Welcome Guest
[Log In]
[Register]
| Old Summoner [Dead] | |
|---|---|
| Tweet Topic Started: Sep 26 2014, 03:34 PM (1,258 Views) | |
| Kwak | Sep 26 2014, 03:34 PM Post #1 |
![]()
Sous Chef
|
Summoner (Work in Progress) Characteristics: Intelligence, Fellowship, Willpower Skills: Arcana, Academic Lore, Animal Ken, Command, Common Lore, Forbidden Lore, Persuasion Magic Schools: Abjuration, Conjuration, Necromancy Level Completion: +1 to all Tests against Warp entities Medium Level 1 Prerequisites: Forbidden Lore 2, Arcana 3 Feats:
Caller Level 2 Prerequisites: Forbidden Lore 3, Arcana 3, Conjuration at rank 1, Foresight Feats:
Convoker Level 3 Prerequisites: Forbidden Lore 4, Arcana 4, Conjuration at rank 2, Improved Lesser Servant Feats:
Summoner Level 4 Prerequisites: Forbidden Lore 4, Arcana 4, Conjuration at rank 3, Summon Herald Feats:
High Summoner Level 5 Prerequisites: Prerequisites: Forbidden Lore 5, Arcana 5, Conjuration at rank 4, Improved Greater Servant Feats:
Servant Scout You can communicate with any warp entities. This isn't quite speech as it is between two people, but more of a general understanding and pantomime type of thing. This allows you to use social skills as normal with animals, though. Unfortunately, it allows them to do the same to you assuming they have any. Also, you may double the duration of all spells with "Servant" in their name. Improved Lesser Servant When using the Conjuration spell "Lesser Servant", you may spend a resource point to instead summon a Lesser Servant of your Alignment, applying the listed changes to the summoned Servant. If you go against any of the ten commandments of a Servant's alignment while the spell lasts, the spell ends immediately and triggers Warp Phenomena. If this feat is taken additional times, a different Lesser Servant must be chosen from within your Alignment's pantheon. To create an Improved Lesser Servant, raise two of its Attributes and four of its Skills by 1 dot. Then, select any four Traits, spells, dots of Inheritance, Special Attacks, or feats available at Level 2 or lower (at the SM's discretion). Their character, actions and abilities should reflect their Alignment. Summon Herald Once per session, you may spend a Hero point to attempt to summon your Alignment's Herald, a daemon which serves as an avatar of your Deity's will. Doing so takes a Full Action, and a Willpower + Conjuration Focus Power Test (TN 25). If successful, the Herald appears for the duration of the scene and act under your control. In addition, the Herald must be satisfied with "payment" by taking an action that would earn a point of Resolve in the Herald's Alignment (no Resolve is gained). If a payment is not made, the Focus Power TN is 35 instead, and you are forced to make an Alignment check for your insolence. If you go against any of the ten commandments of the Herald's alignment while it is present, you automatically trigger Perils of the Warp and lose control of the Herald, who may leave or attempt to punish you. Unlike Servants, the Herald is a unique individual, and will remember all previous encounters with its summoner. Heralds are built using the Monster Creation rules, with a level equal to the Summoner's Conjuration rank, and receive their Alignment's "Mark" Asset and the Resource Trait for free. Old Monster rules Servant Sight Your ties to the beings you summon are growing. You perceive everything that your Familiar, Animal Companions, divine steed, Servants, and Herald do. Improved Greater Servant When using the Conjuration spell "Greater Servant", you may spend two resource points to instead summon a Greater Servant specific to your Alignment, applying the listed changes to the summoned Servant. If you go against any of the commandments of a Servant's alignment while the spell lasts, the spell ends immediately and triggers Warp Phenomena. If this feat is taken additional times, a different Greater Servant must be chosen from within your Alignment's pantheon. To create an Improved Greater Servant, raise three of its Attributes and six of its Skills by 1 dot. Then, select any six Traits, spells, dots of Inheritance, Special Attacks, or feats available at Level 4 or lower (at the SM's discretion). Their character, actions and abilities should reflect their Alignment. Grand Summon You have established a genuine bond with your Herald. Choose one of the following: Wild Card: Create a second Herald from any Alignment, even an opposing one. You may choose to summon this Herald instead, but you can still only attempt to summon a Herald once per session. Ghostly Ripple: When summoning your Herald, you may attempt to merge your body with it. The Focus Power Test is increased to TN 35, and the payment is mandatory. If successful, you become one with your Herald for the duration of the scene, gaining all Feats, Spells, and Traits it posesses while retaining your own. The highest of all Characteristic and Skill dots are used, and your size is the average of you and your Herald's normal Size. Cooltrainer: Your Herald can be summoned once per Scene as a Half Action, and will not go out of control if you go against the commandments of your Alignment, triggering Warp Phenomena instead of Perils of the Warp. Servant Snatch Your mastery over Warp entities is absolute. Once per scene, you may attempt to snatch a ghost, daemon, summoned servant, or other Warp entity by making an Opposed Willpower test as a full action. The target adds their current hit points and the caster level of their caster (if applicable) as a bonus to their roll. If you win, the target behaves as if summoned with a Lesser Servant spell, vanishing once the duration expires. If the target wins, you are Stunned for one round and trigger Warp Phenomena. Edited by Kwak, Mar 22 2016, 12:49 AM.
