Welcome Guest
[Log In]
[Register]
| [WIP] Tuatha | |
|---|---|
| Tweet Topic Started: Sep 16 2015, 09:14 PM (5,239 Views) | |
| Doc | Sep 21 2015, 03:55 PM Post #61 |
|
Just a Guy
|
I believe you're right on that count, Yog.
Well, if Free Dictionary is anything to go by, that's the definition of monster - which Youma happens to redirect to, coincidentally. It also happens to mean "A creature having a strange or frightening appearance" or "An organism that has structural defects or deformities" or even "One who inspires horror or disgust: a monster of selfishness." I'd say that the current version of Youma fits into at least one of those categories. More importantly, I don't think you're exactly in the position to chastise something for being called something it actually isn't when your Exaltation isn't really an Exaltation. You even mention it in its first power.
So maybe you should chill, yeah? Edited by Doc, Sep 21 2015, 04:01 PM.
|
![]() |
|
| Eisenritter | Sep 21 2015, 04:13 PM Post #62 |
![]()
Old Iron Knight
|
Raksha are presented as an exaltation, Doc, because they have more in common with those than with a race. Same deal here. EDIT: Okay, calmed down a little. I think. Removing the thorn in my side, I've cut out ALL of the fluff and ALL references to a name for this... thing... until the CRUNCH is sound. Until then, I will ask that you don't bother me about names or anything else that doesn't directly impact game mechanics, because I will ignore it.
Edited by Eisenritter, Sep 21 2015, 04:48 PM.
|
![]() |
|
| Doc | Sep 21 2015, 05:31 PM Post #63 |
|
Just a Guy
|
Y'know, I'll give you that. I was actually avoiding doing that just to see what you'd put together, because I actually am interested in the concept. But I digress, so I'll talk about actual mechanics now. Wicked Masque: I can kinda see the point of not allowing boosted Social rolls against non-[This thing] - warped mind 'n' all that - but I'd argue that it doesn't make quite as much sense for an Exalt based on Fae-whatevers that are really good at being a fake-[something else]. Sure, that's Staff's Shadowed thing, but still. Maven: Not bad, really, but I think it'd be better balanced if it was more like "They can always get skills as if they were in Free Study," so that they still have to pay the double costs if they don't have it on a class. Perhaps that's just me, though. 1,000 Masques: I'm... not sure how to feel about this one. I think it's neat and flavorful (even if you don't have flavor on it right now), but I'm not sure how I feel about what amounts to being "Make a new character, where the only limit is the same stuff about your Exaltation." Maybe limit the race changing to things that were the same size as you? I dunno. That aside, the 3 Glamour 'change between scenes' thing will, 9 times out of 10, actually be free. This is more due to how they regain their Glamour, which amounts to "Take a quick break, get it all back." Yeah, it's only [Heart Grace] per five minutes, but A) That's still five minutes to negate the (instantaneous) change's cost, and B) Unless you're spring traps on them or forcing them to move on - not necessarily long shots, admittedly - the party is cool with waiting (seconds out of game) for a member to regain all of their health and Resource Points. Unshaped Lord: Personally, I think it'd be much cooler to let them decide what Body Location they get hit in, flavored as something like Elder Toguro's ability to shift his organs around or whatever, instead of the 'meh' part of Amorphous. Also, for clarity, does it negate the cost of 1,000 Masques? (I'm guessing no, but still) Assets in general: I'm not quite sure how I feel about the 'shadowed' thing. Just... puttin' that out there. Sword: Technically speaking, if you kill an Ork in a fight, that doesn't count as defeating the ork, 'cause they died fightin', see? That's basically all I came up with, so far. If I really wanted to nitpick at it, there's probably more I could come up with (i.e. using Ring to Dodge/Parry an attack that was already going to miss, just to get Glamour back), but eh. Edited by Doc, Sep 21 2015, 05:42 PM.
|
![]() |
|
| Eisenritter | Sep 21 2015, 05:48 PM Post #64 |
![]()
Old Iron Knight
|
Wicked Masque: Nobody said they were necessarily good at pretending to be other things. For a comparison, look at the TFEI terminals in Suzumiya. They're supposed to be a means for the data life-form at the other end to communicate with meat-based life, and as such they look like meat-based life. But, uh, Yuki is completely unable to emote, Ryoko completely fakes emoting while clearly not understanding what the expression on her face means to anyone around her, Emiri is all blunt pragmatism completely disaligned from typical human morality, and Kuyo Suoh does pretty much all of the above with the added bonus of just plain forgetting that humans have to blink every so often and physically turn around instead of just reversing their molecules or however she accomplishes her instant turnaround. Tl;dr version, that one's based mostly on a secondary influence. Maven: Yeah, probably didn't think that through... ![]() One Thousand Masques: This was based on some ideas bandied about a Changeling-based exaltation on the old White Wolf forums. The general idea was, the exalt would buy "packages" of Charms, and using a parent ability native to the exalt would be able to activate and deactivate those packages as they choose. Changing abilities on the fly, as it were. Here, I've accounted for other races being a thing, and the Tuatha Dé Danann being able to appear as pretty damn much anything, from the tiniest faerie to an enormous goliath. Honestly, I'd like to keep this one, or something like it. Unshaped Lord: You're right on both counts, I'll fix that shortly. ![]() Assets: Currently based on the Raksha's Graces. Since there's only four (and the Heart Grace became the power stat), I kinda had to make it a "take multiples" exalt if I wanted to use them... |
![]() |
|
| Doc | Sep 21 2015, 06:09 PM Post #65 |
|
Just a Guy
|
Fair enough, I suppose.
