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| Summons; Daemon, I Choose You! | |
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| Tweet Topic Started: May 20 2015, 08:40 PM (1,215 Views) | |
| weredrago2 | May 20 2015, 08:40 PM Post #1 |
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He Who Posts Too Much
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To go with the Summoner Homebrew Class. Currently, this thread is for spitballing summons to see what sticks. Mainly fluff. We can add stats to anything we like later. Template Name: Alignment: Rank: (Lesser/Greater/Herald Servant) Sacrifice (Heralds only): Powers: Personality: Example Name: Ifrit Alignment: Malal Rank: Herald Sacrifice: Burn something that you have emotional attachment to on top of a proper summoning circle. Bonus points for burning someone important to you as tribute to Malal. Powers: Incredibly strong and tough, flames are near impossible to extinguish Personality: Insatiable desire for death and destruction. Infamous for attacking his summoner after the fighting is supposed to be over. Edit: I misread information on Heralds. Fixed it so that Ifrit is a Herald instead of a Greater Servant. Edited by weredrago2, May 21 2015, 07:03 AM.
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| Kwak | Jun 27 2015, 02:56 PM Post #21 |
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Sous Chef
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The thing is, the summoning rules are massive and wouldn't fit well in the feats section. So I think it would be good to have a tiny section in Book 3 that just goes over the rules and presents a couple of examples. But yeah, dumping most of the Heralds etc. into the Monster book is best. |
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| ReptileViking | Jun 27 2015, 04:06 PM Post #22 |
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We should come up with similar generic monster creation rules (I know someone put that in a to-do list somewhere) so that they can be part of the same thing. Edit: While I'm posting things; Yochlol, Greater Servant of Lolth Attributes: Strength, Dexterity and Fellowship Skills: Charm, Disguise, Forbidden Lore, Larceny, Politics, Stealth Traits: Amorphous, Dark Sight Feats: Peer (Dark Eldarin) Spells: Disguise Edited by ReptileViking, Jun 27 2015, 04:36 PM.
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| Doc | Jun 28 2015, 10:48 PM Post #23 |
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Just a Guy
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Considering the growing list of things I'd like to add, but aren't numerous enough to warrant their own section, I should probably just get to making a "Misc. Additional Rules" section, already. |
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| Kwak | Jun 29 2015, 03:06 AM Post #24 |
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Sous Chef
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Well here's a thought, Doc: The Servants aren't actually very complicated or long-winded at all. It's the Heralds (who are basically monsters) that basically need their own creation ruleset. Could the Heralds perhaps just fit somewhere in the Antagonists section? EDIT: Actually the Herald rules aren't that much longer than the Mechanicus Implants feat description, so whatever man do what you want. I'll edit it based on whichever section you want it in, so just let me know. Edited by Kwak, Jun 29 2015, 10:51 AM.
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| Doc | Jun 29 2015, 01:46 PM Post #25 |
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Just a Guy
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Putting them in the Antagonist section would probably make the most sense, with a subsection for creation. Hell, some GM's might use such a subsection to make baddies of their own to put together, so it probably wouldn't hurt to flesh it out a fair bit. |
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| ReptileViking | Jun 29 2015, 02:21 PM Post #26 |
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That's what I was hoping for. I'd really like some monster creation rules but I'm not confident enough to make them myself. |
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| Kwak | Jun 29 2015, 03:34 PM Post #27 |
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Sous Chef
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...But neither am I. The Herald rules are nowhere near that robust. But I guess I could work on that. How long til the next update? Edited by Kwak, Jun 29 2015, 03:35 PM.
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| Doc | Jun 29 2015, 04:09 PM Post #28 |
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Just a Guy
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Not sayin' they have to be robust, just somethin' to make quick-'n'-dirty monsters if it strikes the GM's fancy. Anybody who wants to go real in depth will just throw something of their own together, I feel. And the next update will be... eventually. As with most of my updates.
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| ReptileViking | Jun 29 2015, 07:22 PM Post #29 |
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I'm thinking starting with basic templates at level 1 and then allowing DMs to build on with XP depending on level. The difficulty is figuring out what a balanced amount is and how much things that can't normally be bought (like size) should cost. |
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| Kwak | Jun 29 2015, 08:54 PM Post #30 |
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Sous Chef
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An interesting/easy thing we could do is make a template system like "skeletal" "cyborg" "elder" so that you can easily buff up existing monsters and make them sound like DtD bullshit |
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