| Passage of Time | |
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| Tweet Topic Started: Dec 19 2010, 02:47 PM (114 Views) | |
| Nordak Johganis | Dec 19 2010, 02:47 PM Post #1 |
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Game Master
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The flow of time is systematic, unchanging and unstoppable. Every week in real life will count as a year in-game. Each week, your character will gain a year of life, getting older as the weeks and months of the game progress. Over time, as they get older, characters will lose some of their statistics and gain others. This occurs at different "ages," which are different for each races. These modifiers are permanent, affecting your character sheet, and compound with each age you reach. The ages are: Young: No change Middle: -1 Strength, -5 Hit Points, +1 Intelligence Old: -2 Strength, -2 Dexterity, -10 Hit Points, +2 Intelligence Venerable: -3 Strength, -3 Dexterity, -20 Hit Points, +2 Intelligence For each race, as stated, these ages are different: Humans Young: 18-39 Middle: 40-59 Old: 60-79 Venerable: 80+ Wookies Young: 30-300 Middle: 301-450 Old: 451-550 Venerable: 551+ Trandoshans Young: 18-39 Middle: 40-59 Old: 60-79 Venerable: 80+ Bothans Young: 18-44 Middle: 45-64 Old: 65-84 Venerable: 85+ Twi-leks Young: 18-39 Middle: 40-59 Old: 60-79 Venerable: 80+ Mon Calamari Young: 15-34 Middle: 35-54 Old: 55-64 Venerable: 64+ Once a character reaches Venerable age, their maximum age is randomly determined by the GM and not told to the player. Whenever that player reaches their maximum age, they will die and the player can create a new character. Edited by Nordak Johganis, Dec 24 2010, 09:23 AM.
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