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Heaven Quests
Topic Started: Apr 30 2011, 09:21 AM (321 Views)
Quick
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The Space Bandit
I. Bow Down To The King . . . Kai
It is an honor bestowed upon few to train with King Kai, so be happy that he enjoyed the joke you told him. In order to learn some of his most valuable techniques, you will have to chase the King's monkey Bubbles across the planet . . . whose gravity is 10x that of Earth's. Bubbles is a tricky fellow, and if you manage to catch him you'll have to catch Gregory, a small motor-mouth grasshopper named Gregory.
Solo Only
Requirement(s): PL: 1,000
Reward(s): 2x Base EXP Gain // Kaio-ken // Give Me Energy!
Time: 5 Days // 1,200 wpd

II. King Kai's Disciple
King Kai is very impressed with your progress, and has decided to offer you an extra test of your abilities. A group of teenage martial artists who died in a hover car accident have traveled to King Kai's planet for training. Teach them what you know about combat, and dare them to chase and catch you. Do not let them catch you to inspire them to train harder so that the day they are strong enough to leave the afterlife, they can help protect their home planet of New Pikkon.
[ Created By: Kale ]
Solo Only
Requirement(s): Must have completed Bow Down To The King...Kai Quest.
Reward(s): King Kai's Garb
Time: 2 Days // 1,500 wpd
  • King Kai's Garb
    Inventory Slot: 1
    Description: This outfit consists of a red body suit worn underneath a black robe, which is trimmed in gold. A white circle in the middle bears King Kai's symbol, and the shoulders are large, giving the robe a very authoritative look. [FULL BODY]
    Effect: UNIQUE. Heroic/Rogue Alignment Only. Once per match you may 'remove' your King Kai's Garb. If you do so, when losing power stages due to an effect from a Skill with "Kaio-Ken" in the title, you gain 2 power stages afterwards.
III. The Turtle Hermit
Kamesennin Roshi is a man known for many things: he drank from the fountain of youth, tutored Goku and Krillin in the art of fighting, invented the Kamehameha -- and oh yeah, he's a filthy pervert. The old man's special magazines have been misplaced. If you can conjure up some of the gentleman's reading material he enjoys so much, he might be willing to teach you a thing or two. No, not about porn.
Joint Optional
Requirement(s): 1 Inventory Slot
Reward(s): Goku's Kamehameha // Dirty Magazine
Time: 2 Days // 1,000 wpd

  • Dirty Magazine
    Inventory Slots: 1
    Description: The magazine is filled with nakedness. Try throwing it at an opponent to give them an eyeful and distract them!
    Effect: USEx1. Your opponent's next attack phase is skipped. This does not take up your turn.


IV. The Absent Minded Professor
Dr. Briefs has been wrapped up in his work again and has forgotten . . . something. Unfortunately, he's not sure what. All he knows is that his daughter Bulma is furious with him for it. He could use some help finding out just what he did wrong, and hopefully have your help in reconciling.
Joint Optional
Requirement(s): N/A
Reward(s): Large Storage Capsule
Time: 2 Days // 1,000 wpd

V. Learning To Fly
The Z Fighters all have mastered the ability to fly . . . and you're the odd one out. Luckily, they offer to teach you the secret of flight, which appears to be harder than you thought. Sure, condensing ki into an energy beam is one thing, but maintaining and adjusting energy flow on the fly (no pun intended) is another thing altogether.
Joint Optional
Requirement(s): N/A
Reward(s): Bukujutsu
Time: 3 Days // 1,000 wpd

VI. Master Roshi's School For The Gifted
The old turtle hermit is bored out of his mind -- apparently, all the naughty girls went to Hell and he's stuck with a bunch of prudes! At his age, he feels old and less useful than he was on Earth (no matter how many times he's told that his aches and pains from old age were alleviated once he died), and as the saying goes -- those that can't do, teach. As the originator of a handful of techniques, he has opened a school in Heaven to allow people to find within themselves their own personal skill.
Joint Optional
Requirement(s): 2 Basic and/or Constant Skills
Reward(s): Custom Basic Skill or Custom Constant Skill
Time: 5 Days // 1,000 wpd

