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Character Races & Jobs/Classes
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Topic Started: May 11 2011, 09:36 PM (232 Views)
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Raven Mishima
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May 11 2011, 09:36 PM
Post #1
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Administrator
- Posts:
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- Group:
- Shape Shifter ~ Black Mage (Admin)
- Member
- #1
- Joined:
- May 11, 2011
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Race: Skywing Description: A race similar to Humes, with the exception of the large wings they have on their back. These wings can be different colors, from red to brown, and allow the Skywing to fly without any troubles. However, the strain they put on their bodies cause them to have the shortest life span of any race, tending to live only forty years. They also seem either unable to show emotions, or are void of them altogether. It is suiting that with their wings, they live in Greystone. The Skywing tend not to be that keen on other races, due to how most of the dragon riders that visited attacked or enslaved them. Classes Sky Soldier ~ A female class, the Sky Soldier wields a two-bladed sword. The Sky Soldier's abilities focus heavily on decreasing enemy statistics. Sky Warrior ~ A male class, Sky Warriors use battle axes in combat. They tend to have higher offensive stats than other Skywing Jobs. Dragon Knight ~ A male class, the Dragon Knight strongly resembles Dragoons. Sky Samurai ~ A female unit, the Sky Samurai wields a standard sword, which she uses to inflict multiple status ailments on enemies.
Race: Elvaan Description: Elves are immortal, tiny, human-shaped magical beings. They are mischievous creatures, and delight in enchanting and playing tricks on humans. They come out after sunset to work their tricks, which include stealing babies, cattle, milk, and jewels. Jobs Warrior ~ Fighters are characterized by equipping swords, shields, and armor, and having high physical stats. Warriors' abilities include the ability to cover for an ally, and take physical damage for them. They can also null out physical attacks and have the ability to equip a weapon using two hands, thus increasing its attack power (the downside to this is now the character cannot equip a shield). Thief ~ Most Thieves wield daggers, but some equip short swords or boomerangs. Their armor options are limited to lightweight armor and vests. They are known for having moderate physical stats, low Defenses and Magic stats, and incredibly high Speed and Evasion. The most prominent ability of a Thief is to steal items from their opponents. Paladin ~ The Paladin is a sacred knight, and acts as a counterbalance to the Dark Knight. Paladins equip heavy swords and armor, and use special swords that have been imbued with sacred power. As Dark Knights wield the Deathbringer, the holy-sword Excalibur is sometimes associated with Paladins. Dark Knight ~ The Dark Knight is characterized by wearing black armor and wielding a sword powered by dark energy. Their physical stats, with exception of Defense, are usually high. The typical Dark Knight ability is Souleater, also known as Darkness, which allows them to sacrifice their HP to perform stronger attacks. However, Souleater is not exclusive to the Dark Knight class. The Dark Knight is opposed by the Paladin, holy knights who protect allies and wield sacred powers. Archer ~ Archers are mostly known for their ability to equip various ranged weapons to attack, primarily Bows. Their most consistent special ability is called Barrage or Rapid Fire. With this ability, the Archer can attack multiple times. They also have the ability Aim, which increases their damage and ensures a successful hit. Because they wield Bows, Archers are adept at fighting flying and dragon type enemies, which take additional damage from arrows and have their high evasion nullified by the Archers's high Accuracy. Monk ~ Monks are characterized primarily by their affinity for fighting entirely bare-handed. The few weapons they do use consist of claws and knuckles that strap onto their hands. Despite their preference to fight without weapons, Monks can deal just as much damage in battle as any other physical class like Warriors or Dragoons, thanks to their massive physical strength. Monks wear light clothing consisting of robes and hats, and cannot equip heavy armor. To make up for this lack of protection, Monks have a very high amount of HP compared to other classes. Because of the minimal use of armor and weaponry, Monks are one of the cheapest classes to maintain and require little investment in new equipment. Monk abilities include Kick, which damages all enemies, Chakra, which heals the Monk and/or their allies, and they can increase their attack strength with the usage of Focus or Boost. Monks are also able to counter physical attacks. Ninja ~ Ninjas are characterized by wearing cowls that cover their mouths and head, and lightweight armor. Their weapons include special daggers and boomerangs. Physically they are strong and have high Speed, but their HP and Defense are low. Their special ability is called Throw, which lets them throw weapons including Shuriken and magical Scrolls to do high damage, but in most cases, the item thrown is lost. In some installments, Ninjas are able to wield specialized Ninjutsu magic. They usually also have methods of nullifying physical attacks by creating illusions, and are able to equip two weapons at once.
