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| Cuzza | Sep 19 2010, 08:40 PM Post #1 |
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Pharaoh Ptolemy II Philadelphus
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Barbarian Peasants - 150d Peasants are reluctant warriors, but barbarian peasants are better fighters than most: hard lives produce hard men. Attack: 1 Defence: 4 Charge: 1 Warband - 420d Warbands are bound to the service of a strong man or a village head. They fight well as personal glory is the way to status, but are often difficult to control. Attack: 7 Defence: 10 Charge: 4 Druids - 480d Druids are spiritual leaders with practical fighting skills who instil confidence in nearby friendly warriors. Attack: 13 Defence: 14 Charge: 4 Naked Fanatics - 430d Wild and savage, naked fantatics are always a threat but are at a disadvantage when fighting cavalry. Attack: 13 Defence: 7 Charge: 5 Swordsmen - 460d Swordsmen are steadfast and aggressive warriors, the 'infantry of the line' for barbarian warlords. Attack: 10 Defence: 12 Charge: 4 Chosen swordsmen - 680d Chosen swordsmen are the best fighting individuals in their tribe, and armed with the finest swords available. Attack: 13 Defence: 17 Charge: 4 Skirmisher Warband - 220d Skirmishers rush forward to pepper an enemy with throwing spears, and then run away before a counter attack can be organised. Attack: 6 Defence: 3 Charge: 4 Forester Warband - 960d A life spent hunting is an excellent training for war. Personal courage, skill and the readiness to take a life can all be learned during a hunt. These men can fire arrows as well as prove effective in combat. Attack: 11 Defence: 7 Charge: 4 Warhounds - 510d Warhounds are bred for a savage nature and great size, but then hunting men is only a little more dangerous than hunting wild boar! Attack: 12 Defnce: 3 Charge: 4 Barbarian Cavalry - 400d Barbarian cavalry are lightly armed and carry spears. They are best used as scouts and in pursuit of fleeing enemies. Attack: 8 Defence: 10 Charge: 7 Barbarian Warlord - 810d A barbarian warlord surrounds himself with fierce warriors as a personal guard. These cavalry are an elite reserve, for use in a moment of crisis. Attack: 12 Defence: 13 Charge: 7 |
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7:10 PM Jul 11
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7:10 PM Jul 11