I'm basically okay with what it's supposed to do, even regarding the 'build a basically new character' part of it. I just personally think it wouldn't hurt to limit what they can turn into to some degree, such as by size - perhaps within one size point of their initial form (i.e. a Human [Exalt] could have identities that are size 3, 4, or 5) or something, with a possible justification being 'Even reality forces them to follow some rules.' Considering that they can only have 4 identities (which can certainly run the gamut of sizes, but has a kinda obvious limit of just 4 identities), I may just be overreacting, though. I also just realized that shifting between identities could lead to some... interesting interactions with equipment. You may want to clarify a bit on what happens to their armor and/or other gear if, say, a Fairy turns into a Goliath or some such.
Fair enough. It's really just a personal quibble, but eh. |
![]() |
|
| Eisenritter | Sep 21 2015, 06:12 PM Post #66 |
![]()
Old Iron Knight
|
...Yeah, I'll have to think on that one, then. Too much more rules text and I'll have to strip One Thousand Masques just to make sure everything else is readable... |
![]() |
|
| Doc | Sep 21 2015, 06:23 PM Post #67 |
|
Just a Guy
|
Well, most of those powers are short enough that even with the two long ones (Eldritch Fae Prince and 1,000 Masques), they manage to fit snugly on a single column table at Size 10 font. Size 9 gives you a not-insignificant portion of space to work with, so you've got some possible space to work with. That said, I'm second-guessing my own position, so it's probably best to let others weigh in on that matter while you're thinking about it. Edited by Doc, Sep 21 2015, 06:24 PM.
|
![]() |
|
| Eisenritter | Sep 23 2015, 04:09 PM Post #68 |
![]()
Old Iron Knight
|
...Okay, so. Blue and Orange Morality, Maven, and Unearthly Grace were experimental, and seem to have gone over well. One Thousand Masques, not so much (and to a lesser degree, Unshaped Lord, but that only because it augments the former). The general idea was to emphasize that nothing about the exalt is as it appears... mutable, unfixed, the only unchanging aspect is that it is not the monkey it appears to be. Among the ideas I'd thought of was just being able to change your race on the fly; the current version was born of the thought that if I'm going to do that it may as well be a total rewrite. And so here we are! So, with that in mind, I've also been thinking on Doc's point about changing sizes (i.e. equipment and going from faerie to goliath between identities), and here's my solution: At the point we gain One Thousand Masques, the NFT is real, and the equipment is not. Whatever mechanism allows the exalt to change also changes its gear to match. That will be a part of the rewrite of this ability. Whether the rest of the current version will, remains to be seen. |
![]() |
|
| Eisenritter | Sep 23 2015, 05:21 PM Post #69 |
![]()
Old Iron Knight
|
Hm. Preliminary edits made, some names changed for that more Fae feeling. |
![]() |
|
| Doc | Sep 23 2015, 06:51 PM Post #70 |
|
Just a Guy
|
If anything, my willing suspension of disbelief allows me to be okay with gear changing sizes with the NFT (it could even be flavored as "Just as the NFT is an unfixed phenomenon, so is their equipment" or something, I don't really care). That works for me, if only because it moves the game along instead of bogging it down with aforementioned equipment issues. More importantly, I want to clarify on the bolded part. Perhaps I'm reading too much into the proposed flavor of a mechanic, but I think players will scratch their heads at the thought of a NFT's equipment being 'unreal,' because they might think that means the NFT can't, say, hand their Daiklave they actually have to somebody else in the party and have them use it. I'm under the impression you mean that it just changes size and stuff with the NFT using it, but I want to make sure. Also, what happens if I'm something like a Warforged with all of my Racial Feats (by my count, that should be 5) and switch to something with less Racial Feats? Does the XP I get back just go into my normal pool? Other than that, I think I'm alright with that ability. So, uh, good job.
|
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Exaltations · Next Topic » |
| Theme: Zeta Original | Track Topic · E-mail Topic |
9:21 AM Jul 11
|







9:21 AM Jul 11