Race: Dragoon Description: A race of humanoid creatures with dragon traits. These traits include Dragonic wings upon their backs, a dragonic tail, large horns upon their heads, pointed ears, and long sharp nails. They are able to fly and much better at physical attacks over magic power. Jobs Hunter ~ Hunters are also known as Archers. Archers are mostly known for their ability to equip various ranged weapons to attack, primarily Bows. Their most consistent special ability is called Barrage or Rapid Fire. With this ability, the Archer can attack multiple times. They also have the ability Aim, which increases their damage and ensures a successful hit. Because they wield Bows, Archers are adept at fighting flying and dragon type enemies, which take additional damage from arrows and have their high evasion nullified by the Archers's high Accuracy. Geomancer ~ Geomancers use bells as weapons, and equip light tunics as armor. They can walk across dungeons without fear of traps like pitfalls, or damaging floors like lava. Their signature skill is Terrain, which lets the Geomancer execute special attacks based on the terrain they are fighting on. Raptor ~ Only accessible to Dragoon. The Job resembles an improved version of the Soldier and Warrior Jobs, as it has more speed and inflicts damage while reducing enemy parameters. The Devastation skillset can be put to good use as the secondary ability of the Hunter. Their stat growth is well balanced while slightly lacking in MP and Magic and even with that lack in Magic, they prove that they have the highest Magic stat for any Dragoon job (which is average). The fact that Dragoons are able to fly can be put to good use with Shield Bash, allowing them to knock foes perched on elevated ground off, which can result in fatal injury or leave them disabled.
Race: Human Description: Do you really need a description? The majority of the population of the world. They also seem, more or less, in charge. Jobs Warrior ~ Fighters are characterized by equipping swords, shields, and armor, and having high physical stats. Warriors' abilities include the ability to cover for an ally, and take physical damage for them. They can also null out physical attacks and have the ability to equip a weapon using two hands, thus increasing its attack power (the downside to this is now the character cannot equip a shield). Thief ~ Most Thieves wield daggers, but some equip short swords or boomerangs. Their armor options are limited to lightweight armor and vests. They are known for having moderate physical stats, low Defenses and Magic stats, and incredibly high Speed and Evasion. The most prominent ability of a Thief is to steal items from their opponents. Paladin ~ The Paladin is a sacred knight, and acts as a counterbalance to the Dark Knight. Paladins equip heavy swords and armor, and use special swords that have been imbued with sacred power. As Dark Knights wield the Deathbringer, the holy-sword Excalibur is sometimes associated with Paladins. Dark Knight ~ The Dark Knight is characterized by wearing black armor and wielding a sword powered by dark energy. Their physical stats, with exception of Defense, are usually high. The typical Dark Knight ability is Souleater, also known as Darkness, which allows them to sacrifice their HP to perform stronger attacks. However, Souleater is not exclusive to the Dark Knight class. The Dark Knight is opposed by the Paladin, holy knights who protect allies and wield sacred powers. Archer ~ Archers are mostly known for their ability to equip various ranged weapons to attack, primarily Bows. Their most consistent special ability is called Barrage or Rapid Fire. With this ability, the Archer can attack multiple times. They also have the ability Aim, which increases their damage and ensures a successful hit. Because they wield Bows, Archers are adept at fighting flying and dragon type enemies, which take additional damage from arrows and have their high evasion nullified by the Archers's high Accuracy. Gunner ~ Gunners specialize in hitting opponents from afar, usually disabling them. Another popular Gunner ability is shooting magic out of their guns, causing elemental damage. Also, Gunners have very high Accuracy, rarely missing their targets. The downside is that Gunners do not deal as much damage as other Jobs, since guns do not usually rely much on the Gunner's actual Attack stats. Gunners somewhat parallel the Rangers seen in earlier entries of the series. Monk ~ Monks are characterized primarily by their affinity for fighting entirely bare-handed. The few weapons they do use consist of claws and knuckles that strap onto their hands. Despite their preference to fight without weapons, Monks can deal just as much damage in battle as any other physical class like Warriors or Dragoons, thanks to their massive physical strength. Monks wear light clothing consisting of robes and hats, and cannot equip heavy armor. To make up for this lack of protection, Monks have a very high amount of HP compared to other classes. Because of the minimal use of armor and weaponry, Monks are one of the cheapest classes to maintain and require little investment in new equipment. Monk abilities include Kick, which damages all enemies, Chakra, which heals the Monk and/or their allies, and they can increase their attack strength with the usage of Focus or Boost. Monks are also able to counter physical attacks. Ninja ~ Ninjas are characterized by wearing cowls that cover their mouths and head, and lightweight armor. Their weapons include special daggers and boomerangs. Physically they are strong and have high Speed, but their HP and Defense are low. Their special ability is called Throw, which lets them throw weapons including Shuriken and magical Scrolls to do high damage, but in most cases, the item thrown is lost. In some installments, Ninjas are able to wield specialized Ninjutsu magic. They usually also have methods of nullifying physical attacks by creating illusions, and are able to equip two weapons at once.
