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| Tips and Tricks; It'll Get you goin. | |
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| Tweet Topic Started: Jul 23 2008, 07:52 PM (34 Views) | |
| Theo | Jul 23 2008, 07:52 PM Post #1 |
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One of the Founding Fathers of the Ivory Horn
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Tips and Tricks Here are some tips on how to deal with specific situations, how to get more money to fuel your nations growth. * If you lose a trade: Do NOT collect taxes if you have lost a trade. Every time you collect without having a full trade set you are losing potential income. If the trade you lost (or are looking for) gives you infra cost and bill reduction, do NOT buy infra, collect or pay bills (you would be paying higher bills and high cost for infra). Infra cost and bill reducing resources are lumber, aluminum, marble, iron and bonus resources Construction and Steel. * If you are expecting aid: Do NOT collect taxes if you are expecting any financial aid. Once you receive the aid, use the money to pay your bills. Use the leftover to buy infra and improvements both of which will boost your income, THEN collect. This way you will be paying low bills and collecting a higher amount than you would if you had collected taxes before using the aid money to buy infra and improvements. * If you are getting ready to do an infra jump, remember, ALWAYS pay your bills before jumping. In fact I recommend that you save up enough to pay your bills, jump and then collect taxes which will include the added income for the infra you just bought. * Finally, keep in mind that aside from a few days of excitement and new options, Cybernations itself is a very slow paced game that takes about 3 minutes of your time a day. The game itself can become pretty boring pretty quickly. The actual fun of playing CyberNations is getting involved with the alliance, work in ministries, chat with people on the forums and IRC and becoming a recruiter. Plus, the more active you are, the more aid you get, the faster your nation grows, the more things you can do with your nation and the more interesting the game gets. HERE ARE SOME QUICK BOOSTS TO NS(NATIONS STRENGTH) 1,000 soldiers boosts you 100 NS (each soldier is .1 NS) 100 tanks boosts you 100 NS (each tank is 1 NS) 50 tech boosts you 250 NS (each tech level is 5 NS) 50 cruise missiles boosts you 75 NS (each missile is 1.5 NS) 20 miles of land boosts you 30 NS (each mile is 1.5 NS) 10 levels of infrastructure boosts you 30 NS (each level is worth 3 NS) 1 nuke boosts you 50 NS (each nuke is worth 50 NS) $20 donation boosts you 1,000 NS (200 infra x 3 + 200 land x 1.5 + 20 tech x 5 = 1,000) Spies boost you 0 NS |
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2:34 PM Jul 11