VII. Telekinetic Disorientation
No matter what you threw at him, the tiny white human managed to dodge everything. It was only until you could take no more and exploded in a flurry of energy, did Chiaoutzu finally show some response. His tiny finger stopped your onslaught and somehow managed to cripple you simultaneously. "Let me teach you." He said.
Joint Optional
Requirement(s): N/A
Reward(s): Chiaoutzu's Psychic Halt
Time: 2 Days // 1,250 wpd

  • Chiaoutzu's Psychic Halt
    Block
    Description: The tiny mime-man taught you a technique he uses to intercept incoming attacks not through advanced martial arts maneuvers or split second dodging, but rather by standing his ground and manipulating his ki to psychically halt a foe in their place. The time they are stopped is short, but long enough to allow you the chance to deliver your own attack.
    Effect: RESTRICTEDx1. Stop any type of attack. If your Power Level is lower than your opponent's Power Level, your opponent's next attack phase is skipped.


VIII. Fuuusion-HA!
The rumors of the dance seemed to have come out of nowhere, but you were intrigued by the unusual ability. There were two people you were told to contact if you wanted to know more -- Goten and Trunks. Both have come a long way since their childhood days where they routinely transformed into Gotenks to take on the big bad of the week. The Halflings admit they don't even know if they'd remember it anymore and seem to have matured pass the point of wanting to. If you can convince them, and if they can remember, you might find yourself in possession of a few good moves.
Joint Optional
Requirement(s): Maximum of 2 Participants
Reward(s): Fusion Dance
Time: 4 Days // 1,000 wpd

  • Fusion Dance
    Description: An incredibly difficult technique that requires two participants who must create perfectly symmetrical images of eachother. The Fusion Dance is a series of poses that are performed while, as described by Goku, both are visualizing two rivers flowing towards eachother and then converging at two single points. If not synchronized down to their breathing, the result will be an imperfect fusion of the two fighters. However, if performed correctly, they will merge into a single powerful combatant.
    Effect: Allows Fusion Dance Fusion.
    Requirements: N/A


IX. Refusal to Fuse--al
" It's not happening, Kakarot! I would no sooner DIE again than permanently join with you! " Goku tried to explain to him that a death in Heaven would mean that his existance was permanently erased, but Vegeta was not willing to listen to reason. You had no idea what was under the short one's skin, but he seemed to be speaking out of past experiences. After storming off, Goku seems more willing to talk.

" I wasn't asking him to fuse . . . I just found these in my closet and thought he'd get a kick out of seeing them. Didn't think he'd get so angry. Gosh. We won't be needing them anymore, though, if you want to have them. " That Goku fellow? One hell of a good guy.
Joint Optional
Requirement(s): Maximum of 2 Participants
Reward(s): Chipped Potara Earring
Time: 1 Day // 1,500 wpd

X. Yajirobe's Beans
Yajirobe can't seem to understand why he's still planting senzu beans in the afterlife, just to pass on to people like you. He tries to pass his responsibilities onto you, only you realized . . . you have no idea how these things grow. Maybe if you can find someone in Heaven who would know, they could help you.
Joint Optional
Requirement(s): 1 Inventory Slot
Reward(s): Senzu Bean
Time: 2 Days // 1,500 wpd

XI. Dancing with the Stars
Goten and Trunks heard you know something about the ways of battle. And now, they want to show you a little of their own battle prowess. In the form of a dance off, a simple competition of leg work. Do you have what it takes to beat Goten and Trunks at the Heaven pageant? Or will their fusion dance be the end of your career?
Joint Optional
Requirement(s): N/A
Reward(s): 1x Base EXP Gain // 200 Zenni.
Time: 3 Days // 1,000 wpd

XII. Escaping Heaven
. . . so, you've decided on busting out, huh? You're going to have to find a way to break the gravitational pull of King Kai's planet to return to Snake Way and make the journey back. That's the easy part. If King Yema catches you, he'll put you in the Yema Lock and that's going to hurt. If you can manage to find a way from King Yema's office back to the world of the living, you'll be home free.
Repeatable - Solo Only
Requirement(s): At least one week since you entered Heaven
Reward(s): Return to any planet you wish
Time: 5 Days // 500 wpd (+250 wpd for every time you have died)
Edited by Quick, Jul 17 2011, 02:04 PM.
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