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| Tweet Topic Started: Dec 13 2010, 11:58 AM (76 Views) | |
| Nordak Johganis | Dec 13 2010, 11:58 AM Post #1 |
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Game Master
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SOLDIER![]() Description: Soldiers are the mainstays of any army. They are trained to close with and destroy the enemy, and are skilled in both combat and tactical movement. They are the strongest class at combat in the game. Ability Lists: Marksmanship, Rapid Shooting, Movement Weapon Proficiency: Rifles, Carbines, Pistols Notes: None OFFICER ![]() Description: Officers are the leaders of units of soldiers. While they possess some fighting ability of their own, their main strength lies in their ability to direct troops around the battlefield with a tactical mind and a commander's presence. Ability Lists: Shooting, Orders, Tactics Weapon Proficiency: Carbines, Pistols Notes: None MEDIC ![]() Description: Medics risk their lives in order to ensure the safety of their fellow soldiers under fire. Trained in both short-term combat lifesaving and long-term medical care, medics are indispensable and widely-loved in the armies of the galaxy. Ability Lists: Shooting, First Aid, Intensive Care Weapon Proficiency: Carbines, Pistols Notes: None ENGINEER ![]() Description: Engineers are men and women trained extensively in explosives, electronics, and architecture, and putting those skills to use in support of armies. There are also civilian engineers who focus primarily on building structures, and these are among the finest-built in the galaxy. Ability Lists: Sabotage, Construction, Combat Weapon Proficiency: Pistols Notes: None SPY ![]() Description: Spies are sneaky individuals trained to perform espionage. On the battlefield, they can help friendly troops bypass enemy distractions while outside the battle, they can steal enemy plans and information or sabotage enemy facilities. Ability Lists: Field Craft, Espionage, Field Intelligence Weapon Proficiency: Pistols, Knives, Vibroblades Notes: None MERCHANT ![]() Description: Merchants are men and women who are skilled in fashioning arms, armor, and other equipment out of raw materials. They sell their wares to the people of the galaxy and try to turn a profit. Ability Lists: Simple Crafting, Advanced Crafting, Shopkeeping Weapon Proficiency: None Notes: Merchants receive 1 bonus Ability Point at Level 1. CIVILIAN ![]() Description: Civilians are the majority of the people of the galaxy; they provide labor and services for countless trillions across many worlds, and are considered to be jacks-of-all-trades. Ability Lists: Simple Crafting, Mining, Banking, Entertainment, General Skills Weapon Proficiency: None Notes: Civilians receive 1 bonus Ability Point at Level 1. SMUGGLER ![]() Description: Smugglers are those who engage in secret shipment of goods to either prevent taxation of those goods or the confiscation of illegal goods. The good ones have honed their skills in evasion and concealment over their lives. Ability Lists: Dirty Tricks, Evasion, Smuggling Weapon Proficiency: Pistols, Knives, Vibroblades Notes: Can pilot civilian starships BOUNTY HUNTER ![]() Description: Bounty Hunters are mercenaries who hunt down and capture or kill wanted criminals across the galaxy. They are ruthless and efficient, but widely-disliked by the people of the galaxy. Ability Lists: Combat, Tracking, Bounty Hunting Weapon Proficiency: Carbines, Pistols, Knives, Vibroblades, Vibroswords Notes: Can pilot civilian starships PILOT ![]() Description: Pilots are men and women trained in piloting starfighters in battle against other starfighters. They have won fame for their heroics, although some view them as overly cocky. Ability Lists: Piloting, Gunnery, Mechanics Weapon Proficiency: Pistols Notes: Can pilot military starships Edited by Nordak Johganis, Dec 17 2010, 10:50 PM.
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