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| Technical Test | |
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| Topic Started: Jul 26 2008, 04:03 AM (175 Views) | |
| Kafka | Jul 26 2008, 04:03 AM Post #1 |
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Administrator
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All right, guys. So, I've hit a stump; let me be open about that. However, it's not a show-stopping stump. Apparently, Windows Vista 64-bit hates d3d. Hates it. On Windows XP, what I've coded works like it's suppose to work. On Vista 64, not so. So, I'm asking you all to do a technics text. Here's the link. Take all the files out and run it. http://willhostforfood.com/access.php?fileid=28381 When it first starts up, take a screenshot. Now, walk right and down. You'll see an opening between the walls. Walk through it. You'll be in this glitchy Istok. Walk back in the house by pressing up. Walk back to where you just were(generally, doesn't have to be exact). Take another screenshot. Proceed to leave the house again. Walk straight left after getting out. Now, when you arrive in the next room, take a final screenshot. Please post these screenshots and tell me what operating system you are using. If you know if your Vista is 32 or 64 bit, add that in there too. Yeah, I need to get this out of the way. I may have to wait until Game Maker 8 to release the final version if Vista 64 is going to do this. Well, for it to work on Vista 64. That being said, this shouldn't be too much of a problem. I should still be able to make the game on my XP which I'm taking to college with me. And, it will work on XP and maybe vista 32-bit, which most of you have, perfectly. So, no worries. I just need to assess the current situation. |
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| Absolute Zer0 | Jul 26 2008, 05:16 AM Post #2 |
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Penguin Hatchling
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Here...![]() I dunno how many bits, but I'm on Vista. |
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| Arrei | Jul 26 2008, 05:17 AM Post #3 |
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Now in snack size!
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Confirmed to not work on Vista 32-bit, wall textures become messed up. |
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| Kafka | Jul 26 2008, 05:28 AM Post #4 |
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That's only one screenie, absolute. Can you give the other two? |
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| Rihsa | Jul 26 2008, 05:56 AM Post #5 |
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Penguin
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http://smg.photobucket.com/albums/v675/Rih...ent=screen1.jpg http://smg.photobucket.com/albums/v675/Rih...ent=screen2.jpg http://smg.photobucket.com/albums/v675/Rih...ent=screen3.jpg I'm not sure if it was supposed to turn out that way, but there you go. I'm using Windows XP. |
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| Kafka | Jul 26 2008, 06:15 AM Post #6 |
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Well, the wall thing seems to be at fault with my code, then. I know that. Could you get one more image of the overworld? Exit the house, walk right until there's a swap. Thanks for the time. I've got some hammering to do. |
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| Rihsa | Jul 26 2008, 07:51 PM Post #7 |
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Penguin
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I don't know what you mean by swap, but I walked to the right as far as I could go. http://smg.photobucket.com/albums/v675/Rih...ent=screen4.jpg |
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| Kafka | Jul 26 2008, 11:30 PM Post #8 |
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Oh wait, I see the problem now! Try walking left. Sorry about that. >.< |
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| Rihsa | Jul 27 2008, 01:57 AM Post #9 |
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Penguin
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http://smg.photobucket.com/albums/v675/Rih...ent=screen5.jpg |
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| Naughty Budgie | Jul 27 2008, 02:11 AM Post #10 |
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Archpenguin
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Your photobucket pictures don't seem to show up for me. |
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| Kafka | Jul 27 2008, 05:37 AM Post #11 |
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Ah. Well, it shows for me... it's still not the right thing, though.
XD But, I don't need it anymore. I've come to realise over observation that this isn't as much of a showstopper as I had imagined it. I just needed to make sure it wasn't just my computer. So, it works with all of you. Well, works wrongly the same way. I'll get it working again on this new thing. I also need to replace the music dll, it seems. The thing's busted on Vista. |
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11:43 AM Nov 25