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Lilith, Sinful Desire 1.01
Topic Started: Oct 2 2010, 08:30 AM (337 Views)
Blacky
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Name: Lilith, Sinful Desire

Lore: Noxus, a place where only the fittest survives. Racket, Riot, Murder, Black Magic and Prostitution belong to daily life of its citizens. Lilith realized in her young ages, that either you are dominated, or you dominate. Without any special abilities or significant magic, the only thing left to her was the usage of her body.
As she matured she made herself a name as "Sinful Desire", because anyone who got in contact with her disapeared or ended up totally broken and wounded in the hospital. Some people call her the greatest sadist, since she enjoys all kinds of pain, even if the one in pain is herself.
Now she joined the league to demonstrate her power and teach the perfect usage of the female body.

Role: Fighter,carry, disable, assasin

Abilities:

Uncontrolable Lust (Innate): Attacking champions increase their damage taken by 1% per hit on Lilith for 2 seconds. Stacks up to 5 times. If the stack is full, attacking champions lose 5%/7.5%/10% of their Movementspeed.

Bewitch (Passive): Each attack decreases the enemies PhyDamage by 6/12/18/24/30 (+0.05) for 1 second by disturbing their minds while fighting them. Does not stack.
(Active) Bewitches surrounding enemies, stunning male champions for 0.5/0.7/0.9/1.1/1.3 seconds and taunting female champions for 1/1.25/1.5/1.75/2 seconds.

Spoilt for Choice (Active):Lilith moves instantly to the next unit within 500/520/540/560/580 with lowest HP (Priority: 1.st Champions, 2nd. Lane minions, 3rd forest minions) and damages this unit for her Phydamage plus 20/40/60/80/100 (+0.7) as magicdmg. If units Health is under 50% she deals 150% of the original damage.

Pain Delectation (Active): Lilith gets delighted by the next 3 incoming attacks decreasing her damage taken by 10/20/30/40/50 (+0.5). If damage taken is greater than 300% of the decreased damage, Lilith heals herself for 30/60/90/120/150 (+1).

Baneful Allurement (Active.Target range 300): Snaring an enemy for 3 Seconds, while stealing 8%/12%/16% (+0.02)of his current heals per sec. (Stealing heals Example: Lilith 500 health enemy 900 health, enemy after ult 600 Lilith 800)

Look:

http://www.tentaclearmada.com/images/figures/demon/shunya_yamashita_demon_cropped.jpg

Edited by Blacky, Oct 14 2010, 06:10 PM.
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Bigred01
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The One Without Any Title
So there is it, finally, the one female champion who makes use of her...well...natural advantages. I've asked myself how much time it would take 'till someone finally suggest something like that.

My feedback:

Passive: Nice name, but does the debuff stack?

Bewitch: Passive seems fine to me, but i'd reduce the AP ratio. With 300 AP, which isn't difficult to reach for a caster, you'd reduce Physical Damage by 60...that means that you basically negate an entire BF Sword. Seems a bit too much to me for an anti melee skill. Even if it may last only one second, you still may get a nashors tooth and she'll have an attack speed of 1.000, or something pretty close to that.
I had to smile when i read the active. Nice idea with the taunt.

Spoilt for Choise: seems balanced for me.

Pain Delection: Same over here.

Banefull Alurement: Maybe increase the range to 450 and reduce the effect to 14% at max, because getting into a 300 range makes her way to attractive attractive for CC and burst damage.
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noeCamron
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Bigred01
Oct 2 2010, 05:26 PM
Bewitch: Passive seems fine to me, but i'd reduce the AP ratio. With 300 AP, which isn't difficult to reach for a caster, you'd reduce Physical Damage by 60...that means that you basically negate an entire BF Sword.
Just so you know, Tryndamere can reduce AD by 100, in an AOE. AND SLOW. without having to build for it. Just food for thought.
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Bigred01
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The One Without Any Title
yeah, but tryndameres debuff has a duration of 4 seconds which times out relative fast. This spell, once you've taken a Nashor's Tooth (wouldn't seem so bad for her) basically has an endless duration. Even if you'd take cleanse, which wears Tryndameres debuff off, this skill would be basically on after less then one second. Additional has this skill an active effect, while Tryndameres skill has just one active effect with a 14 second cooldown. It may have the slow, yes, but it only aplies if the target is turning his/her back to him, so it's only better if you actually chase someone.

PS: Not again Manga pics x_x
Edited by Bigred01, Oct 3 2010, 05:07 PM.
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noeCamron
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I see what you're saying. but I'm still not entirely convinced. When was the last time you were able to continuously attack someone? Also the skill does not state that additional attacks refresh the effect. so even if you attacked 3 times, if it was all in less than a second the duration would still only be a second.

But to prevent the enfeeble-lock you're afraid of there could be a little statement that makes it similar to udyrs bear stun where the effect can only occur on the same target once every x seconds. I think that could be a fair compromise.
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Bigred01
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The One Without Any Title
Sounds fair.
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