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Date:270 B.C.
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Gaul
Topic Started: Sep 19 2010, 08:40 PM (40 Views)
Cuzza
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Pharaoh Ptolemy II Philadelphus
Barbarian Peasants - 150d
Peasants are reluctant warriors, but barbarian peasants are better fighters than most: hard lives produce hard men.
Attack: 1
Defence: 4
Charge: 1

Warband - 420d
Warbands are bound to the service of a strong man or a village head. They fight well as personal glory is the way to status, but are often difficult to control.
Attack: 7
Defence: 10
Charge: 4

Druids - 480d
Druids are spiritual leaders with practical fighting skills who instil confidence in nearby friendly warriors.
Attack: 13
Defence: 14
Charge: 4

Naked Fanatics - 430d
Wild and savage, naked fantatics are always a threat but are at a disadvantage when fighting cavalry.
Attack: 13
Defence: 7
Charge: 5

Swordsmen - 460d
Swordsmen are steadfast and aggressive warriors, the 'infantry of the line' for barbarian warlords.
Attack: 10
Defence: 12
Charge: 4

Chosen swordsmen - 680d
Chosen swordsmen are the best fighting individuals in their tribe, and armed with the finest swords available.
Attack: 13
Defence: 17
Charge: 4

Skirmisher Warband - 220d
Skirmishers rush forward to pepper an enemy with throwing spears, and then run away before a counter attack can be organised.
Attack: 6
Defence: 3
Charge: 4

Forester Warband - 960d
A life spent hunting is an excellent training for war. Personal courage, skill and the readiness to take a life can all be learned during a hunt. These men can fire arrows as well as prove effective in combat.
Attack: 11
Defence: 7
Charge: 4

Warhounds - 510d
Warhounds are bred for a savage nature and great size, but then hunting men is only a little more dangerous than hunting wild boar!
Attack: 12
Defnce: 3
Charge: 4

Barbarian Cavalry - 400d
Barbarian cavalry are lightly armed and carry spears. They are best used as scouts and in pursuit of fleeing enemies.
Attack: 8
Defence: 10
Charge: 7

Barbarian Warlord - 810d
A barbarian warlord surrounds himself with fierce warriors as a personal guard. These cavalry are an elite reserve, for use in a moment of crisis.
Attack: 12
Defence: 13
Charge: 7
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