And I saw when the Lamb opened one of the seals, and I heard, as it were the noise of thunder, one of the four beasts saying, Come and see.
The Dragoon And I saw, and behold a white horse: and he that sat on him had a bow; and a crown was given unto him: and he went forth conquering, and to conquer.Characteristics: Dexterity, Intelligence, Charisma Skills: Acrobatics, Athletics, Ballistics, Command, Drive, Academic Lore, Forbidden Lore, Performer, Perception Gun Kata: Blazing Sunz, Daemon TriggerMagic Schools: Enchantment, Illusion Level Completion: Vehicles you drive gain +1 Static Defense. Powder Monkey Level: 1 Prerequisites: Ballistics 2, Drive 2 Feats:Armor Proficiency (Light) Danger Sense Fast Reflexes Gun Blessing *Speak Language (Any) Weapon Proficiency (Basic) *Weapon Proficiency (Any Ranged or Thrown) MusketeerLevel: 2 Prerequisites: Ballistics 3, Drive 2, Danger Sense, Gun Blessing Feats:Commanding Note Divine Bond Evasion Jaded Lead Fingers *Speak Language (Any) Weapon Proficiency (Ranged 2) *Weapon Proficiency (Any) DragoonLevel: 3 Prerequisites: Ballistics 3, Drive 3, Commanding Note Feats:Armor of Contempt Deadeye Shot Decadence Drive-By Gunner *Meditation *Speak Language (Any) Weapon Proficiency (Ranged 1) Dragoon AceLevel: 4 Prerequisites: Ballistics 4, Drive 4, Drive-By Gunner Feats:Crack Shot Fearless Hard Target *Sound Constitution *Speak Language (Any) Strong Minded Warp Driver Weapon Proficiency (Thrown) Alabast RiderLevel: 5 Prerequisites: Ballistics 5, Drive 5, Crack Shot, Warp Driver Feats:Double Tap Hip Shooting Sharpshooter *Sound Constitution *Speak Language (Any) Spell Bullet True Grit FEATS Commanding NoteYou speak as though a crown were set upon your brow, and those who listen would do well to heed you. Add your Command as a static bonus to Command, Intimidation, and Persuasion tests. Drive-By GunnerSome berks like to stay and play, but you know it's smarter to hit and quit it. While aboard a moving vehicle, you can attack with a handheld ranged weapon while zooming past your targets. You can make a number of attacks equal to the current Speed multiplier applied to your vehicle's Static Defense, but take the same number in rolled dice as a penalty to each attack roll. Warp DriverWhatever you choose to drive becomes an expression of your grandeur. Your bonded steed becomes sleek and gleaming, sparkling with clean white light at the hooves, wheels, or other drive systems. This effect causes no penalties to the steed and in fact grants it the benefits of a Light Hexagrammatic Ward.
And when he had opened the second seal, I heard the second beast say, Come and see.
The Bellator And there went out another horse that was red: and power was given to him that sat thereon to take peace from the earth, and that they should kill one another: and there was given unto him a great sword.Characteristics: Strength, Willpower, Charisma Skills: Crafts, Common Lore, Athletics, Ballistics, Brawl, Drive, Weaponry, Intimidation, Perception, Command, Scrutiny Sword Schools: Infernal Monster, Twisted Metal, White Raven Gun Kata: Crisis Zone Level Completion: Vehicles you drive roll at -1 on their crit table when taking damage. CavalierLevel: 1 Prerequisites: Weaponry 3, Drive 2 Feats:Armor Proficiency (Light) *Armor Proficiency (Medium) Frenzy *Hardy Hatred (Any) Peer (Military) Powerful Charge Power Attack Weapon Proficiency (Any) WarhoundLevel: 2 Prerequisites: Weaponry 3, Drive 3, Frenzy, Peer (Military) Feats:Armor Proficiency (Medium) *Armor Proficiency (Heavy) Combat Master Divine Bond Guardian Jaded *Sound Constitution Weapon Focus (Any) Weapon Proficiency (Any) BellatorLevel: 3 Prerequisites: Weaponry 4, Drive 3, Combat Master, Divine Bond Feats:Armor Proficiency (Heavy) *Armor Proficiency (Extreme) Cleave Crushing Blow Mounted Charger Swift Attack *Weapon Proficiency (Any) Weapon Specialization (Any) Bellator ApexLevel: 4 Prerequisites: Weaponry 4, Drive 4, Crushing Blow, Mounted Charger Feats:Armor Proficiency (Extreme) *Battle Rage Fearless Good Reputation (Military) Improved Weapon Focus (Any) Iron Jaw Wall of Steel Warp Driver *Weapon Proficiency (Any) Crimson RiderLevel: 5 Prerequisites: Weaponry 5, Drive 5, Good Reputation (Military), Warp Driver Feats:Blademaster Counter Attack Improved Weapon Specialization (Any) Lightning Attack *Sound Constitution Supreme Cleave True Grit *Weapon Proficiency (Any) FEATS Mounted ChargerNothing says you're a big man quite like slapping someone from the back of a moving vehicle. Your melee attacks gain a static bonus to damage equal to your vehicle's current Momentum. Supreme CleaveThe true warrior fights with his feet, not his hands. Which is to say, when you follow through on your swing, you're skilled enough to step in first. When you use Cleave, you can take a Shift action before choosing the target of the new attack. You still may take only one Shift action per turn. Warp DriverWhatever you choose to drive becomes an armored monstrosity suited to your stature. Your bonded steed swells and broadens with suppressed power, armor ing itself with plates of molten brass limned with scarlet flames lining the hooves, wheels, or other drive systems. This effect causes no penalties to the steed and in fact grants it the benefits of a Light Hexagrammatic Ward.
