Welcome Guest [Log In] [Register]
ZetaBoards
Search Members Calendar FAQ Rules
  • Navigation
  • Kingdom Hearts Forsaken
  • →
  • RP Creation
  • →
  • Character Creation
  • →
  • Approved Characters
  • →
  • Neutral
  • →
  • [Approved]Kenshin Kurosaki
Locked Topic
[Approved]Kenshin Kurosaki
Tweet Topic Started: Aug 30 2011, 12:04 (134 Views)
Aroshi Aug 30 2011, 12:04 Post #1
Member Avatar

Posts:
45
Group:
Members
Member
#17
Joined:
Aug 29, 2011
Account Name: Aroshi



--Personal Information--

Name: Kurosaki, Kenshin
Age: 21
Gender: Male
Height: 5’10”
Weight: 175 lbs
Affiliation: Neutral

Appearance: Kenshin is five feet-ten inches Tall, with black hair and a dime grey color in the eyes around the pupil that seem to hold emptiness. His eyebrows are thin, but not unnoticeable, and his hair is always messy like he just woke up. His skin is rather pail, but still has a noticeable pinkish pigment to it. His skin is also very smooth and soft despite the rigorous amount of punishments he had dealt with in the past.

He is slim, and slender with a nice toned body, but isn’t very muscular. Though he doesn’t have very much muscle, he does have a body build for athletes which gives him an upper hand when it comes to ladies sometimes. His shoulders are noticeably bulky, as well as his neck having a firm and strong look and feel to it. His pecks are small, but noticeably formed and cut. His forearms are small, but the muscle definition in his them allow an illusion of making them look stronger, and bigger then what his forearms are capable of. His lats, and back muscles are much like his shoulders with the bulk wise giving his upper body a triangle structure to it. His legs are also bulky with defined muscle, showing that his body frame is one of a profession fighters.


  • Clothing: Kenshin wears a black longsleeve thermal which is tight to allow better arm movements. On his legs he wears a pair of black, slightly baggy, Kaki pants. Much like the rest of his outfit, his shoes are black as well. The type of shoe is a military boot that provides protection, and excellent support and grip on many terrains(ex. Snow, rocks, jungle, ect.). Over this out fit is a black trench coat, with a emerald interior to it. Kenshin is mostly seen in this outfit with a mask on which conceals his identity when he is out doing something he isn’t suppose to and have it come back on him.

  • Accessories: Kenshin has a holster strap on his upper body that allow the transportation of two of his custom made combat knives that Kenshin had specifically designed.

    He has a mask that he wears when he is doing an unlawful act, and doesn’t want people knowing it was him.

    Pair of black gloves that are on his hands most of the time.


  • Etc: N/A

Picture:
Picture

His appearance:
Posted Image

His mask appearance
Posted Image




--Personality & History--

Personality: Kenshin is calm, collected, and acts rather snobbish most of the time. He tends to make it seem like he thinks of himself as better then everybody else. Though, under his stern and collected attitude is a caring person that only wants to find somewhere where he belongs. Like mentioned before, he can make it seem like he’s better then anybody else, but the people Kenshin holds dear to his heart, he will stop at nothing to keep themsalf and out of danger. Even if it means giving up his life for his friends, he would gladly accept as long as he doesn’t see his friends get hurt.

Kenshin also has some weird tendencies. Such as, he tended to make an incredulous facial expression by raising his left eyebrow. He also has no real sense of the opposite sex. He tends not notice little things such as romance, or being flirted with. But when it comes to things like combat, Kenshin takes pride in and gives everything he's got. It's the only thing that he really knows how to do. Cooking, cleaning, and other little chores are not his strong suits and tends to ignore them as much as possible.

There are two running gags about Kenshin. The first is his rather extreme narcolepsy. He tended to randomly fall asleep while eating and conversing, leaving strangers around him wondering if he had died. The second is that he does a "dine and dash" routine wherever he goes.

History: Kaito grew up in the the slumbs of a run down city. Crime filled the city throwing it into darkness As you all know, it's not the best place for a child to grow up. Kenshin was abandoned by his parents at a young age, which might explain why he finds himself not being able to get attached to people. Within the Dandelion sector, Kenshin had to fight constantly to survive. Though Kenshin was growing up in the projects, He was far from a bad person and always helped lost travelers from trouble. In doing these justified acts is how Kenshin learned how to fight. 

As he grew older, which was around the age of 13, Kenshin met a man who interested him to no end. The man seemed approachable, and friendly, So Kenshin ran up to the man and stuck on a sad face. The male looked at him and noticed that Kenshin was rather skinny. "Food?" Kenshin asked the man. The man smiled friendly and pulled out some jerky that he kept in his pouch on his lower back next to his waist. From that point on, Kenshin began to follow the man around trying to not let the man see him till the time was right. Then he would ask if the man would take him out of this god forsaken town. But sneaking around drew attention from others, and eventually he was faced with rigous danger. 

He had bumped into a black magic user which pissed the wizard off. Kenshin was looking in the face of death before a blade was suddenly sticking out the mans chest. Kenshin stood there scared and in shock. The man that helped him earlier with food had helped Kenshin looked to the guy that helped, and the man held out his hand permitting the young, frightened boy under his wing. As Kenshin continued to travel with this man, who he grew to only know to be the closest father figure he had. Over the continuing years the man would prepare him for anything the boy might come across. Whether it be defending himself, or living in the wild, this man Kenshin called father made sure to teach him how to survive.

