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Old Summoner [Dead]
Topic Started: Sep 26 2014, 03:34 PM (1,258 Views)
Kwak
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Sous Chef
Summoner (Work in Progress)

Characteristics: Intelligence, Fellowship, Willpower
Skills: Arcana, Academic Lore, Animal Ken, Command, Common Lore, Forbidden Lore, Persuasion
Magic Schools: Abjuration, Conjuration, Necromancy
Level Completion: +1 to all Tests against Warp entities

Medium
Level 1
Prerequisites: Forbidden Lore 2, Arcana 3
Feats:
  • Obtain Familiar
  • Implement Focus
  • Foresight
  • Servant Scout
  • *Tested



Caller
Level 2
Prerequisites: Forbidden Lore 3, Arcana 3, Conjuration at rank 1, Foresight
Feats:
  • Animal Companion
  • Divine Bond
  • Spell Specialization (Conjuration)
  • Strong Minded
  • Improved Lesser Servant
  • *Weapon Prof (Ordinary)



Convoker
Level 3
Prerequisites: Forbidden Lore 4, Arcana 4, Conjuration at rank 2, Improved Lesser Servant
Feats:
  • Improved Animal Companion
  • Spell Book
  • Summon Herald
  • Improved Lesser Servant
  • Servant Sight
  • *Speak Language (any)



Summoner
Level 4
Prerequisites: Forbidden Lore 4, Arcana 4, Conjuration at rank 3, Summon Herald
Feats:
  • Beastmaster
  • Mental Fortress
  • Improved Greater Servant
  • Improved Lesser Servant
  • Virgil's Guidance
  • *Spell Book



High Summoner
Level 5
Prerequisites: Prerequisites: Forbidden Lore 5, Arcana 5, Conjuration at rank 4, Improved Greater Servant
Feats:
  • Air of Authority
  • Grand Summon
  • Improved Greater Servant
  • Servant Snatch







Servant Scout
You can communicate with any warp entities. This isn't quite speech as it is between two people, but more of a general understanding and pantomime type of thing. This allows you to use social skills as normal with animals, though. Unfortunately, it allows them to do the same to you assuming they have any.
Also, you may double the duration of all spells with "Servant" in their name.

Improved Lesser Servant
When using the Conjuration spell "Lesser Servant", you may spend a resource point to instead summon a Lesser Servant of your Alignment, applying the listed changes to the summoned Servant. If you go against any of the ten commandments of a Servant's alignment while the spell lasts, the spell ends immediately and triggers Warp Phenomena. If this feat is taken additional times, a different Lesser Servant must be chosen from within your Alignment's pantheon.

To create an Improved Lesser Servant, raise two of its Attributes and four of its Skills by 1 dot. Then, select any four Traits, spells, dots of Inheritance, Special Attacks, or feats available at Level 2 or lower (at the SM's discretion). Their character, actions and abilities should reflect their Alignment.

Summon Herald
Once per session, you may spend a Hero point to attempt to summon your Alignment's Herald, a daemon which serves as an avatar of your Deity's will. Doing so takes a Full Action, and a Willpower + Conjuration Focus Power Test (TN 25). If successful, the Herald appears for the duration of the scene and act under your control. In addition, the Herald must be satisfied with "payment" by taking an action that would earn a point of Resolve in the Herald's Alignment (no Resolve is gained). If a payment is not made, the Focus Power TN is 35 instead, and you are forced to make an Alignment check for your insolence. If you go against any of the ten commandments of the Herald's alignment while it is present, you automatically trigger Perils of the Warp and lose control of the Herald, who may leave or attempt to punish you. Unlike Servants, the Herald is a unique individual, and will remember all previous encounters with its summoner. Heralds are built using the Monster Creation rules, with a level equal to the Summoner's Conjuration rank, and receive their Alignment's "Mark" Asset and the Resource Trait for free.

Old Monster rules


Servant Sight
Your ties to the beings you summon are growing. You perceive everything that your Familiar, Animal Companions, divine steed, Servants, and Herald do.

Improved Greater Servant
When using the Conjuration spell "Greater Servant", you may spend two resource points to instead summon a Greater Servant specific to your Alignment, applying the listed changes to the summoned Servant. If you go against any of the commandments of a Servant's alignment while the spell lasts, the spell ends immediately and triggers Warp Phenomena. If this feat is taken additional times, a different Greater Servant must be chosen from within your Alignment's pantheon.

To create an Improved Greater Servant, raise three of its Attributes and six of its Skills by 1 dot. Then, select any six Traits, spells, dots of Inheritance, Special Attacks, or feats available at Level 4 or lower (at the SM's discretion). Their character, actions and abilities should reflect their Alignment.

