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Update 1/5/12
Topic Started: Jan 6 2013, 12:19 AM (150 Views)
Lucas
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Chief Programmer

Hello everyone :)

This week was all about shaders for the most part. I was able to write a shader class and then tweak it for terrain texturing. Shaders will also soon be used to texture models and create volumetric clouds as well. I hope to, over the next week, work on some various systems. Sorry this update is so short, but its been a busy day today and Im ready to hit the hay.

Till next week :)

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View the progress of the game here!
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