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| Tweet Topic Started: Sep 27 2015, 11:05 PM (2,710 Views) | |
| Eisenritter | Sep 27 2015, 11:05 PM Post #1 |
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Old Iron Knight
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Nothing to see here.
Edited by Eisenritter, Feb 25 2016, 02:49 PM.
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| stellatedHexahedron | Feb 24 2016, 10:24 AM Post #111 |
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Noneuclidean Polyhedron
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I'd be worried about abuse from dot shifting to buy Characteristics for cheap. Die, shift dots around so that a couple of characteristics you care less about are at 1, buy two more characteristic dots for 100 xp, repeat. |
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| Amalvi | Feb 24 2016, 10:28 AM Post #112 |
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I insist that we need to think of something more objective because "for the rest of the session" definitely won't cut it. There are sessions in which the players advance through a dungeon for a couple of hours and other sessions in which the players investigate a cult over the course of months Also what stellated said on his post, there needs to be a bigger penalty to dying so that it can't be abused. perhaps actually loosing dots instead of re-arranging them Edited by Amalvi, Feb 24 2016, 10:30 AM.
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| weredrago2 | Feb 24 2016, 10:38 AM Post #113 |
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He Who Posts Too Much
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Shifting dots around with Regeneration (going to need a better name, like Happening) involves dying first, which either means you burn a Hero point or Slipstream. That should cancel out whatever EXP you are saving on Characteristics. The duration can be 1d10 Rounds - CON. You regain lost limbs and get set back to 0 HP, but can't do jack shit while regenerating. Perfect time for someone to kill you again. Edited by weredrago2, Feb 24 2016, 10:38 AM.
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| Amalvi | Feb 24 2016, 10:44 AM Post #114 |
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"Happening", oh lawdy, that's funny, I vote for that name I say no reduction from CON since it's a process that has to do with time dilation and not physical healing, not to mention it would be ludicrous for it just to take one or two rounds. In fact, I would say that if anything it should be 1d10+(#of critical wounds) rounds for example, dying at -5 would be 1d10+5 rounds. Also the chronomancer comes back unconscious at 0HP, so with fatigue points I presume |
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| weredrago2 | Feb 24 2016, 10:50 AM Post #115 |
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He Who Posts Too Much
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Either way, works. To be clear, Happening is a reference to Traveler: The Happening. Give it a look. It inspired the general feel I was looking for with the Chronomancer. |
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| Amalvi | Feb 24 2016, 10:53 AM Post #116 |
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I only though that screaming "it's happening!" or "happening time!" when your character dies sounds hilarious so then is it 1d10+wounds? Should we check it other people? |
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| weredrago2 | Feb 24 2016, 11:08 AM Post #117 |
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He Who Posts Too Much
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Sounds good to me. Eisenritter will reply eventually, and make the changes if he agrees. If not, we engage in civil debate until we reach a compromise. |
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| Eisenritter | Feb 24 2016, 11:47 AM Post #118 |
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Old Iron Knight
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...I could swear we agreed at some point that the Doctor wasn't a Chronomancer? At least, not compared to the likes of Sakuya Izayoi, Dio Brando, Voporak or any sucker wearing the Mask of Time... |
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| weredrago2 | Feb 24 2016, 11:52 AM Post #119 |
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He Who Posts Too Much
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Nobody is a Chronancer. We're taking inspiration for the power from Doctor Who, which I don't see anything wrong with. Especially since we get a neat power out of it. |
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| Amalvi | Feb 24 2016, 11:54 AM Post #120 |
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I rather see it as Valentine's "pull yourself from another timeline" rather than "doctor's who regeneration" In any case, I still hold my suggestion of the save point as well, whatever Eisen thinks would fit the best, since it is his exaltation |
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