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| Kafka | Jul 26 2008, 04:03 AM |
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All right, guys. So, I've hit a stump; let me be open about that. However, it's not a show-stopping stump. Apparently, Windows Vista 64-bit hates d3d. Hates it. On Windows XP, what I've coded works like it's suppose to work. On Vista 64, not so. So, I'm asking you all to do a technics text. Here's the link. Take all the files out and run it. http://willhostforfood.com/access.php?fileid=28381 When it first starts up, take a screenshot. Now, walk right and down. You'll see an opening between the walls. Walk through it. You'll be in this glitchy Istok. Walk back in the house by pressing up. Walk back to where you just were(generally, doesn't have to be exact). Take another screenshot. Proceed to leave the house again. Walk straight left after getting out. Now, when you arrive in the next room, take a final screenshot. Please post these screenshots and tell me what operating system you are using. If you know if your Vista is 32 or 64 bit, add that in there too. Yeah, I need to get this out of the way. I may have to wait until Game Maker 8 to release the final version if Vista 64 is going to do this. Well, for it to work on Vista 64. That being said, this shouldn't be too much of a problem. I should still be able to make the game on my XP which I'm taking to college with me. And, it will work on XP and maybe vista 32-bit, which most of you have, perfectly. So, no worries. I just need to assess the current situation. |
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1:33 AM Nov 27