| Races | |
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| Tweet Topic Started: Dec 13 2010, 04:44 PM (811 Views) | |
| Nordak Johganis | Dec 13 2010, 04:44 PM Post #1 |
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Game Master
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Here are the starting stats for each race, as well as any special abilities. Remember, these are only the starting statistics, before additions are made with dice rolls; all actual stats will be higher once rolls are conducted. HUMAN ![]() Strength: 8 Accuracy: 8 Dexterity: 8 Speed: 8 Intelligence: 8 Hit Points: 20 Special: Humans receive +1 Ability point at Level 1. WOOKIEE ![]() Strength: 11 Accuracy: 6 Dexterity: 6 Speed: 7 Intelligence: 8 Hit Points: 30 Special: None TRANDOSHAN ![]() Strength: 10 Accuracy: 8 Dexterity: 8 Speed: 6 Intelligence: 7 Hit Points: 20 Special: Trandoshans recover 3 HP per hour outside of combat instead of 2. MON CALAMARI ![]() Strength: 7 Accuracy: 8 Dexterity: 10 Speed: 8 Intelligence: 9 Hit Points: 15 Special: Mon Calamri all have access to Simple Crafting abilities BOTHAN Strength: 6 Accuracy: 9 Dexterity: 10 Speed: 10 Intelligence: 8 Hit Points: 10 Special: None TWI'ILEK Strength: 6 Accuracy: 8 Dexterity: 10 Speed: 8 Intelligence: 9 Hit Points: 20 Special: None Edited by Nordak Johganis, Dec 13 2010, 10:37 PM.
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