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Annie
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Jan 12 2011, 01:21 AM
Post #1
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- Posts:
- 11
- Group:
- Members
- Member
- #17
- Joined:
- Jan 8, 2011
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The Mage's Guild
The Masters of Menehra, Guardians of Alaria and Protectors of Tarinor
- Goals of the Guild
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The goals include Mastering Menehra and protecting Tarinor from the floods of the daemon spawn.
- Magister
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Magisters are the masters of Menehra, guardians of the Goddess Alaria and protectors of Tarinor. Magisters connect with Menehra through devotion to their Goddess and studying of the spell tomes of the Arcane arts themselves.- The Vow
The vow of the Magisters is a phrase in which the must utter during their trials upon become a learner of the Arcane arts: "In completion of my trials, and acceptance by the Goddesses. I pledge to Elderbridge and Menehra that I will forever use my power only for succeeding in the right doings. Should I ever misuse my power, I will be taken into the Goddess's judgment, as well as the Living Realm's very own. Through Alaria, I take the mark of the judgment."
The vow forever seals a Mark of Judgment. The mark is only seen on the top of there hand, flowing up to there shoulder.. This mark, when broken, expels the Magister's power, and shackles are then cast down upon them, preparing them for Alaria's Judgment as well as the judgement of the Living Realm. Once the shackles of Forbiddance are cast upon a Magister all of Tarinor will know of their misuse of Menehra.
- Arcane council
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Instead of run traditionally by an Arch-mage or Supreme Magister I am going to bring in an Arcane council to decide upon the choices the guild is assigned, instead of one's sole decision.
The Arcane Council (4) - Arcane Magister, Arira Aeoroloth (.PurpleSky) - Arcane Magister, - Arcane Magister, - Arcane Magister,
Magisters - Magister, Evelynn LeBlanc (SultryBanana) - Magister, - Magister,
Apprentices - Apprentice, - Apprentice, - Apprentice,
Students - Monk, - Monk, - Monk,
*As you approach the shelves in the archives, you grab one of the many spell tomes and begin to read* As you read these spell tomes you will gain knowledge of how to use Menehra in ways you could never imagine:
The use of Menehra to generate and manipulate Fire: Fireballs: A small flame generated or manipulated into your palm to create a sphere of fire to be used for offensive, defensive or survival purposes. Streams of Fire: Fire generated and projected from your hand to create an offensive or defensive maneuver. Augmenting flames: The ability to manipulate flames to increase there size Wall of flames: The generation of Fire through Menehra to create a solid wall of fire in front of you or an opponent Explosions: The immediate release of heat in a blast able to destroy objects or cause damage Combustion: A technique you must heavily study and be taught to be able to use effectively; The generation of fire within a solid object to burn it from the inside-out. Manipulation: The basic manipulating of any open flame (More will be added)
The use of Menehra to generate and manipulate Ice/Frost: Streams of Frost: Streams of icy air generated from your hands to be used offensively or defensively Shards of Ice: Shards of ice generated from your hands for an offensive, but lesser attack Wall of Ice: Frost molecules generated from your hands to combine to make a defensive wall of ice Blizzard: A hail of ice shards generated from your hands to create a storm for an offensive attack Explosions of Ice: A large quantity of ice which immediately shatters to create a flurry of ice shards in every direction Manipulation: The basic manipulating of ice and/or frost (More will be added)
The generation and manipulation of Menehra itself: Shields: A layer of Menehra generated around a being to protect themselves from physical damage Blasts of Menehra: Mystical waves/slashes/blast of Menehra to cause physical fatigue or Damage Levitation: Binding an object in Menehra to move it around, or stop it's movement completely Paralysis: The binding of Menehra around a person to stop Physical movement Healing: Casting Menehra over a wound can temporarily or permanently seal the wound Augment traits: The brief use of Menehra to augment ones attributes (Speed, strength - to an extent) (More will be added)
Applying for the Mage's guild
Habbo name: Character name: Character age: Character race: Link to biography: [URL] Insert link here [/URL]
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Alaster
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Jan 12 2011, 04:43 PM
Post #2
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