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Date:270 B.C.
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Carthage
Topic Started: Sep 29 2010, 09:46 PM (61 Views)
Cuzza
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Pharaoh Ptolemy II Philadelphus
Peasants - 120d
Peasants are reluctant warriors, at best. Going to war is just one more burden of a hard life.
Attack: 3
Defence: 3
Charge: 1

Town Militia - 150d
Town militia are trained bands of citizens dragged from their homes and shops, given a spear each and some rudimentary training.
Attack: 3
Defence: 7
Charge: 1

Iberian Infantry - 240d
These infantry are the steady backbone of the armies of Carthage and Spain. Reliable, well armed and tough, they are armed with falcatas to cut a path into an enemy line.
Attack: 7
Defence: 8
Charge: 2

Libyan Spearmen - 400d
Libyan spearmen are best when defending against cavalry, but can hold a battle line when required.
Attack: 5
Defence: 16
Charge: 2

Poeni Infantry - 540d
These heavy Poeni infantry are drawn from the self-relient Carthagian citizenry, and make superior all round soldiers. They may also form a phalanx with their spears.
Attack: 9
Defence: 18
Charge: 4

Sacred Band - 710d
The Sacred Band is the elite infantry of any Carthagian army and can be relied upon to do their duty to the end.
Attack: 12
Defence: 23
Charge: 4

Slingers - 150d
Slingers are highly skilled missile troops, but are at a huge disadvantage in hand to hand combat, especially against cavalry.
Attack: 3
Defence: 4
Charge: 1

Skirmishers - 180d
Skirmishers rush forward to pepper an enemy with javelins, and then withdraw in good order before a counter attack can be organised.
Attack: 3
Defence: 4
Charge: 1

Round Shield Cavalry - 330d
Round shield cavalry are best used to ride down skirmishers and pursue fleeing enemies.
Attack: 7
Defence: 10
Charge: 4

Long Shield Cavalry - 510d
Long shield cavalry are spear armed light cavalry, who can be used to break enemy formations, drive off skirmishers and pursue fleeing foes.
Attack: 8
Defence: 13
Charge: 6

Sacred Band Cavalry - 780d
The Sacred Band fight as heavy cavalry, armed with spears and swords and well armoured to boot. They are an elite in Carthagian warfare and society.
Attack: 11
Defence: 18
Charge: 6

General's Bodyguard - 790d
This general has a bodyguard of spear armed cavalry to accompany him onto the field.
Attack: 11
Defence: 14
Charge: 6

General's Armoured Bodyguard - 1040d
This general has a bodyguard of loyal spear armed cavalry to accompany him onto the field.
Attack: 11
Defence: 18
Charge: 6

Onagers - 720d
The onager is a versatile catapult that can launch boulders or incendiary firepots at enemy troops and fortifications.
Attack: 53
Defence: 5

Elephants - 1300d
Elephants are a terrifying spectacle to opposing troops, well able to toss men aside like ratting dogs and smash battle lines.
Attack: 5
Defence: 12
Charge: 8

War Elephants - 2520d
War elephants are fierce and terrible beasts, able to trample men and horses into the dirt.
Attack: 6
Defence: 16
Charge: 8

Armoured Elephants - 2780d
Armoured elephants are the most fearsome creatures to be found on a battlefield. Little can stand before these armoured giants.
Attack: 6
Defence: 19
Charge: 8
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