And when he had opened the third seal, I heard the third beast say, Come and see.
The Armamentalist And I beheld, and lo a black horse; and she that sat on him had a pair of balances in her hand. And I heard a voice in the midst of the four beasts say, A measure of wheat for a penny, and three measures of barley for a penny; and see thou hurt not the oil and the wine.Characteristics: Wisdom, Willpower, Charisma Skills: Academic Lore, Acrobatics, Arcana, Athletics, Ballistics, Deceive, Drive, Forbidden Lore, Intimidation, Scrutiny, Weaponry Sword Schools: Eldritch AdventMagic Schools: Conjuration, Evocation, Transmutation Level Completion: Vehicles you pilot gain +1 Aura. HeraldLevel: 1 Prerequisites: Arcana 2, Drive 2 Feats:*Arcane Blade Arcane Mark Armor Proficiency (Light) *Sound Constitution Spell Might Tested Weapon Proficiency (Basic) ApostleLevel: 2 Prerequisites: Arcana 3, Drive 3, Eldritch Advent 1 Feats:Danger Sense Divine Bond Eldritch Serpent *Iron Tower Spell Focus *Weapon Focus (Any) Weapon Proficiency (Melee 2) ArmamentalistLevel: 3 Prerequisites: Arcana 3, Drive 4, Divine Bond, Eldritch Serpent Feats:*Armor Proficiency (Medium) Calm the Winds Eldritch Exhaust Jaded Spell Book Spell Parry Spell Penetration *Weapon Specialization (Any) Grand ArmamentalistLevel: 4 Prerequisites: Arcana 4, Drive 4, Eldritch Exhaust Feats:Daggerspell Stance Fearless Improvisational Magic *Spell Book Sword Beam Touch Spell Specialization Warp Driver *Wizard Tradition Ebon RiderLevel: 5 Prerequisites: Arcana 5, Drive 5, Daggerspell Stance, Warp Driver Feats:*Armor Proficiency (Heavy) Blademaster Greater Spell Penetration Mental Fortress *Spell Book Spell Shield Spell Specialization Swift Attack FEATS Eldritch ExhaustYou've learned how to employ your vehicle's own systems as an interface for magical muckery. You can use your bonded vehicle as an implement when casting spells, substituting movements of your hands over the control interface for any somatic components. Further, any hand engaged in vehicular controls is considered to be empty for the purpose of other feats. Eldritch SerpentYou may use Flails in martial maneuvers that use advantages or restrictions from the Eldritch Advent sword school. Warp DriverWhatever you choose to drive becomes a manifestation of magical might. Your bonded steed becomes sleek and matte in color, clouds of inky darkness clinging to the hooves, wheels, or other drive systems. This effect causes no penalties to the steed and in fact grants it the benefits of a Light Hexagrammatic Ward.
And when he had opened the fourth seal, I heard the voice of the fourth beast say, Come and see.
The Deathknight And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him.Characteristics: Dexterity, Willpower, Composure Skills: Acrobatics, Arcana, Athletics, Brawl, Command, Drive, Forbidden Lore, Intimidation, Larceny, Perception, Politics, Scrutiny, Tech-Use, Weaponry Sword Schools: Dark Messiah, Golden RiversideMagic Schools: Abjuration, Necromancy Level Completion: Vehicles you drive gain +1 Maneuver. HarbingerLevel: 1 Prerequisites: Composure 3, Forbidden Lore 3, Drive 1 Feats:Armor Proficiency (Light) *Chem Geld Danger Sense Hardy Jaded *Tested Weapon Proficiency (Any) ReaperLevel: 2 Prerequisites: Composure 3, Forbidden Lore 4, Drive 2, Dark Messiah or Necromancy at 1 Feats:Armor Proficiency (Medium) Decadence Divine Bond Evasion Iron Tower *Tested DeathknightLevel: 3 Prerequisites: Composure 4, Forbidden Lore 4, Drive 3, Dark Messiah or Necromancy at 2, Decadence, Divine Bond Feats:Armor of Contempt Armor Proficiency (Heavy) Mounted Charger Strong Minded *Tested Two Weapon Fighting DeathlordLevel: 4 Prerequisites: Composure 4, Forbidden Lore 4, Drive 4, Dark Messiah or Necromancy at 2, Armor of Contempt, Mounted Charger Feats:*Armor Proficiency (Extreme) Daggerspell Stance Fearless Hard Target Swift Attack Warp Driver Pale RiderLevel: 5 Prerequisites: Composure 5, Forbidden Lore 5, Drive 5, Dark Messiah or Necromancy at 3, Warp Driver Feats:*Armor Proficiency (Power) Death Before Defeat Devastating Critical Mental Fortress Step Aside FEATS Mounted ChargerNothing says you're a big man quite like slapping someone from the back of a moving vehicle. Your melee attacks gain a static bonus to damage equal to your vehicle's current Momentum. Warp DriverWhatever you choose to drive inevitably falls apart. Your bonded steed rusts, rots, or otherwise shifts into a visual state that can be accurately described as "complete disrepair," with ghastly green flames "patching" any holes that result, or otherwise lining the hooves, wheels, or other drive systems. This effect causes no penalties to the steed and in fact grants it the benefits of a Light Hexagrammatic Ward.
And power was given unto them over the fourth part of the earth, to kill with sword, and with hunger, and with death, and with the beasts of the earth. - Revelation 6:1-8
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