Race: Merfolk Description: Inhabitants of Mercontias, Merfolk are able to live both in and out of water but must be wet at all times or they'll dry out. They were once thought to be extinct until they were rediscovered in this underwater haven. They rarely leave the safety of Mercontias because they're much more vulnerable on land and they're so close to the desert. Jobs Warrior ~ Fighters are characterized by equipping swords, shields, and armor, and having high physical stats. Warriors' abilities include the ability to cover for an ally, and take physical damage for them. They can also null out physical attacks and have the ability to equip a weapon using two hands, thus increasing its attack power (the downside to this is now the character cannot equip a shield). Thief ~ Most Thieves wield daggers, but some equip short swords or boomerangs. Their armor options are limited to lightweight armor and vests. They are known for having moderate physical stats, low Defenses and Magic stats, and incredibly high Speed and Evasion. The most prominent ability of a Thief is to steal items from their opponents.
Race: Neko Description: An agile race of cat-like humanoids. They are not particularly powerful, intelligent, or charismatic, but make up with that for their sheer speed and athletic abilities. This has lead to them being labeled as thieves and cheats. There seem to only be females of this race, the exact nature of the males being unknown to all. It may be that the males are rather rare and something of a commodity. Jobs Warrior ~ Fighters are characterized by equipping swords, shields, and armor, and having high physical stats. Warriors' abilities include the ability to cover for an ally, and take physical damage for them. They can also null out physical attacks and have the ability to equip a weapon using two hands, thus increasing its attack power (the downside to this is now the character cannot equip a shield). Thief ~ Most Thieves wield daggers, but some equip short swords or boomerangs. Their armor options are limited to lightweight armor and vests. They are known for having moderate physical stats, low Defenses and Magic stats, and incredibly high Speed and Evasion. The most prominent ability of a Thief is to steal items from their opponents. Paladin ~ The Paladin is a sacred knight, and acts as a counterbalance to the Dark Knight. Paladins equip heavy swords and armor, and use special swords that have been imbued with sacred power. As Dark Knights wield the Deathbringer, the holy-sword Excalibur is sometimes associated with Paladins. Dark Knight ~ The Dark Knight is characterized by wearing black armor and wielding a sword powered by dark energy. Their physical stats, with exception of Defense, are usually high. The typical Dark Knight ability is Souleater, also known as Darkness, which allows them to sacrifice their HP to perform stronger attacks. However, Souleater is not exclusive to the Dark Knight class. The Dark Knight is opposed by the Paladin, holy knights who protect allies and wield sacred powers. Archer ~ Archers are mostly known for their ability to equip various ranged weapons to attack, primarily Bows. Their most consistent special ability is called Barrage or Rapid Fire. With this ability, the Archer can attack multiple times. They also have the ability Aim, which increases their damage and ensures a successful hit. Because they wield Bows, Archers are adept at fighting flying and dragon type enemies, which take additional damage from arrows and have their high evasion nullified by the Archers's high Accuracy. Monk ~ Monks are characterized primarily by their affinity for fighting entirely bare-handed. The few weapons they do use consist of claws and knuckles that strap onto their hands. Despite their preference to fight without weapons, Monks can deal just as much damage in battle as any other physical class like Warriors or Dragoons, thanks to their massive physical strength. Monks wear light clothing consisting of robes and hats, and cannot equip heavy armor. To make up for this lack of protection, Monks have a very high amount of HP compared to other classes. Because of the minimal use of armor and weaponry, Monks are one of the cheapest classes to maintain and require little investment in new equipment. Monk abilities include Kick, which damages all enemies, Chakra, which heals the Monk and/or their allies, and they can increase their attack strength with the usage of Focus or Boost. Monks are also able to counter physical attacks. Ninja ~ Ninjas are characterized by wearing cowls that cover their mouths and head, and lightweight armor. Their weapons include special daggers and boomerangs. Physically they are strong and have high Speed, but their HP and Defense are low. Their special ability is called Throw, which lets them throw weapons including Shuriken and magical Scrolls to do high damage, but in most cases, the item thrown is lost. In some installments, Ninjas are able to wield specialized Ninjutsu magic. They usually also have methods of nullifying physical attacks by creating illusions, and are able to equip two weapons at once.
