIVE rather than PASSIVE, I still would cap its "burst" to an every other post thing that caps out at a X2 multiplier, coming from a line that does not buff beforehand. With the mirror... Again, when did your digimon have "REALLY GOOD DEFENSE" in the purview of its abilities, other than that one attack? I mean, for a "REALLY GOOD DEFENSE" digimon, a move like that would make sense, even a passive shielding ability would for that matter. However, on a digimon that looks like a light wielding warrior with a touch of healing, it does not particularly fit. If you want a Mega-Level barrier thing on this digimon, lower the ability to defend to something in the range of say, not blocking the strongest attacks from ultimates and only getting residual effects from a normal mega attack. (Exampe: Terra force would hit it, be severely weakened (although not to immunity extent) and still burn at those behind it, although to a lesser degree than what it would have done) For Izanagi's Will, if it's a finisher type thing, it's great. Otherwise, not really. |
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| Seraph | Sep 27 2010, 09:12 PM Post #6 |
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~FWOOOSH~
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Shield comes from rookie Healing was throughout the stages starting at champion. Mega doesnt instantly heal from the wounds she recieves from using the ability and doesnt heal from wounds not caused from the ability. The reason she heals is because she mastered the ability. Its a finisher The buff was random, I dunno what else to do with the technique that isnt Naruto esq. |
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| Guyviroth | Sep 27 2010, 09:18 PM Post #7 |
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Not much to say here.
I likes vibrant colors.
See I'm not sure how the seal would work. I'd assume it was a once-per-battle thing but it seems awfully strong against a Champion Digimon. If it was Rookie Digimon and lower, fair dos; just seems a tad too strong on its own; kinda makes it look like Limbremon can solo Champions. But, moreso, I would like more info on the seal and about how the Vajra comes back after shattering.
I like this; not much problem here. Life Share needs to be expanded upon, because I doubt you'd be keeping it up throughout the entire fight, or even half of the fight.
We have a thing in WoW called Hybrid Extensions; where a single spec can do two jobs at once and is frowned upon. I see a similar thing here where your Digimon can protect itself (Tank), deal damage (DPS), and heal others (Heal). It's not something I like. The healing is okay because it's another Life Share, but Sacred Vajra, I would say, needs to have a duration, because otherwise you'll be tanking with Vajras for shields while Shockwaving Digimon, all the while healing them as well if they take damage.
This requires some big postage so, let's go. -- Tsukuyomi is another tanking ability that makes the whole Digimon a one-man army; it can tank, heal, and dps; not something I like. -- Amaterasu... I don't particularly like this. None of your other stages show signs of buffs and, this coming out of nowhere makes things skeptical. On top of that, it makes the fact that this Digimon can do anything a lot more worse. -- Izanami's pain is just... it's too much. It's infinite heal and infinite regen. It needs to be redesigned; I'm not sure how but it needs to be. -- Susanoo is simple enough; it's a Kamehameha/Cero/any other big beam we can think of. -- Izanagi's Will we talked about, but I don't like the damage and heal at the same time, especially with Izanami. Now having said that I'm going to comment on general premises. Firstly, as I said, I'm not really fond of Hybrid Extensions; healing while damaging etc etc; I prefer if Digimon kept a specific role or niche, but that's not living in the modern world really; many angel digimon can attack and heal and such. So, It's my own opinion, but nothing that justifies you having to change it. However, having the Digimon be able to do everything makes me want some of this stuff to change. I'm spectacle about your attacks only affecting Virus-type or evil aligned Digimon. If we ever make a tournament or otherwise PvP-based area, this Digimon will do nothing against them. I would suggest your attacks not having any type or alignment restrictions so your Digimon is non-situational. So yeah, have fun. |
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| Alphamon | Sep 27 2010, 09:39 PM Post #8 |
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デジモン キング
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Then where did the technique go for Champion and Ultimate? Just because you have it at one level and don't build on it ever again doesn't mean that you suddenly have it -again- but now it's super-super strong. "However now at mega her body will automatically heal from any damage taken upon her from using this technique." This translates to me as "When she heals allies by taking their injuries, they heal on her, and they heal really, really fast." Make it into a one-shot buff? Really though, the only thing I'm going to carry from Guy's post is that you're taking about all the niches other than speed demon, and trying to cram them together. It's not going to work. |
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| Seraph | Sep 27 2010, 09:45 PM Post #9 |
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~FWOOOSH~
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one shot buff works it reappears again at ultimate in holy shockwave which repels attacks made against it. Most of it was just me bsing the effects because they fit with the name. Automatically in the sense that its not something she triggers, it just happens but it isn't instant. |
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| Seraph | Sep 27 2010, 10:06 PM Post #10 |
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~FWOOOSH~
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I'm going to redesign this, heavily no more comments or Imma rage. |
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