|
![]() |
|
| Replies: | |
|---|---|
| Methodia | Jun 26 2015, 04:24 AM Post #21 |
|
Mediocre Overlord
|
Can Heralds get levels in Summoner and summon Heralds? |
![]() |
|
| Kwak | Jun 26 2015, 04:28 AM Post #22 |
![]()
Sous Chef
|
No, because they don't get Hero points. |
![]() |
|
| Methodia | Jun 26 2015, 04:34 AM Post #23 |
|
Mediocre Overlord
|
Yeah, makes sense. I knew it would come up with people in their own games so I thought I'd ask. Mainly because I could see my players asking that. But that also makes me think. How does Grand Summon feat effect Herald summoning as a whole, or is it only as listed? Do Cooltrainers have to spend a hero point each time? Do Wild Cards Heralds have to have the same Payment? |
![]() |
|
| Kwak | Jun 26 2015, 04:57 AM Post #24 |
![]()
Sous Chef
|
Grand Summon is the Summoner equivalent of Archmage tradition, so it's nothing more than one of those options. Cooltrainers probably should spend Hero points each time to keep it from getting out of hand, unless you're the Coolest of Trainers (Paragon) in which case you deserve it. I need to specify that Wild Cards work the same way as additional Servants - you can have it be a payment/Alignment ~~from within your Pantheon~~ Scratch that, if you're giving up Cooltrainer and JoJo then it's fair to have your pick of Alignments Edited by Kwak, Jun 26 2015, 05:29 AM.
|
![]() |
|
| Methodia | Jun 26 2015, 05:29 AM Post #25 |
|
Mediocre Overlord
|
One last thing. Why can't heralds spend XP on base Exalt powers? Some aren't represented by others, unlike wraith's phasing just being a lesser version of the monstrous trait. Let's say you wanted to give a |
![]() |
|
| Kwak | Jun 26 2015, 05:42 AM Post #26 |
![]()
Sous Chef
|
Mainly because 1) I'm not sure how to give them a cost that is both balanced and elegant and 2) I like the bigger distinction between Exalts and summons If you can solve 1 I'll get over 2 |
![]() |
|
| Kwak | Jun 29 2015, 11:40 AM Post #27 |
![]()
Sous Chef
|
Expanded options for Summon Greater/Lesser to let people do what they were doing with it, and made Herald traits cheaper. Also added Phenomena to failed Snatch attempts. I'm about ready to take this out of WIP, so let me know if you guys still see issues |
![]() |
|
| Kwak | Aug 14 2015, 04:03 PM Post #28 |
![]()
Sous Chef
|
After some playtesting with my buddy's Warforged Symbiote Summoner,
|
![]() |
|
| Yog-Sothoth | Sep 27 2015, 12:54 AM Post #29 |
|
Extremely Confused
|
How do you define what 'level' a weapon is available at? Does that mean that you'd be able to give them a weapon that you could get with Inheritance 2? Would a level 2 Special Attack be made at adept level 2 with any advantages and disadvantages from any sword school/gun kata/martial discipline? Does that give them all passive advantages from levels 1/2 from all martial disciplines (for example, Gravity Ski's Potential Energy)? Also, what about assets? Edited by Yog-Sothoth, Sep 27 2015, 01:09 AM.
|
![]() |
|
| weredrago2 | Feb 24 2016, 09:07 AM Post #30 |
|
He Who Posts Too Much
|
Hey Kwak, you might want to take a look through Shadowrun and Deadlands for how they do Shamans. It could provide ideas on how to liven this class track up without delving into individual monster creation. If you're not willing to start this up again, I can give it a go myself. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Archive · Next Topic » |
| Theme: Zeta Original | Track Topic · E-mail Topic |
1:54 PM Jul 11
|







1:54 PM Jul 11