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Date:270 B.C.
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The Seleucid Empire
Topic Started: Sep 9 2010, 10:15 PM (53 Views)
Cuzza
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Pharaoh Ptolemy II Philadelphus
Peasants - 100d
Peasants are reluctant warriors, at best. Going to war is just one more burden of hard life.
Attack: 1
Defence: 1
Charge: 1

Militia Hoplites - 230d
Militia hoplites are levies drawn from cities and thrust into battle with a little training.
Attack: 5
Defence: 8
Charge: 2

Levy Pikemen - 310d
Levy pikemen are best used as defensive infantry, but their lack of armour makes them vulnerable in battle.
Attack: 6
Defence: 5
Charge: 2

Phalanx Pikemen - 580d
Phalanx pikemen form the backbone of Seleucid battle lines, and are used to engage and hold the enemy's main force.
Attack: 8
Defence: 13
Charge: 3

Silver Shield Pikemen - 730d
Silver shield pikemen are the best pikemen the Seleucids can offer, well discplined and not likely to tire quickly.
Attack: 10
Defence: 14
Charge: 4

Archers - 190d
Archers are rightly feared for the casualties they can inflict, but they are vulnerable in hand to hand combat.
Attack: 3
Defence: 2
Charge: 1

Greek Cavalry - 330d
Greek cavalry are fast moving horsemen armed with spears for maximum impact in a charge.
Attack: 6
Defence: 8
Charge: 5

Companion Cavalry - 760d
Companion cavalry are a social and military elite, and fight as heavy cavalry using shock and mass to break enemy units.
Attack: 10
Defence: 17
Charge: 9

Cataphracts - 940d
Cataphracts are extremely heavily armoured shock cavalry who can turn a battle with one thunderous charge.
Attack: 7
Defence: 23
Charge: 9

Scythed Chariots - 980d
Scythed chariots are fearsome devices, covered in scythe blades to cut down any infantry foolish enough to stand still when charged.
Attack: 15
Defence: 1
Charge: 7

Elephants - 1320d
Elephants are a terrifying spectacle to opposing troops, well able to toss men aside like ratting dogs and smash battle lines.
Attack: 3
Defence: 12
Charge: 7

Armoured Elephants - 2970
Armoured elephants are the most fearsome creatures to be found on a battlefield. Little can stand before these armoured giants.
Attack: 6
Defence: 19
Charge: 8

Onagers - 720d
The onager is a versatile catapult that can launch boulders or incendiary firepots at enemy troops and fortifications.
Attack: 53
Defence: 3
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