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Quest: The Rise of Eoria - Part 1
Topic Started: Apr 5 2011, 10:00 AM (247 Views)
Xeno
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Quest: The Rise of Eoria
- Short Story: Part One – Start -

The revolution has been successful, and the kingdom of Stormkeep has fallen. With the leader of the rebellion, the now Wizard King, on the throne, the shattered land has already quickly begun to rise again as the Kingdom of Eoria. The Tyrant King has been imprisoned, and his fate now rests with the will of the people. Both the leaders of the Amber Chantry and the Knights of the Scarlet Crown have also fallen, either dead on the field of battle or fled at the defeat of their monarch, leaving both of the once great guilds in shambles. Many noble families who had once exploited the commoners have also fled, leaving the kingdom free of most of its upper class. As the Wizard King and his allies work to rebuild the destruction of the rebellion, word begins to spread of a kingdom in ruins. Though Eoria is quickly rebuilding, it has no standing army, and neither of the guilds are in a state to call to arms. The kingdom's safety rests in the hands of its King and his allies, the once revolutionaries.

As Eoria struggles to rebuild itself, news of its state passes to nearby kingdoms. Long has the Tyrant King's reign poisoned the surrounding countries, and though some seek to send aid to the new monarchy, other kingdoms see this turmoil as a chance to expand their own. Though the nearby kingdoms, too, fall under the control of Empire of the Iron Mountains, the empire's interference in their province's personal affairs is seldom exercised. The region's political tensions are left to be handled by themselves.

While several kingdoms march their armies towards Eoria, a second threat is brewing from the west. If the Tyrant King had been good for anything, it had been protecting the western borders from the hoards of goblins and orcs that dwell in the nearby mountains. With no army to patrol these borders, the creatures have begun terrorizing nearby towns. Though not yet organized enough to prove a critical threat, what few goblins have grown brave enough to attack the kingdoms borders must be dealt with.

With the threat of enemy kingdoms to the south and east, and hordes of orcs and goblins to the west, Eoria must rally what little resistance it can muster and defend its borders from coming darkness.
Edited by Xeno, Apr 5 2011, 10:03 AM.
"My name is Xeno, and yes, I know I'm awesome."
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