Race: Shape Shifter Description: Agile race of humanoids who have the ability to turn into one animal. In most cases, a wolf but there are several other animals as well. Shape Shifters are agile fighters and use very little magic. Their personalities match those of their animal that they change into. Jobs Warrior ~ Fighters are characterized by equipping swords, shields, and armor, and having high physical stats. Warriors' abilities include the ability to cover for an ally, and take physical damage for them. They can also null out physical attacks and have the ability to equip a weapon using two hands, thus increasing its attack power (the downside to this is now the character cannot equip a shield). Thief ~ Most Thieves wield daggers, but some equip short swords or boomerangs. Their armor options are limited to lightweight armor and vests. They are known for having moderate physical stats, low Defenses and Magic stats, and incredibly high Speed and Evasion. The most prominent ability of a Thief is to steal items from their opponents. Archer ~ Archers are mostly known for their ability to equip various ranged weapons to attack, primarily Bows. Their most consistent special ability is called Barrage or Rapid Fire. With this ability, the Archer can attack multiple times. They also have the ability Aim, which increases their damage and ensures a successful hit. Because they wield Bows, Archers are adept at fighting flying and dragon type enemies, which take additional damage from arrows and have their high evasion nullified by the Archers's high Accuracy. Gunner ~ Gunners specialize in hitting opponents from afar, usually disabling them. Another popular Gunner ability is shooting magic out of their guns, causing elemental damage. Also, Gunners have very high Accuracy, rarely missing their targets. The downside is that Gunners do not deal as much damage as other Jobs, since guns do not usually rely much on the Gunner's actual Attack stats. Gunners somewhat parallel the Rangers seen in earlier entries of the series. Black Mage ~ A Black Mage's primary ability is to cast Black Magic, which usually consists of attack spells, but also contains some effect spells. In later installments, Black Mages were given the Focus ability, which allowed them to store power for the next turn. However, their magic is their main focus. In this, Black Mages are one of the simplest, but most effective Jobs there is. Black Mages usually equip magical rods and staffs, but also sometimes daggers. Monk ~ Monks are characterized primarily by their affinity for fighting entirely bare-handed. The few weapons they do use consist of claws and knuckles that strap onto their hands. Despite their preference to fight without weapons, Monks can deal just as much damage in battle as any other physical class like Warriors or Dragoons, thanks to their massive physical strength. Monks wear light clothing consisting of robes and hats, and cannot equip heavy armor. To make up for this lack of protection, Monks have a very high amount of HP compared to other classes. Because of the minimal use of armor and weaponry, Monks are one of the cheapest classes to maintain and require little investment in new equipment. Monk abilities include Kick, which damages all enemies, Chakra, which heals the Monk and/or their allies, and they can increase their attack strength with the usage of Focus or Boost. Monks are also able to counter physical attacks. Ninja ~ Ninjas are characterized by wearing cowls that cover their mouths and head, and lightweight armor. Their weapons include special daggers and boomerangs. Physically they are strong and have high Speed, but their HP and Defense are low. Their special ability is called Throw, which lets them throw weapons including Shuriken and magical Scrolls to do high damage, but in most cases, the item thrown is lost. In some installments, Ninjas are able to wield specialized Ninjutsu magic. They usually also have methods of nullifying physical attacks by creating illusions, and are able to equip two weapons at once.
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