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Homebrew Class - Supreme Commander [Dead]
Topic Started: Aug 31 2015, 01:01 PM (1,103 Views)
Yog-Sothoth
Extremely Confused
Used a few feats from Book 3; thanks to their authors. Also, the Telepresence feat was devised by Methodia.

Level 1 - Misguided Warrior
Requirements: Command 2, Scrutiny 2
Characteristics: Intelligence, Willpower, Charisma
Skills: Common Lore, Politics, Athletics, Ballistics, Brawl, Weaponry, Command, Deceive, Intimidation, Scrutiny
Feats:
Danger Sense
*Decadence
Jaded
*Skill Focus (Command)
Bannerman
Trusty Sidearm
*Weapon Proficiency (Any)
Sword School: White Raven
Gun Kata: Crimson Sickle
Bonus for Completion: +1 to all Command tests

Level 2 - Tough Soldier
Requirements: Command 3, Scrutiny 2, Bannerman
Characteristics: Intelligence, Willpower, Charisma
Skills: Common Lore, Politics, Athletics, Ballistics, Brawl, Weaponry, Command, Deceive, Intimidation, Scrutiny
Feats:
Acceptable Losses
*Discipline
Drill Instructor
*Light Sleeper
*Paranoia
Peer (Chapter OR Corporation OR Government OR Religion)
Redshirt Shield
Terrain Expert
Sword School: White Raven
Gun Kata: Crimson Sickle
Bonus for Completion: +1 to all Command tests

Level 3 - Skilled Tactician
Requirements: Command 3, Scrutiny 3, Terrain Expert
Characteristics: Intelligence, Willpower, Charisma
Skills: Common Lore, Politics, Athletics, Ballistics, Brawl, Weaponry, Command, Deceive, Intimidation, Scrutiny
Feats:
Armor of Contempt
Art of War
*Fast Reflexes
Fearless
Just As Planned
*Skill Focus (Command)
*Telepresence
Terrain Expert
Sword School: White Raven
Gun Kata: Crimson Sickle
Bonus for Completion: +1 to all Command tests

Level 4 - Brilliant Strategist
Requirements: Command 4, Scrutiny 4, Art of War
Characteristics: Intelligence, Willpower, Charisma
Skills: Common Lore, Politics, Athletics, Ballistics, Brawl, Weaponry, Command, Deceive, Intimidation, Scrutiny
Feats:
Commanding Note
Good Reputation (Chapter OR Corporation OR Government OR Religion)
Inspiring Presence
*Hard Target
Hardy
Terrain Expert
Sword School: White Raven
Gun Kata: Crimson Sickle
Bonus for Completion: +1 to all Command tests

Level 5 - Supreme Commander
Requirements: Command 5, Scrutiny 5, Inspiring Presence
Characteristics: Intelligence, Willpower, Charisma
Skills: Common Lore, Politics, Athletics, Ballistics, Brawl, Weaponry, Command, Deceive, Intimidation, Scrutiny
Feats:
Art of War
Iron Jaw
Living Legend
*Skill Focus (Command)
Terrain Expert
Worf Effect
Sword School: White Raven
Gun Kata: Crimson Sickle
Bonus for Completion: +1 to all Command tests

Art of War: This feat may be taken multiple times. Each time you take this feat, select an additional leadership trait from the list below:
Aggressive Campaigner: All allies rallied to you or your standard gain the use of the Jaded feat. By spending a hero point, all allies rallied to you or your standard gain the use of the Fearless and Frenzy feats for one scene.
Cautious Leader: All allies rallied to you or your standard gain the use of the Light Sleeper feat. By spending a hero point, all allies rallied to you or your standard gain the use of the Danger Sense, Paranoia, and Quick Draw feats for one scene.
Holy Crusader: All allies rallied to you or your standard gain the use of the Hatred (Heretics) and Peer (Religion) feats. By spending a hero point, all allies rallied to you or your standard gain the use of the Armor of Contempt, Purge the Unclean, and Virgil's Guidance feats for one scene.
Wily Schemer: All allies rallied to you or your standard gain the use of the Sneak Attack feat. By spending a hero point, all allies rallied to you or your standard gain the use of the Diamond Back and Improved Sneak Attack feats for one scene.

Bannerman: You gain a battle standard of some form that may be borne by you or an ally, and all allies rallied under your personal standard gain one temporary hit point, which stacks with other sources of temporary hit points.

Drill Instructor: All allies rallied to you or your standard may purchase Weapon Proficiency and Armor Proficiency feats that you have as though they were optional feats available to their class.

Inspiring Presence: When attacked and out of cover, all allies rallied to you or your standard may regain a Resource Point, while you regain one Hero Point, if you are not hit. This feat may only be used once per scene.

Living Legend: Gain a Hero Point.

Telepresence: Through the use of communication devices like messenger birds, semaphore flags, or commbeads, you can use Aid Another on faraway allies despite not being present; all that is necessary is some amount of two-way communication.

Terrain Expert: This feat may be taken multiple times. Each time you take this feat, select an additional type of terrain from the list below:
Flat: All allies rallied to you or your standard gain +2 Speed while on flat terrain.
Jungle: All allies rallied to you or your standard increase the Static Defense bonus from Concealment gained from foliage and the like by 3.
Rough: All allies rallied to you or your standard no longer suffer penalties from Difficult terrain.
Urban: All allies rallied to you or your standard gain +2 Armor from cover in artificial structures.
Void: All allies rallied to you or your standard gain +2 Initiative while in microgravity.
Edited by Yog-Sothoth, Jan 2 2017, 04:07 PM.
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Midboss57
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Sounds interesting although I have a couple of suggestions:
- Peer (government): Might be worth expanding the list of potential peers. For example for a corporate mercenary, Peer (corporation) might make more sense or Peer (Chapter) for a Space Marine.
- For the level 4 and 5 class names: General and Warmaster.
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Yog-Sothoth
Extremely Confused
Thanks. Edited.

Any feat ideas that anyone would care to share, or rewording I need to do? I don't know if how I wrote Tactician makes sense.
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Midboss57
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From what I can see, you're trying to emulate what the cavalier can do in Pathfinder.
Edited by Midboss57, Aug 31 2015, 02:09 PM.
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Eisenritter
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Old Iron Knight
Captain is already a Level 3 class in Book2...

Suggestion: Officer Cadet > Lieutenant > Colonel > General > Warmaster

For the progression as a whole, (Field) Marshal is the highest officer rank in the Army.

Also, it would be a much better idea to have Tactician list out the feats in its own body. So that, y'know, one doesn't have to flip between the feat and the class progression just to see what one can do with it.
Edited by Eisenritter, Aug 31 2015, 02:33 PM.
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Yog-Sothoth
Extremely Confused
Midboss57
Aug 31 2015, 02:09 PM
Posted Image
From what I can see, you're trying to emulate what the cavalier can do in Pathfinder.
I've never played pathfinder, sorry :$
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ReptileViking
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Isn't the class track usually named after one of the levels?
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Doc
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Just a Guy
Usually, but not always. Magitek Gunman and Operator don't, and Heavy technically doesn't.
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Yog-Sothoth
Extremely Confused
I still feel this class is incomplete. Anyone have any ideas for further feats?
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Methodia
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Mediocre Overlord
The name makes me think of things like Operators in gundam, or the support staff in Metal Gear games. You could maybe add a feat that is something like the ability to use Aid Another through things like Combeads and such. Or another similar effect. That way you could have a Supreme Commander sitting up in a Spelljammer, giving tips and advice to a PC/Agent on the field.
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