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| Classes; A description of our classes | |
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| Tweet Topic Started: Oct 21 2010, 10:12 PM (50 Views) | |
| ECO Aslan Kalp | Oct 21 2010, 10:12 PM Post #1 |
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Marksman/Commander
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When identifying your self this is the format: ECO Aslan Kalp Marksman/Commander Assault: Range: Medium / Specialty: Doubles up as a driver or a pilot / Weaponry: Automatics (or Swords, Hammers, Axes, Shields) / Speed: Med. Medic: Range: Medium / Specialty: Healing types also can double up as a driver or pilot / Weaponry: Same as Assault / Speed: Med. Marksman: Range: Long / Specialty: Powerful at long ranges / Weaponry: Snipers or One-Shot rifle (or Bows, Javelins, Spears, Slings) / Speed: Fast Tank: Range: Med - Short / Specialty: Lots of damage + lots of rounds / Weaponry: Machine Guns (2-Handers, Claymores) / Speed: Slow Operator: Range: Short / Specialty: Massive damage at close ranges / Weaponry: Shotguns, grenades / Speed: Med - Fast Mage (RPG only): Range: Short - Long / Specialty: massive damage at any distance / Weaponry: Casted Spells / Speed: Med Spec-Ops: Range: Short - Med / Specialty: Stealth / Weaponry: Anything silenced, SMGs, Knives (or Daggers, poison) / Speed: Fast Demo: Range: Any / Specialty: BIG BOOM / Weaponry: Rockets, Grenades, Mines, C4 (or Mohawk Grenades (lol), Chinchompas) / Speed: Med. Specialists: Range: Any / Specialty: Hyper lethal vectors that kill with anything / Weaponry: ANYTHING / Speed: Any Edited by ECO Aslan Kalp, Oct 21 2010, 10:17 PM.
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7:09 PM Jul 11