Grand Summon
You have established a genuine bond with your Herald. Choose one of the following:
Wild Card: Create a second Herald from any Alignment, even an opposing one. You may choose to summon this Herald instead, but you can still only attempt to summon a Herald once per session.
Ghostly Ripple: When summoning your Herald, you may attempt to merge your body with it. The Focus Power Test is increased to TN 35, and the payment is mandatory. If successful, you become one with your Herald for the duration of the scene, gaining all Feats, Spells, and Traits it posesses while retaining your own. The highest of all Characteristic and Skill dots are used, and your size is the average of you and your Herald's normal Size.
Cooltrainer: Your Herald can be summoned once per Scene as a Half Action, and will not go out of control if you go against the commandments of your Alignment, triggering Warp Phenomena instead of Perils of the Warp.

Servant Snatch
Your mastery over Warp entities is absolute. Once per scene, you may attempt to snatch a ghost, daemon, summoned servant, or other Warp entity by making an Opposed Willpower test as a full action. The target adds their current hit points and the caster level of their caster (if applicable) as a bonus to their roll. If you win, the target behaves as if summoned with a Lesser Servant spell, vanishing once the duration expires. If the target wins, you are Stunned for one round and trigger Warp Phenomena.
Edited by Kwak, Mar 22 2016, 12:49 AM.
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Methodia
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Mediocre Overlord
Can Heralds get levels in Summoner and summon Heralds?
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Kwak
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Sous Chef
No, because they don't get Hero points.
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Methodia
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Mediocre Overlord
Yeah, makes sense. I knew it would come up with people in their own games so I thought I'd ask. Mainly because I could see my players asking that.

But that also makes me think. How does Grand Summon feat effect Herald summoning as a whole, or is it only as listed? Do Cooltrainers have to spend a hero point each time? Do Wild Cards Heralds have to have the same Payment?
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Kwak
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Sous Chef
Grand Summon is the Summoner equivalent of Archmage tradition, so it's nothing more than one of those options.

Cooltrainers probably should spend Hero points each time to keep it from getting out of hand, unless you're the Coolest of Trainers (Paragon) in which case you deserve it.

I need to specify that Wild Cards work the same way as additional Servants - you can have it be a payment/Alignment ~~from within your Pantheon~~ Scratch that, if you're giving up Cooltrainer and JoJo then it's fair to have your pick of Alignments
Edited by Kwak, Jun 26 2015, 05:29 AM.
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Methodia
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Mediocre Overlord
One last thing. Why can't heralds spend XP on base Exalt powers? Some aren't represented by others, unlike wraith's phasing just being a lesser version of the monstrous trait. Let's say you wanted to give a StandHerald Overdrive from Kryptonian, or Superlative Construction from Promethean to represent major toughness. It seems weird that the base powers are restricted, and not the power stat ones, which quite a few are reliant on base ones.
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Kwak
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Sous Chef
Mainly because 1) I'm not sure how to give them a cost that is both balanced and elegant and 2) I like the bigger distinction between Exalts and summons

If you can solve 1 I'll get over 2
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Kwak
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Sous Chef
Expanded options for Summon Greater/Lesser to let people do what they were doing with it, and made Herald traits cheaper. Also added Phenomena to failed Snatch attempts.

I'm about ready to take this out of WIP, so let me know if you guys still see issues
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Kwak
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Sous Chef
After some playtesting with my buddy's Warforged Symbiote Summoner,

  • Added Necromancy to the list of Magic Schools. These guys are pure spellcasters, so they needed something more and Necromancy fits them so well anyway, so yeah
  • Changed the names of the Summoning Feats to be less awkward ("I'm going to summon a lesser servant." "Wait, do you mean you're casting Lesser Servant or using Summon Lesser to cast Lesser Servant?" "What?" "Huh?")
  • Cut the Herald creation system and deferred to SporkMaster's monster rules
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Yog-Sothoth
Extremely Confused
Quote:
 
Lesser Servants are created by increasing two Attributes and four Skills by 1 dot, and adding 2 Resource Points and any four Traits, spells, weapons, Special Attacks, or feats available at Level 2 or lower (at the SM's discretion). Their character, actions and abilities should reflect their Alignment.
How do you define what 'level' a weapon is available at? Does that mean that you'd be able to give them a weapon that you could get with Inheritance 2? Would a level 2 Special Attack be made at adept level 2 with any advantages and disadvantages from any sword school/gun kata/martial discipline? Does that give them all passive advantages from levels 1/2 from all martial disciplines (for example, Gravity Ski's Potential Energy)? Also, what about assets?
Edited by Yog-Sothoth, Sep 27 2015, 01:09 AM.
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weredrago2
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He Who Posts Too Much
Hey Kwak, you might want to take a look through Shadowrun and Deadlands for how they do Shamans. It could provide ideas on how to liven this class track up without delving into individual monster creation.

If you're not willing to start this up again, I can give it a go myself.
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