Once Kenshin was old enough, he sent out on his own journey, leaving his father to look for a different type of happiness. Little did Kenshin know that his journey would only make him bitter towards the world. The senseless killing, and the fighting that he saw was enough to make him feel that the world is lost in darkness. And Kenshin only saw himself getting dragged deeper into the darkness which is known as hate.





--Equipment--

Equipment:
Equipment

D-class - 2x combat knives that were designed by Kenshin. The hand is five inches long, with a 14 inche blade. At the point of the blade is a slit that is sharpened as well as the outer side of the blade. The slit in the blade is more for look then anything else, but the sharpened edges allow the blade to pierce the flesh and skin much easier then any other[D-class] blade that wouldn’t have the slit down the middle. It is made of iron, and is weaker the a blade made of steel. (See appearance picture for reference)

Items:
Items





--Statistics--

Stats - 40

  • Strength: 10
  • Accuracy: 6
  • Speed: 14[12+2]
  • Stamina: 7
  • Magic: 5


Stats Earned: 0/0
Munny: 100,000

Rewards:




--Traits--

Trait Points: 0/5

Traits:

Skilled (Speed) - 1 Trait Point
The person is skilled in (stat) and for every 6 stat points they have in (stat) they gain 1 extra stat. This becomes capped when the character has 60 base stat points.


Dual Wield - 2 Trait Points
This trait allows the character to wield two, one-handed weapons. This can allow for some extra offensive and defensive capabilities when wielding two weapons. *Note: Keybladers CANNOT have this Trait. Weapons must of the SAME Rank.*

Black Mage - 2 Trait Points
The character is a Black Mage and therefore has studied the arts of magic to devastate their foes and use magic to attack, unlike the White Mages they cannot heal themselves, but instead they rely on their magical strength to crush their foes without having the need to heal. Black Mages have the power over each Element (Fire, Ice and Thunder) and can use them at a balanced level, having each as powerful as each other.




--Techniques

Technique Slots: 0/2
Technique Points: 0

Technique Name: Fire
Technique Level: 1
Technique Type: Magical/Elemental: Fire
Technique Range: 10m
Technique Description: The user conjures up their magic into their hand to release a small ball of fire towards the opponent. The fireball at this Rank does a small amount of damage that feels like a simple push with some warmth. Duration: 1 Post, Cool down: 3 Posts.


Technique Name: Ice Needles
Technique Level: 1
Technique Type: Magical/Elemental: Ice
Technique Range:10m
Technique Description: The user conjures a couple needles made of ice by placing his hand in front of him. The needles form, and the user use able to shoot them at a specific target. The needles at this rank feel like light pricks with a chilling feeling on the point of contact. The user can summon up to four needles in total and only travels in a straight like. Duration: 1. Cool down: 3
Edited by Snow, Sep 1 2011, 12:06.
Offline Profile Goto Top
 
Ravendark Aug 30 2011, 12:26 Post #2
Member Avatar

Posts:
60
Group:
Archivists
Member
#8
Joined:
Jul 27, 2011
Alright some things to do now...

- Longer appearance, just try to be descriptive about every feature of them, if their tan, height, muscles, notable features just its to short as it is

-Combat knives, this is pretty much okay just know that D-class items are rather wimpy and that they most likely can't cut through bones but can cut through flesh and skin, so fix that and also the knives are made of iron as they are D-class

- The skiled stat, this is the big one... You need to specify which stat you are skilled in (just replace the words (stat) with the stat you are skilled in. Once you do that apply it to said stat by putting the total next to the stat and the equation in brackets like this:
Speed: 14 (12+2)

-Ice Needles, you need to specify how much damage the needles do upon impact with the target (this should be weak as this is a rank 1 tech)

- i may lower the cool down of the techs but i will check with cloud or another staff member first as i am hesitant to do so myself
Offline Profile Goto Top
 
Zeneus Aug 30 2011, 13:10 Post #3
Member Avatar

Posts:
40
Group:
Global Moderators
Member
#14
Joined:
Aug 27, 2011
Moved to WIP (characters cannot officially be approved yet, we need to finalise the rules first.)
Edited by Zeneus, Aug 30 2011, 13:11.
Offline Profile Goto Top
 
Cloud Aug 31 2011, 03:02 Post #4
Member Avatar

Posts:
24
Group:
Members
Member
#9
Joined:
Aug 23, 2011
Could we actually approve characters atm, 1/2 approval.
Offline Profile Goto Top
 
Snow Sep 1 2011, 10:25 Post #5
Member Avatar

Posts:
179
Group:
Admins
Member
#1
Joined:
Apr 9, 2011
Everything seems to be in order.

Approved 2/2

~APPROVED~
This character application has been approved by the staff and has now been moved to the proper Character Archive.
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Enjoy forums? Start your own community for free.
Learn More · Register for Free
« Previous Topic · Neutral · Next Topic »
Locked Topic

Track Topic · E-mail Topic Time: 3:06 AM Jul 12

[ Copy this | Start New | Full Size ]
Hosted for free by ZetaBoards · Privacy Policy