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Quest 3 (?): Werewolf Attack
Topic Started: May 24 2011, 10:31 PM (154 Views)
KaiyaGold

THIS QUEST TAKES PLACE SATURDAY 28TH MAY 2011 AT 10:30 PM

Our Quest Begins Thusly:

In the country neighboring Eoria there have been rumors of werewolves in the night. Until now they seemed to be baseless children’s tales. However, a recent outbreak of strange and otherwise unexplainable killings has forced a group of refugees across the border in hopes of a safe haven. A guard patrol from Eoria which has been keeping an eye out for reasons of national security has intercepted this group, who are being pursued by at least one of the afore mentioned werewolves.
One member tried to take on a wolf by himself, and was nearly successful when he was suddenly struck down by a curse sent by the wolf god who was bored, which stuck his knees on back to front and his toes upside down. Greatly restricted in movement, the patrol regrouped and moved to help the refugees make it from the border to the much safer city.

Teams and Objectives
Eoria: Your job is to protect the cursed member (in this case Evan) from getting killed, and to escort the refugees from the border (way out in the dark on the field) to the city (in this case I think it’s the playground, which is lit and things). Kill the werewolf.
Refugees: Basically the same as the objective for Eoria. Just don’t get yourselves killed.
Note: You have told the Eorians the vital fact that in the Werewolf’s den there is a special silver weapon that has one hit kills on the Werewolf. This might be a useful thing to go find, since you do need to kill the wolf in order to win.

Werewolf: Kill everybody on the field until they are quite dead, and generally be a menace and slow people down. Try not to let people get to the city.

Rundown of the Quest:
Goals:
Eoria: Get all members to ‘city’. And /or find wolf den and silver weapon.
Refugees: Get to the city with your extra protective friends. And/or find wolf den and silver weapon.
Werewolf: Kill people. :D

Teams:
Werewolf: Conor

Refugees: Myself and anyone who hasn’t played the opening missions (ie, if you weren’t at the founding. You can probably work this out but if you’re confused poke me.)
Tasha
Robert
Danny
Gabriel
Julian
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(I think I have everyone, report in if I’m missing you…)
Eoria Patrol: People who have been around for every single opening quest. Kudos to you guys, btw.
Evan
Jen
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**Evan: please note- you are being cursed by the bored wolf god. You MUST walk slowly and while you are fortified and strengthed (or w/e the name is that we decided in the park I cannot remember the names) keep in mind your counterbalance.



Please list yourself as where you’re supposed to be…..! or I will guess and not be able to handle this….

Notes:
This is a BATTLEGAME Scenario – Please prepare a CLASS to play.
This is a ROLEPLAYING Scenario – Though you don’t have to roleplay, it is encouraged.
MAGIC will be in full effect this game. Please make sure to familiarize yourself with spells that might be used on you.
If you are a MAGIC CLASS, please make sure you have a list of your abilities for the battle game as per the Amtgard Rulebook. Level 1 players have 10 magic points to spend. Level 2 players have 10 points in each level tree to spend.
To SUBDUE an enemy, shout “SUBDUE” on a melee attack that would otherwise be fatal. The player hit by a “SUBDUE” attack is considered unconscious for 60 seconds, and may be moved, though equipment may not be destroyed. STAB attacks can not be used to SUBDUE.
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Airgetlam
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As a note, before the quest starts everyone should look up the werewolf page on the amtgard wiki so as to reduce confusion regarding why I "won't just feckin die already" :P
(here's a link: http://amtwiki.net/amtwiki/index.php/Werewolf )
Edited by Airgetlam, May 25 2011, 07:58 AM.
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Kingroyvii
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If I am able to come I will be in the Eoria guard team, if not, Uriel will be guarding the city against any other threats to the nation.
Cooling tea is heavenly, Cold tea is sin.
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