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Date:270 B.C.
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Numidia
Topic Started: Sep 19 2010, 10:12 PM (68 Views)
Cuzza
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Pharaoh Ptolemy II Philadelphus
Peasants: 120d
Peasants are reluctant warriors, at best. Going to war is just one more burden of a hard life.
Attack: 3
Defence: 3
Charge: 1

Desert Infantry - 390d
These hardy folk from the fringes of the Sahara make excellent spearmen, well suited to defending against cavalry.
Attack: 7
Defence: 13
Charge: 3

Numidian Legionaries - 500d
Numidian Legionaries are local copies of those of Rome, but lack the truly awesome discipline of the originals. This still makes them dangerous foes.
Attack: 7
Defence: 16
Charge: 2

Slingers - 150d
Slingers are highly skilled missile troops but are at a huge disadvantage in hand to hand combat, especially against cavalry.
Attack: 3
Defence: 4
Charge: 1

Numidian Javelinmen - 180d
Numidian javelinmen are fast moving trained from infancy in the use of the javelin.
Attack: 3
Defence: 4
Charge: 1

Archers - 190d
Arcjers are rightly feared for the casualties they can inflict, but they are vulnerable to close combat.
Attack: 3
Defence: 2
Charge: 1

Long Shield Cavalry - 510d
Long shield cavalry are spear armed light cavalry, who can be used to break enemy formations, drive off skirmishers and pursue fleeing foes.
Attack: 8
Defence: 13
Charge: 6

Numidian Camel Riders - 520d
These tough desert warriors are camel lancers, exploiting the speed of their mounts and the fear effect that camels cause to horses.
Attack: 8
Defence: 13
Charge: 6

Generals Bodyguard - 1040d
The general has a bodyguard of loyal spear armed cavalry to accompany him onto the field.
Attack: 11
Defence: 18
Charge: 6

Numidian Cavalry - 420d
Numidian cavalry are superb skirmish cavalry that weaksn the enemy with javelins.
Attack: 6
Defence: 8
Charge: 4

Onagers - 720d
The onager is a versatile catapult that can launch boulders or incendiary firepots at enemy troops and fortifications.
Attack: 53
Defence: 10

War Elephants - 2690d
War elephants are large, fierce and unpredictable beasts, and terrifying in battle. They are the ultimate shock troops available to any commander.
Attack: 6
Defence: 16
Charge: 8
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